Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
RunningFromJosh
Thanatos
Level 106
God Stats
13W - 13L
1,482 SR
Queue Stats
98W - 85L
1,480 Elo+
Party 1
Horus
Horus
Steavejohn15
Horus
Level 209
God Stats
10W - 8L
1,543 SR
Queue Stats
375W - 343L
1,489 Elo+
Solo
Sol
Sol
SwaggaSensei
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,550 Elo+
Party 1
Janus
Janus
teSientas
Janus
Level 160
God Stats
14W - 7L
1,719 SR
Queue Stats
87W - 85L
1,507 Elo+
Solo
Team Averages
Level 150
1,549 SR
1,505 Elo+

VS

Team Averages
Level 141
1,499 SR
1,466 Elo+
Achilles
Achilles
Jpspss
Achilles
Level 155
God Stats
5W - 3L
1,567 SR
Queue Stats
81W - 78L
1,529 Elo+
Solo
Xbalanque
Xbalanque
SHulk12
Xbalanque
Level 214
God Stats
138W - 125L
1,529 SR
Queue Stats
502W - 498L
1,457 Elo+
Solo
Surtr
Surtr
SimplyIsa_
Surtr
Level 108
God Stats
30W - 26L
1,543 SR
Queue Stats
537W - 489L
1,542 Elo+
Solo
Bake Kujira
Bake Kujira
SmapYud
Bake Kujira
Level 118
God Stats
10W - 17L
1,355 SR
Queue Stats
555W - 528L
1,513 Elo+
Solo
Tiamat
Tiamat
dragonmaster4
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 5
5,784
578
3,249
7,544
5,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
3 / 2 / 1
5,871
587
3,825
8,897
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,538
554
3,523
7,963
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 1
5,013
501
3,032
4,333
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Janus
teSientas
Janus
10
4 / 1 / 2
6,214
621
6,499
5,510
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jpspss
Achilles
11
0 / 0 / 0
6,098
610
4,847
7,195
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
SHulk12
Xbalanque
10
1 / 1 / 0
5,990
599
2,768
4,610
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
11
3 / 1 / 0
5,937
594
5,743
10,875
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
SmapYud
Bake Kujira
8
0 / 2 / 1
5,549
555
5,646
9,354
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 1
4,225
423
1,171
3,520
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
4
4
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
L
Achilles
Jpspss
Achilles
0
0
0
0
W
Thanatos
3
2
1
1.75
L
Xbalanque
SHulk12
Xbalanque
1
1
0
1
L
Surtr
3
1
0
3
L
Bake Kujira
SmapYud
Bake Kujira
0
2
1
0.25
W
0
0
0
0
W
0
1
1
0.5
L
0
3
1
0.17
W
Janus
teSientas
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
20,175
34,247
Taken
35,554
16,582
Mitigated
22,793
11,502
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,249
448
0
2,072
7,544
5,708
0
2,910
4,568
18,581
0
L
Achilles
Jpspss
Achilles
4,847
902
0
2,709
7,195
7,151
0
0
6,730
0
44,337
W
Thanatos
3,825
1,396
0
4,651
8,897
3,375
0
1,373
7,524
0
45,090
L
Xbalanque
SHulk12
Xbalanque
2,768
643
0
2,460
4,610
1,747
0
2,061
2,549
0
38,091
L
Surtr
5,743
2,012
0
2,768
10,875
5,168
0
2,633
8,075
640
45,415
L
Bake Kujira
SmapYud
Bake Kujira
5,646
2,143
0
1,810
9,354
7,101
0
5,599
3,532
30,058
0
W
3,523
1,066
0
2,921
7,963
4,451
0
52
7,220
0
37,584
W
3,032
1,392
0
1,358
4,333
1,210
0
765
3,568
33,982
0
L
1,171
38
0
495
3,520
1,626
0
1,978
1,387
10,138
0
W
Janus
teSientas
Janus
6,499
86
0
500
5,510
1,838
0
1,827
3,574
38,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
27,799
286
Minions Killed
268
0
Camps Cleared
0
1,104,702
Distance Traveled
963,217
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,784
578
9
1
0
217,082
0
L
Achilles
6,098
610
62
6
0
190,368
1
W
Thanatos
5,871
587
65
7
0
243,194
3
L
Xbalanque
5,990
599
72
7
0
166,909
2
L
Surtr
5,937
594
63
6
0
234,072
0
L
Bake Kujira
5,549
555
42
4
0
220,377
1
W
Horus
5,538
554
62
6
0
199,548
0
W
Sol
5,013
501
76
8
0
200,593
0
L
Tiamat
4,225
423
29
3
0
151,491
0
W
Janus
6,214
621
74
7
0
244,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role