Player Matchup

Agni
Agni
Platinum IV
JoshJohn
Agni
Platinum IV
Level 158
God Stats
12W - 10L
1,545 SR
Queue Stats
47W - 47L
1,733 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,545 SR
1,733 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 36
1,524 SR
1,200 MMR
Lancelot
Lancelot
Bronze IV
Cloudyoblivion
Lancelot
Bronze IV
Level 36
God Stats
1W - 1L
1,524 SR
Queue Stats
3W - 16L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
6 / 1 / 0
12,763
1,064
13,175
8,710
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KukulkanChaacVulcanJanusSurtr

VS

Bans
MercuryOsirisRavanaChang'eZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 6 / 0
9,728
811
4,821
17,700
11,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
6
0
0.17
W
Agni
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,175
Damage
4,821
8,710
Taken
17,700
6,202
Mitigated
11,460
3,987
Healing
2,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
4,821
1,047
0
2,345
17,700
11,460
0
13,175
4,525
0
38,593
W
Agni
13,175
1,144
0
3,987
8,710
6,202
1,486
651
8,059
69,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,763
Gold Earned
9,728
123
Minions Killed
73
9
Camps Cleared
1
236,632
Distance Traveled
248,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,728
811
73
6
1
248,104
0
W
Agni
12,763
1,064
123
10
9
236,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role