Player Matchup

Charybdis
Charybdis
Arctic red fish
Charybdis
Level 148
God Stats
13W - 7L
1,600 SR
Queue Stats
73W - 75L
1,525 Elo+
Solo
Bellona
Bellona
BLesmE0404
Bellona
Level 62
God Stats
4W - 7L
1,379 SR
Queue Stats
118W - 136L
1,479 Elo+
Solo
Kali
Kali
BigFlexx
Kali
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 112L
1,469 Elo+
Party 1
Ymir
Ymir
bimbas23
Ymir
Level 86
God Stats
8W - 17L
1,325 SR
Queue Stats
606W - 621L
1,504 Elo+
Solo
Ra
Ra
ibbotoch
Ra
Level 109
God Stats
16W - 5L
1,389 SR
Queue Stats
137W - 122L
1,471 Elo+
Party 1
Team Averages
Level 90
1,439 SR
1,490 Elo+

VS

Team Averages
Level 59
1,495 SR
1,450 Elo+
Hades
Hades
Aston Aj
Hades
Level 42
God Stats
4W - 5L
1,510 SR
Queue Stats
25W - 35L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Naffeen
Heimdallr
Level 68
God Stats
8W - 8L
1,558 SR
Queue Stats
84W - 70L
1,558 Elo+
Party 2
Bastet
Bastet
liamfox0800
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
montes37
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Solo
Geb
Geb
schimscheck
Geb
Level 63
God Stats
4W - 7L
1,409 SR
Queue Stats
109W - 104L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arctic red fish
Charybdis
14
4 / 0 / 2
8,594
614
8,261
11,875
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
BLesmE0404
Bellona
12
3 / 1 / 5
8,369
598
8,646
10,536
8,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
14
5 / 3 / 7
9,007
643
5,787
13,238
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
13
1 / 0 / 9
8,335
595
5,021
9,176
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 3 / 6
9,028
645
8,739
8,650
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aston Aj
Hades
11
2 / 5 / 1
6,529
466
6,549
14,155
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Naffeen
Heimdallr
11
0 / 3 / 4
6,486
463
5,694
8,491
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
13
3 / 5 / 1
7,537
538
4,677
12,046
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
montes37
Sun Wukong
11
0 / 1 / 0
6,334
452
2,251
9,448
5,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 2
7,060
504
8,954
13,273
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
7
7
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arctic red fish
Charybdis
4
0
2
5
L
Hades
Aston Aj
Hades
2
5
1
0.5
W
Bellona
BLesmE0404
Bellona
3
1
5
5.5
W
Kali
5
3
7
2.83
L
Heimdallr
Naffeen
Heimdallr
0
3
4
0.67
W
Ymir
1
0
9
5.5
W
4
3
6
2.33
L
Bastet
3
5
1
0.7
L
Sun Wukong
montes37
Sun Wukong
0
1
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,454
Damage
28,125
53,475
Taken
57,413
31,553
Mitigated
28,648
17,362
Healing
12,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arctic red fish
Charybdis
8,261
4,706
0
6,838
11,875
4,616
4,293
3,318
8,557
0
73,533
L
Hades
Aston Aj
Hades
6,549
419
160
3,575
14,155
6,519
0
6,494
7,579
37,224
0
W
Bellona
BLesmE0404
Bellona
8,646
1,779
0
1,037
10,536
8,910
304
2,744
7,792
0
49,041
W
Kali
5,787
2,248
0
3,318
13,238
5,934
172
2,757
10,481
0
55,476
L
Heimdallr
Naffeen
Heimdallr
5,694
2,057
0
873
8,491
3,384
0
1,618
6,873
0
37,535
W
Ymir
5,021
293
0
1,678
9,176
8,437
150
3,805
5,371
22,062
0
W
8,739
1,567
1,505
2,986
8,650
3,656
904
3,316
5,334
74,219
0
L
Bastet
4,677
1,258
0
2,115
12,046
4,142
0
2,094
9,952
0
48,119
L
Sun Wukong
montes37
Sun Wukong
2,251
363
0
1,102
9,448
5,059
0
0
9,448
0
38,080
L
8,954
335
0
4,200
13,273
9,544
0
3,375
9,801
30,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
33,946
426
Minions Killed
276
0
Camps Cleared
0
1,385,261
Distance Traveled
1,388,489
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,594
614
120
9
0
241,615
2
L
Hades
6,529
466
60
4
0
248,078
0
W
Bellona
8,369
598
71
5
0
241,608
2
W
Kali
9,007
643
81
6
0
338,540
1
L
Heimdallr
6,486
463
63
5
0
273,628
0
W
Ymir
8,335
595
39
3
0
286,114
0
W
Ra
9,028
645
115
8
0
277,384
1
L
Bastet
7,537
538
77
6
0
274,018
0
L
Sun Wukong
6,334
452
50
4
0
301,741
0
L
Geb
7,060
504
26
2
0
291,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role