Player Matchup

Thoth
Thoth
Awow15
Thoth
Level 66
God Stats
7W - 4L
1,583 SR
Queue Stats
324W - 313L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
DionysusLO
Sun Wukong
Level 138
God Stats
5W - 5L
1,469 SR
Queue Stats
576W - 585L
1,427 Elo+
Solo
Medusa
Medusa
GODYO
Medusa
Level 298
God Stats
35W - 33L
1,524 SR
Queue Stats
2,087W - 2,084L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
Stokedlife
Ao Kuang
Level 87
God Stats
4W - 2L
1,655 SR
Queue Stats
161W - 152L
1,381 Elo+
Solo
Odin
Odin
XxneutalkillerxX
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,401 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,409 Elo+

VS

Team Averages
Level 64
1,467 SR
1,361 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
XxKimchi
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 169L
1,508 Elo+
Solo
Lancelot
Lancelot
ikyxoxo
Lancelot
Level 22
God Stats
0W - 3L
1,264 SR
Queue Stats
42W - 64L
1,272 Elo+
Solo
Hou Yi
Hou Yi
wild-car140
Hou Yi
Level 133
God Stats
4W - 4L
1,569 SR
Queue Stats
457W - 448L
1,354 Elo+
Solo
Nox
Nox
yollooooo
Nox
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Awow15
Thoth
16
4 / 2 / 21
10,370
864
14,711
7,202
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DionysusLO
Sun Wukong
17
10 / 3 / 11
10,745
895
11,333
16,792
17,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
GODYO
Medusa
18
6 / 3 / 17
11,104
925
15,316
10,839
5,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Ao Kuang
Stokedlife
Ao Kuang
18
12 / 2 / 19
11,241
937
13,515
14,036
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 15
9,656
805
7,311
16,111
19,190
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 3 / 4
8,952
746
12,561
9,986
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
XxKimchi
Da Ji
17
6 / 8 / 2
10,167
847
11,096
15,909
9,617
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ikyxoxo
Lancelot
14
1 / 6 / 5
8,058
672
5,893
15,567
10,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
1 / 7 / 5
8,211
684
9,592
12,516
4,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 10 / 6
7,845
654
7,273
13,372
6,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
34
Kills
10
13
Deaths
34
83
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
4
1.33
W
Thoth
Awow15
Thoth
4
2
21
7.25
W
Sun Wukong
DionysusLO
Sun Wukong
10
3
11
5.17
W
Medusa
GODYO
Medusa
6
3
17
4.83
W
Ao Kuang
Stokedlife
Ao Kuang
12
2
19
10.75
L
Da Ji
XxKimchi
Da Ji
6
8
2
0.88
W
2
3
15
3.17
L
Lancelot
ikyxoxo
Lancelot
1
6
5
0.58
L
Hou Yi
1
7
5
0.5
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,186
Damage
46,415
64,980
Taken
67,350
57,425
Mitigated
35,911
18,709
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,561
5,475
327
2,539
9,986
4,401
0
3,278
6,621
0
32,219
W
Thoth
Awow15
Thoth
14,711
747
60
1,123
7,202
2,649
787
1,167
6,035
29,528
0
W
Sun Wukong
DionysusLO
Sun Wukong
11,333
2,694
1,375
3,183
16,792
17,875
458
1,939
14,853
0
19,611
W
Medusa
GODYO
Medusa
15,316
5,822
271
2,508
10,839
5,390
5,272
283
10,556
0
50,348
W
Ao Kuang
Stokedlife
Ao Kuang
13,515
3,132
38
5,277
14,036
12,321
1,059
1,825
12,211
15,142
0
L
Da Ji
XxKimchi
Da Ji
11,096
1,916
570
2,656
15,909
9,617
0
5,677
10,083
0
17,321
W
7,311
2,188
1,323
3,551
16,111
19,190
228
2,059
14,052
0
14,125
L
Lancelot
ikyxoxo
Lancelot
5,893
797
837
1,582
15,567
10,965
0
5,322
9,837
0
16,485
L
Hou Yi
9,592
4,181
0
958
12,516
4,729
0
5,617
6,734
0
17,413
L
7,273
2,198
263
139
13,372
6,199
0
7,249
5,849
14,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,116
Gold Earned
43,233
138
Minions Killed
120
0
Camps Cleared
0
1,139,263
Distance Traveled
1,000,726
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,952
746
67
6
0
215,121
0
W
Thoth
10,370
864
41
3
0
224,746
0
W
Sun Wukong
10,745
895
12
1
0
241,600
0
W
Medusa
11,104
925
63
5
0
173,842
2
W
Ao Kuang
11,241
937
3
0
0
250,437
0
L
Da Ji
10,167
847
11
1
0
184,856
0
W
Odin
9,656
805
19
2
0
248,638
0
L
Lancelot
8,058
672
14
1
0
251,704
0
L
Hou Yi
8,211
684
12
1
0
178,427
0
L
Nox
7,845
654
16
1
0
170,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role