Player Matchup

Aphrodite
Aphrodite
AceSnowyy17
Aphrodite
Level 117
God Stats
3W - 4L
1,359 SR
Queue Stats
129W - 118L
1,485 Elo+
Party 1
Ratatoskr
Ratatoskr
Brandon123-321
Ratatoskr
Level 81
God Stats
5W - 3L
1,410 SR
Queue Stats
132W - 143L
1,374 Elo+
Solo
Terra
Terra
OpeningSoul
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 231L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Solomon Cain856
Danzaburou
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 158L
1,416 Elo+
Party 1
Anubis
Anubis
oDiqzi
Anubis
Level 125
God Stats
15W - 8L
1,735 SR
Queue Stats
262W - 256L
1,470 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,441 Elo+

VS

Team Averages
Level 57
1,530 SR
1,366 Elo+
Atlas
Atlas
ClxpzXV
Atlas
Level 40
God Stats
0W - 3L
1,250 SR
Queue Stats
35W - 50L
1,295 Elo+
Party 2
Vulcan
Vulcan
Enervate27
Vulcan
Level 83
God Stats
2W - 2L
1,864 SR
Queue Stats
31W - 31L
1,455 Elo+
Party 2
Ullr
Ullr
WeeyumDaTank
Ullr
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 37L
1,359 Elo+
Party 2
Surtr
Surtr
eL Fargz
Surtr
Level 42
God Stats
4W - 3L
1,538 SR
Queue Stats
38W - 44L
1,331 Elo+
Party 2
Nemesis
Nemesis
ghouI fr
Nemesis
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 86L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AceSnowyy17
Aphrodite
12
4 / 1 / 4
8,187
585
7,055
8,693
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Brandon123-321
Ratatoskr
15
8 / 1 / 2
9,020
644
8,935
12,448
5,224
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 7
7,634
545
3,683
14,425
10,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Solomon Cain856
Danzaburou
14
8 / 2 / 7
10,085
720
13,143
11,183
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
oDiqzi
Anubis
13
3 / 0 / 2
8,952
639
5,534
6,185
2,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ClxpzXV
Atlas
9
0 / 5 / 3
6,127
438
5,157
12,641
6,344
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Vulcan
Enervate27
Vulcan
13
4 / 3 / 0
8,035
574
12,730
7,524
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 7 / 1
6,145
439
7,029
11,248
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
eL Fargz
Surtr
9
0 / 5 / 0
6,138
438
1,748
12,167
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
ghouI fr
Nemesis
10
0 / 3 / 1
6,268
448
4,308
13,872
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
5
5
Deaths
23
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AceSnowyy17
Aphrodite
4
1
4
6
W
Ratatoskr
Brandon123-321
Ratatoskr
8
1
2
9
L
Atlas
ClxpzXV
Atlas
0
5
3
0.3
L
Vulcan
Enervate27
Vulcan
4
3
0
1.33
W
0
1
7
3.5
W
Danzaburou
Solomon Cain856
Danzaburou
8
2
7
5.75
L
1
7
1
0.21
L
Surtr
eL Fargz
Surtr
0
5
0
0
L
Nemesis
ghouI fr
Nemesis
0
3
1
0.17
W
Anubis
oDiqzi
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,350
Damage
30,972
52,934
Taken
57,452
26,654
Mitigated
22,416
22,747
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AceSnowyy17
Aphrodite
7,055
383
3,100
5,144
8,693
3,329
417
5,299
3,394
44,838
0
W
Ratatoskr
Brandon123-321
Ratatoskr
8,935
1,716
0
1,495
12,448
5,224
0
3,419
9,029
0
82,359
L
Atlas
ClxpzXV
Atlas
5,157
2,691
97
1,512
12,641
6,344
0
1,879
10,728
20,604
0
L
Vulcan
Enervate27
Vulcan
12,730
6,725
0
660
7,524
2,574
0
3,635
3,691
51,537
0
W
3,683
1,404
1,675
2,727
14,425
10,573
78
5,435
8,990
29,093
0
W
Danzaburou
Solomon Cain856
Danzaburou
13,143
6,650
0
4,247
11,183
4,584
647
3,988
7,195
0
75,019
L
7,029
4,422
0
489
11,248
3,591
0
2,226
8,902
0
30,229
L
Surtr
eL Fargz
Surtr
1,748
821
0
514
12,167
5,422
0
3,856
8,311
313
27,443
L
Nemesis
ghouI fr
Nemesis
4,308
1,523
0
2,948
13,872
4,485
0
4,205
9,548
0
42,576
W
Anubis
oDiqzi
Anubis
5,534
195
0
4,359
6,185
2,944
421
228
5,957
64,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
32,713
459
Minions Killed
273
0
Camps Cleared
0
1,383,767
Distance Traveled
1,385,497
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,187
585
79
6
0
289,116
2
W
Ratatoskr
9,020
644
120
9
0
348,335
0
L
Atlas
6,127
438
34
2
0
263,518
0
L
Vulcan
8,035
574
93
7
0
282,090
5
W
Terra
7,634
545
30
2
0
278,927
0
W
Danzaburou
10,085
720
103
7
0
262,213
3
L
Ullr
6,145
439
46
3
0
264,051
1
L
Surtr
6,138
438
38
3
0
245,030
0
L
Nemesis
6,268
448
62
4
0
330,808
0
W
Anubis
8,952
639
127
9
0
205,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role