Player Matchup

Thoth
Thoth
Gold V
Essentslmao
Thoth
Gold V
Level 101
God Stats
9W - 8L
1,657 SR
Queue Stats
43W - 45L
1,480 MMR
Party 1
Nike
Nike
Gold I
Lukas15
Nike
Gold I
Level 159
God Stats
143W - 102L
1,640 SR
Queue Stats
687W - 694L
1,542 MMR
Solo
Janus
Janus
Platinum V
PepitoFlorez
Janus
Platinum V
Level 169
God Stats
184W - 209L
1,450 SR
Queue Stats
412W - 399L
1,493 MMR
Solo
Izanami
Izanami
Gold IV
WatchKai
Izanami
Gold IV
Level 105
God Stats
5W - 1L
1,708 SR
Queue Stats
25W - 23L
1,598 MMR
Party 1
Thanatos
Thanatos
Gold II
killdagain98
Thanatos
Gold II
Level 144
God Stats
4W - 2L
1,657 SR
Queue Stats
162W - 164L
1,496 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,622 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,566 SR
1,529 MMR
Cupid
Cupid
Gold IV
HarveyLipschootz
Cupid
Gold IV
Level 164
God Stats
8W - 10L
1,586 SR
Queue Stats
117W - 119L
1,445 MMR
Party 2
Yemoja
Yemoja
Silver II
Kris Wils
Yemoja
Silver II
Level 59
God Stats
5W - 11L
1,406 SR
Queue Stats
118W - 133L
1,491 MMR
Solo
Tyr
Tyr
Bronze III
ModestMug
Tyr
Bronze III
Level 126
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 1L
1,538 MMR
Solo
Ah Puch
Ah Puch
Gold IV
P3P390
Ah Puch
Gold IV
Level 226
God Stats
1W - 2L
1,545 SR
Queue Stats
245W - 252L
1,540 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
VinnieRotten
Tsukuyomi
Gold I
Level 160
God Stats
21W - 13L
1,666 SR
Queue Stats
120W - 118L
1,632 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,268
618
6,712
5,187
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
Lukas15
Nike
16
4 / 1 / 1
9,976
665
9,541
12,271
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 3
9,117
608
9,059
6,319
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
WatchKai
Izanami
14
1 / 2 / 2
8,376
558
4,344
10,976
4,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
killdagain98
Thanatos
13
3 / 2 / 4
8,535
569
5,709
13,258
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangKaliMaman BrigittePoseidonArachne

VS

Bans
SobekAchillesSurtrGaneshaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,501
367
2,173
7,180
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Kris Wils
Yemoja
10
1 / 5 / 1
5,993
400
3,966
12,342
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 4 / 2
7,214
481
6,266
14,690
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
P3P390
Ah Puch
9
0 / 2 / 0
5,995
400
813
3,652
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
VinnieRotten
Tsukuyomi
14
4 / 1 / 0
7,835
522
9,100
10,971
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
5
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
3
1
0.17
L
Yemoja
Kris Wils
Yemoja
1
5
1
0.3
W
Nike
Lukas15
Nike
4
1
1
4.5
L
0
4
2
0.25
L
Ah Puch
P3P390
Ah Puch
0
2
0
0
W
3
0
3
4.5
L
Tsukuyomi
VinnieRotten
Tsukuyomi
4
1
0
4
W
Izanami
WatchKai
Izanami
1
2
2
1
W
Thanatos
killdagain98
Thanatos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
22,318
48,011
Taken
48,835
23,897
Mitigated
26,082
20,926
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,712
226
0
1,169
5,187
1,742
1,032
1,101
4,038
66,826
0
L
2,173
769
26
1,146
7,180
1,787
62
1,398
5,634
0
27,070
L
Yemoja
Kris Wils
Yemoja
3,966
1,165
1,045
981
12,342
8,423
0
7,150
4,876
21,787
2,683
W
Nike
Lukas15
Nike
9,541
881
0
4,774
12,271
9,843
0
1,518
10,269
573
77,201
L
6,266
265
0
3,147
14,690
11,179
0
3,041
10,561
0
46,409
L
Ah Puch
P3P390
Ah Puch
813
0
0
1,167
3,652
978
0
653
2,999
24,671
0
W
9,059
402
0
2,546
6,319
2,179
728
1,393
4,926
69,663
0
L
Tsukuyomi
VinnieRotten
Tsukuyomi
9,100
2,186
0
4,154
10,971
3,715
0
3,399
7,453
0
60,453
W
Izanami
WatchKai
Izanami
4,344
2,998
0
3,525
10,976
4,681
2,676
1,841
9,040
0
71,535
W
Thanatos
killdagain98
Thanatos
5,709
1,420
0
8,912
13,258
5,452
0
910
12,259
0
61,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
32,538
549
Minions Killed
319
0
Camps Cleared
0
1,502,791
Distance Traveled
1,112,404
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,268
618
111
7
0
299,409
0
L
Cupid
5,501
367
44
3
0
161,122
0
L
Yemoja
5,993
400
22
1
0
244,461
1
W
Nike
9,976
665
122
8
0
253,899
4
L
Tyr
7,214
481
95
6
0
261,625
2
L
Ah Puch
5,995
400
58
4
0
137,764
3
W
Janus
9,117
608
122
8
0
336,455
0
L
Tsukuyomi
7,835
522
100
7
0
307,432
0
W
Izanami
8,376
558
117
8
0
277,097
1
W
Thanatos
8,535
569
77
5
0
335,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role