Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
NoctiStrifeXVII
Chernobog
Level 129
God Stats
3W - 7L
1,472 SR
Queue Stats
774W - 718L
1,575 Elo+
Solo
Hachiman
Hachiman
RSWANSON
Hachiman
Level 157
God Stats
26W - 15L
1,657 SR
Queue Stats
1,084W - 1,088L
1,526 Elo+
Party 1
Raijin
Raijin
SUGARSAM
Raijin
Level 164
God Stats
3W - 4L
1,641 SR
Queue Stats
1,247W - 1,292L
1,503 Elo+
Party 1
Team Averages
Level 151
1,554 SR
1,521 Elo+

VS

Team Averages
Level 148
1,494 SR
1,524 Elo+
Charybdis
Charybdis
Blessed Aspen
Charybdis
Level 108
God Stats
1W - 1L
1,648 SR
Queue Stats
170W - 171L
1,543 Elo+
Solo
Achilles
Achilles
ProKrAstAnAtion
Achilles
Level 126
God Stats
1W - 2L
1,272 SR
Queue Stats
470W - 467L
1,491 Elo+
Solo
Cernunnos
Cernunnos
RANGE55
Cernunnos
Level 141
God Stats
4W - 3L
1,535 SR
Queue Stats
396W - 385L
1,527 Elo+
Solo
Sylvanus
Sylvanus
TallWhiteMan
Sylvanus
Level 157
God Stats
7W - 10L
1,355 SR
Queue Stats
712W - 705L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Vytriolic
Jormungandr
Level 206
God Stats
17W - 10L
1,658 SR
Queue Stats
494W - 423L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 2 / 8
8,858
805
10,877
10,469
6,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
13
2 / 5 / 8
8,403
764
5,140
16,018
19,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
NoctiStrifeXVII
Chernobog
15
5 / 5 / 8
8,963
815
12,604
12,882
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
RSWANSON
Hachiman
15
4 / 4 / 8
8,670
788
11,459
13,002
6,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SUGARSAM
Raijin
14
2 / 5 / 6
8,157
742
10,707
12,016
9,919
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blessed Aspen
Charybdis
16
4 / 3 / 9
9,563
869
15,579
15,195
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
15
6 / 4 / 9
9,629
875
15,605
16,398
20,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
RANGE55
Cernunnos
15
4 / 3 / 7
8,983
817
8,479
11,516
7,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
TallWhiteMan
Sylvanus
15
2 / 1 / 12
9,602
873
4,395
12,382
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Vytriolic
Jormungandr
15
3 / 4 / 12
9,298
845
11,054
15,584
18,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
68
14
Kills
19
21
Deaths
15
38
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
8
2.5
L
Lancelot
 
Lancelot
2
5
8
1.2
W
Charybdis
Blessed Aspen
Charybdis
4
3
9
2.83
L
Chernobog
NoctiStrifeXVII
Chernobog
5
5
8
1.8
W
Achilles
6
4
9
2.63
W
Cernunnos
RANGE55
Cernunnos
4
3
7
2.5
L
Hachiman
RSWANSON
Hachiman
4
4
8
2
L
Raijin
SUGARSAM
Raijin
2
5
6
1
W
Sylvanus
TallWhiteMan
Sylvanus
2
1
12
8
W
Jormungandr
Vytriolic
Jormungandr
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,787
Damage
55,112
64,387
Taken
71,075
48,496
Mitigated
71,142
16,837
Healing
31,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,877
307
5,261
2,787
10,469
6,521
0
2,412
7,730
22,473
0
L
Lancelot
 
Lancelot
5,140
462
1,303
1,382
16,018
19,038
165
3,245
12,217
1,212
6,021
W
Charybdis
Blessed Aspen
Charybdis
15,579
7,446
1,090
4,152
15,195
9,198
3,186
5,449
9,603
0
40,609
L
Chernobog
NoctiStrifeXVII
Chernobog
12,604
7,953
809
1,676
12,882
6,770
1,064
2,748
9,829
0
19,914
W
Achilles
15,605
1,966
0
3,311
16,398
20,211
474
4,359
11,756
0
18,533
W
Cernunnos
RANGE55
Cernunnos
8,479
4,802
791
400
11,516
7,530
3,709
2,080
9,357
0
23,748
L
Hachiman
RSWANSON
Hachiman
11,459
6,671
134
2,249
13,002
6,248
721
3,192
9,128
0
25,848
L
Raijin
SUGARSAM
Raijin
10,707
1,048
856
380
12,016
9,919
122
1,843
9,423
19,284
0
W
Sylvanus
TallWhiteMan
Sylvanus
4,395
1,153
11,978
5,865
12,382
15,635
280
4,065
8,091
8,552
0
W
Jormungandr
Vytriolic
Jormungandr
11,054
1,412
1,207
3,175
15,584
18,568
143
5,098
9,993
19,682
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
47,075
102
Minions Killed
107
0
Camps Cleared
0
1,028,699
Distance Traveled
998,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,858
805
32
3
0
249,083
0
L
Lancelot
8,403
764
4
0
0
216,880
0
W
Charybdis
9,563
869
55
5
0
174,001
0
L
Chernobog
8,963
815
15
1
0
173,570
0
W
Achilles
9,629
875
9
1
0
230,174
0
W
Cernunnos
8,983
817
30
3
0
176,022
0
L
Hachiman
8,670
788
26
2
0
194,972
0
L
Raijin
8,157
742
25
2
0
194,194
0
W
Sylvanus
9,602
873
4
0
0
202,305
0
W
Jormungandr
9,298
845
9
1
0
216,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role