Player Matchup

Sylvanus
Sylvanus
CheekyPiza
Sylvanus
Level 140
God Stats
69W - 91L
1,530 SR
Queue Stats
463W - 499L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
JAMMYOUS24
Heimdallr
Level 129
God Stats
2W - 3L
1,593 SR
Queue Stats
175W - 217L
1,524 Elo+
Party 1
Mercury
Mercury
Kirayung
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,504 Elo+
Party 1
Mulan
Mulan
Nalite1304
Mulan
Level 126
God Stats
0W - 2L
1,303 SR
Queue Stats
436W - 477L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
dyslexic_sloth
Baron Samedi
Level 108
God Stats
20W - 20L
1,532 SR
Queue Stats
297W - 309L
1,487 Elo+
Party 1
Team Averages
Level 121
1,492 SR
1,514 Elo+

VS

Team Averages
Level 111
1,589 SR
1,523 Elo+
Nike
Nike
Centxuri
Nike
Level 156
God Stats
10W - 2L
1,692 SR
Queue Stats
674W - 651L
1,525 Elo+
Solo
Neith
Neith
Homeosztázis
Neith
Level 139
God Stats
6W - 5L
1,539 SR
Queue Stats
131W - 133L
1,506 Elo+
Solo
Anubis
Anubis
JBURNS234 ss
Anubis
Level 89
God Stats
7W - 2L
1,472 SR
Queue Stats
64W - 54L
1,496 Elo+
Solo
Mercury
Mercury
MyLadScott
Mercury
Level 102
God Stats
24W - 20L
1,554 SR
Queue Stats
154W - 119L
1,550 Elo+
Solo
Jormungandr
Jormungandr
Raffz252
Jormungandr
Level 69
God Stats
7W - 2L
1,690 SR
Queue Stats
140W - 113L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CheekyPiza
Sylvanus
10
1 / 2 / 1
7,163
478
4,707
17,651
14,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
JAMMYOUS24
Heimdallr
13
0 / 1 / 2
7,334
489
6,828
8,804
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Kirayung
Mercury
14
4 / 3 / 0
8,162
544
3,923
10,306
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
11
0 / 4 / 1
6,541
436
7,101
11,985
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
dyslexic_sloth
Baron Samedi
10
0 / 6 / 1
6,218
415
5,610
10,392
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
6 / 0 / 0
9,726
648
8,608
12,439
15,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 3
7,728
515
5,631
7,067
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
5 / 1 / 3
8,275
552
10,128
7,405
4,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
MyLadScott
Mercury
16
4 / 1 / 4
9,127
608
8,206
12,168
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Raffz252
Jormungandr
12
1 / 2 / 4
7,757
517
7,192
11,224
9,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
16
16
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
6
0
0
6
L
Sylvanus
CheekyPiza
Sylvanus
1
2
1
0.75
W
0
1
3
1.5
L
Heimdallr
JAMMYOUS24
Heimdallr
0
1
2
1
W
Anubis
5
1
3
6.5
L
Mercury
Kirayung
Mercury
4
3
0
1.33
W
Mercury
MyLadScott
Mercury
4
1
4
6
L
Mulan
0
4
1
0.13
W
Jormungandr
Raffz252
Jormungandr
1
2
4
1.5
L
Baron Samedi
dyslexic_sloth
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,169
Damage
39,765
59,138
Taken
50,303
34,358
Mitigated
38,414
16,292
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,608
1,205
0
4,624
12,439
15,607
30
1,170
10,623
2,739
72,295
L
Sylvanus
CheekyPiza
Sylvanus
4,707
902
3,136
5,369
17,651
14,607
0
8,201
9,450
22,930
0
W
5,631
2,762
0
3,171
7,067
3,535
952
332
6,735
0
62,855
L
Heimdallr
JAMMYOUS24
Heimdallr
6,828
3,826
0
2,264
8,804
4,054
0
1,418
7,386
0
53,416
W
Anubis
10,128
504
0
4,170
7,405
4,108
213
3,086
4,319
64,331
0
L
Mercury
Kirayung
Mercury
3,923
1,522
0
1,091
10,306
3,938
37
524
9,782
0
68,665
W
Mercury
MyLadScott
Mercury
8,206
3,995
0
1,911
12,168
5,180
0
1,268
10,864
0
93,751
L
Mulan
7,101
1,040
0
2,627
11,985
7,476
144
1,715
10,270
0
38,429
W
Jormungandr
Raffz252
Jormungandr
7,192
1,787
237
1,349
11,224
9,984
257
4,461
6,624
36,249
0
L
Baron Samedi
dyslexic_sloth
Baron Samedi
5,610
79
410
1,395
10,392
4,283
0
6,676
3,716
37,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
42,613
356
Minions Killed
500
0
Camps Cleared
0
1,435,364
Distance Traveled
1,611,082
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,726
648
124
8
0
291,885
0
L
Sylvanus
7,163
478
38
3
0
302,634
7
W
Neith
7,728
515
102
7
0
349,198
2
L
Heimdallr
7,334
489
92
6
0
260,866
3
W
Anubis
8,275
552
92
6
0
272,276
0
L
Mercury
8,162
544
110
7
0
346,726
0
W
Mercury
9,127
608
125
8
0
398,237
0
L
Mulan
6,541
436
57
4
0
245,761
3
W
Jormungandr
7,757
517
57
4
0
299,486
0
L
Baron Samedi
6,218
415
59
4
0
279,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role