Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Costellation
Skadi
Level 155
God Stats
9W - 3L
1,448 SR
Queue Stats
113W - 124L
1,427 Elo+
Party 3
Set
Set
FTyeray123
Set
Level 59
God Stats
1W - 5L
1,059 SR
Queue Stats
27W - 38L
1,383 Elo+
Party 1
Vulcan
Vulcan
elite-fran_
Vulcan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,406 Elo+
Party 1
Ra
Ra
supernova2015
Ra
Level 119
God Stats
3W - 2L
1,498 SR
Queue Stats
68W - 75L
1,394 Elo+
Party 3
Team Averages
Level 100
1,401 SR
1,422 Elo+

VS

Team Averages
Level 67
1,513 SR
1,421 Elo+
Surtr
Surtr
MightyTomS
Surtr
Level 86
God Stats
155W - 109L
1,499 SR
Queue Stats
318W - 311L
1,400 Elo+
Party 4
Ares
Ares
Rafi0045
Ares
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,441 Elo+
Solo
Hachiman
Hachiman
SPARTAN_GOD_x
Hachiman
Level 31
God Stats
32W - 30L
1,557 SR
Queue Stats
143W - 147L
1,420 Elo+
Party 2
Pele
Pele
Yerale__
Pele
Level 82
God Stats
44W - 42L
1,495 SR
Queue Stats
293W - 299L
1,405 Elo+
Party 4
Nu Wa
Nu Wa
shizuo-9621
Nu Wa
Level 81
God Stats
43W - 32L
1,516 SR
Queue Stats
327W - 330L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 2
4,674
584
1,332
4,909
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 1
5,112
639
4,219
4,300
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
4 / 1 / 1
5,266
658
4,057
7,230
3,264
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
7
1 / 5 / 0
4,517
565
2,793
6,469
2,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 0 / 2
5,273
659
1,570
3,067
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
6 / 1 / 0
6,264
783
5,606
7,004
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
6
0 / 2 / 0
4,341
543
1,188
5,867
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SPARTAN_GOD_x
Hachiman
3
0 / 1 / 0
3,289
411
1,647
2,235
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
8
0 / 3 / 0
4,519
565
3,257
7,948
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 1 / 0
5,025
628
2,826
2,688
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
6
6
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
W
2
0
1
2.5
W
4
1
1
4.5
L
Surtr
6
1
0
6
L
Ares
0
2
0
0
L
Hachiman
SPARTAN_GOD_x
Hachiman
0
1
0
0
L
Pele
0
3
0
0
W
Vulcan
1
5
0
0.2
L
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,971
Damage
14,524
25,975
Taken
25,742
10,039
Mitigated
11,600
8,522
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,332
146
826
1,516
4,909
2,554
1
1,384
3,491
12,863
0
W
4,219
1,513
0
500
4,300
1,152
771
609
3,691
0
29,791
W
4,057
2,720
0
2,302
7,230
3,264
0
972
6,216
0
33,564
L
Surtr
5,606
2,331
0
3,113
7,004
4,101
0
2,858
4,146
226
37,406
L
Ares
1,188
60
0
1,374
5,867
3,485
0
502
5,365
15,215
0
L
Hachiman
SPARTAN_GOD_x
Hachiman
1,647
975
0
1,025
2,235
592
0
259
1,976
0
7,224
L
Pele
3,257
1,168
0
403
7,948
2,624
0
1,031
6,917
0
32,287
W
Vulcan
2,793
1,262
0
1,490
6,469
2,071
0
231
5,844
23,946
0
L
2,826
734
0
1,158
2,688
798
0
1,045
1,643
36,538
0
W
1,570
263
144
1,744
3,067
998
0
984
2,083
42,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
23,438
236
Minions Killed
224
0
Camps Cleared
0
861,075
Distance Traveled
736,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,674
584
16
2
0
174,725
2
W
Skadi
5,112
639
56
7
0
160,956
0
W
Set
5,266
658
44
6
0
205,943
0
L
Surtr
6,264
783
61
8
0
198,128
0
L
Ares
4,341
543
24
3
0
135,208
0
L
Hachiman
3,289
411
14
2
0
41,576
0
L
Pele
4,519
565
52
7
0
193,701
0
W
Vulcan
4,517
565
37
5
0
161,689
0
L
Nu Wa
5,025
628
73
9
0
168,214
0
W
Ra
5,273
659
83
10
0
157,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role