Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
I DARE IT
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,535 Elo+
Party 1
Artemis
Artemis
SwaggyxJust
Artemis
Level 145
God Stats
2W - 1L
1,555 SR
Queue Stats
242W - 272L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Tightn_Up69
Gilgamesh
Level 128
God Stats
4W - 3L
1,328 SR
Queue Stats
227W - 224L
1,514 Elo+
Solo
Ra
Ra
oINcOGKiTOo
Ra
Level 159
God Stats
2W - 0L
1,640 SR
Queue Stats
110W - 117L
1,510 Elo+
Party 1
Team Averages
Level 127
1,505 SR
1,502 Elo+

VS

Team Averages
Level 106
1,440 SR
1,504 Elo+
Terra
Terra
 
Terra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Clean Image
King Arthur
Level 97
God Stats
3W - 2L
1,515 SR
Queue Stats
170W - 177L
1,512 Elo+
Solo
Pele
Pele
Verselthagod
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,449 Elo+
Solo
Camazotz
Camazotz
bryanrivas21
Camazotz
Level 135
God Stats
0W - 3L
1,440 SR
Queue Stats
143W - 150L
1,537 Elo+
Solo
Ravana
Ravana
shobanakhatrisho
Ravana
Level 149
God Stats
2W - 9L
1,247 SR
Queue Stats
801W - 788L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 0 / 9
6,575
1,315
4,531
6,162
3,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
I DARE IT
Sobek
9
0 / 1 / 8
5,388
1,078
2,443
3,069
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
SwaggyxJust
Artemis
11
4 / 1 / 5
6,259
1,252
5,340
3,712
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Tightn_Up69
Gilgamesh
11
4 / 1 / 7
6,348
1,270
6,496
5,565
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 7
5,577
1,115
5,121
2,615
951
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 3 / 3
5,061
1,012
3,395
6,512
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Clean Image
King Arthur
9
0 / 4 / 3
5,021
1,004
4,844
5,954
5,885
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
4,260
852
323
1,236
394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
bryanrivas21
Camazotz
9
2 / 2 / 1
5,659
1,132
4,608
6,757
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 2
5,438
1,088
3,193
6,773
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
12
Kills
4
4
Deaths
12
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
9
6.5
L
Terra
 
Terra
1
3
3
0.83
L
King Arthur
Clean Image
King Arthur
0
4
3
0.38
W
Sobek
I DARE IT
Sobek
0
1
8
4
W
Artemis
SwaggyxJust
Artemis
4
1
5
6.5
W
Gilgamesh
Tightn_Up69
Gilgamesh
4
1
7
7.5
L
0
1
0
0
L
Camazotz
bryanrivas21
Camazotz
2
2
1
1.25
W
2
1
7
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
16,363
21,123
Taken
27,232
14,207
Mitigated
23,022
7,983
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,531
1,298
0
2,065
6,162
3,309
103
992
5,012
0
13,464
L
Terra
 
Terra
3,395
752
570
922
6,512
6,443
0
2,762
3,750
5,378
0
L
King Arthur
Clean Image
King Arthur
4,844
681
0
139
5,954
5,885
0
1,620
4,334
0
7,657
W
Sobek
I DARE IT
Sobek
2,443
218
186
557
3,069
3,021
156
434
2,596
4,108
0
W
Artemis
SwaggyxJust
Artemis
5,340
3,258
100
796
3,712
1,420
612
54
3,574
0
12,114
W
Gilgamesh
Tightn_Up69
Gilgamesh
6,496
2,221
713
1,530
5,565
5,506
390
1,505
4,060
0
10,165
L
323
46
0
13
1,236
394
0
308
928
0
985
L
Camazotz
bryanrivas21
Camazotz
4,608
1,094
636
1,279
6,757
4,798
0
791
5,966
0
7,616
W
5,121
1,061
1,123
913
2,615
951
420
410
2,205
6,944
0
L
3,193
875
30
755
6,773
5,502
0
2,083
4,690
0
9,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
25,439
52
Minions Killed
26
0
Camps Cleared
0
496,508
Distance Traveled
372,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,575
1,315
21
4
0
109,987
0
L
Terra
5,061
1,012
3
1
0
99,571
0
L
King Arthur
5,021
1,004
10
2
0
79,031
0
W
Sobek
5,388
1,078
4
1
0
103,508
0
W
Artemis
6,259
1,252
11
2
0
79,588
0
W
Gilgamesh
6,348
1,270
9
2
0
105,634
0
L
Pele
4,260
852
1
0
0
22,971
0
L
Camazotz
5,659
1,132
3
1
0
84,502
0
W
Ra
5,577
1,115
7
1
0
97,791
0
L
Ravana
5,438
1,088
9
2
0
86,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role