Player Matchup

Hun Batz
Hun Batz
CreativeBaker
Hun Batz
Level 97
God Stats
1W - 2L
1,511 SR
Queue Stats
173W - 157L
1,539 Elo+
Party 1
Charon
Charon
PuppetSasori92
Charon
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 46L
1,526 Elo+
Solo
Hel
Hel
he-lord-of-lords
Hel
Level 101
God Stats
13W - 8L
1,609 SR
Queue Stats
76W - 70L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
obioneknobie
Ah Muzen Cab
Level 121
God Stats
14W - 8L
1,523 SR
Queue Stats
208W - 203L
1,468 Elo+
Solo
Athena
Athena
owenbabowen
Athena
Level 107
God Stats
20W - 14L
1,544 SR
Queue Stats
351W - 319L
1,543 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,521 Elo+

VS

Team Averages
Level 112
1,399 SR
1,362 Elo+
Baron Samedi
Baron Samedi
BastinazoCai
Baron Samedi
Level 157
God Stats
51W - 42L
1,566 SR
Queue Stats
640W - 623L
1,471 Elo+
Solo
Bake Kujira
Bake Kujira
BlackVenom1996
Bake Kujira
Level 154
God Stats
28W - 40L
1,385 SR
Queue Stats
292W - 376L
1,460 Elo+
Party 3
Xing Tian
Xing Tian
Blink2445
Xing Tian
Level 42
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2
Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 160
God Stats
243W - 273L
1,484 SR
Queue Stats
644W - 904L
1,495 Elo+
Party 3
Izanami
Izanami
Theguywith10iq
Izanami
Level 45
God Stats
0W - 3L
1,238 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CreativeBaker
Hun Batz
12
1 / 1 / 0
6,741
482
5,390
12,431
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 0
7,371
527
6,898
7,458
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 0 / 2
9,302
664
13,847
9,523
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
obioneknobie
Ah Muzen Cab
12
3 / 4 / 4
7,803
557
9,939
9,550
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
12
5 / 4 / 6
8,142
582
5,930
16,428
12,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BastinazoCai
Baron Samedi
11
0 / 3 / 3
6,663
476
6,687
10,565
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
BlackVenom1996
Bake Kujira
14
0 / 0 / 1
8,496
607
2,346
10,384
9,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Blink2445
Xing Tian
11
5 / 5 / 2
7,363
526
6,676
16,603
14,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Only1DragonRage
Jormungandr
12
4 / 1 / 0
7,445
532
7,346
12,815
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
1 / 5 / 5
6,742
482
8,144
9,441
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
10
10
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BastinazoCai
Baron Samedi
0
3
3
0.5
L
Bake Kujira
BlackVenom1996
Bake Kujira
0
0
1
0.5
L
Xing Tian
Blink2445
Xing Tian
5
5
2
1.2
W
Hun Batz
CreativeBaker
Hun Batz
1
1
0
1
L
Jormungandr
Only1DragonRage
Jormungandr
4
1
0
4
W
0
1
0
0
L
1
5
5
0.7
W
5
0
2
6
W
Ah Muzen Cab
obioneknobie
Ah Muzen Cab
3
4
4
1.25
W
Athena
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
31,199
55,390
Taken
59,808
29,762
Mitigated
37,545
19,109
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BastinazoCai
Baron Samedi
6,687
272
921
4,095
10,565
4,240
0
5,492
4,873
42,516
0
L
Bake Kujira
BlackVenom1996
Bake Kujira
2,346
1,059
0
4,159
10,384
9,011
0
6,057
4,327
57,727
0
L
Xing Tian
Blink2445
Xing Tian
6,676
1,019
0
2,286
16,603
14,799
0
7,117
9,378
18,450
0
W
Hun Batz
CreativeBaker
Hun Batz
5,390
1,348
0
5,888
12,431
4,883
0
5,849
6,452
0
49,411
L
Jormungandr
Only1DragonRage
Jormungandr
7,346
1,307
0
5,531
12,815
6,187
0
4,632
8,007
52,157
449
W
6,898
1,083
0
1,964
7,458
3,897
0
2,978
4,480
53,350
0
L
8,144
6,377
0
1,846
9,441
3,308
0
2,871
6,548
0
45,897
W
13,847
1,008
1,412
5,366
9,523
4,143
0
6,153
3,132
95,135
0
W
Ah Muzen Cab
obioneknobie
Ah Muzen Cab
9,939
5,161
0
1,337
9,550
3,975
2,501
3,716
5,822
0
61,073
W
Athena
5,930
2,173
0
3,142
16,428
12,864
245
3,665
12,623
27,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
36,709
451
Minions Killed
367
0
Camps Cleared
0
1,456,927
Distance Traveled
1,330,881
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,663
476
79
6
0
250,526
2
L
Bake Kujira
8,496
607
119
9
0
257,692
2
L
Xing Tian
7,363
526
17
1
0
252,419
2
W
Hun Batz
6,741
482
68
5
0
319,640
0
L
Jormungandr
7,445
532
78
6
0
313,020
0
W
Charon
7,371
527
80
6
0
258,186
3
L
Izanami
6,742
482
74
5
0
257,224
0
W
Hel
9,302
664
170
12
0
318,530
0
W
Ah Muzen Cab
7,803
557
103
7
0
250,040
0
W
Athena
8,142
582
30
2
0
310,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role