Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Domu99
The Morrigan
Level 147
God Stats
9W - 13L
1,430 SR
Queue Stats
255W - 305L
1,482 Elo+
Solo
Chaac
Chaac
Overlord8478
Chaac
Level 104
God Stats
6W - 4L
1,621 SR
Queue Stats
330W - 312L
1,555 Elo+
Solo
Anhur
Anhur
tatout
Anhur
Level 192
God Stats
16W - 12L
1,640 SR
Queue Stats
330W - 300L
1,547 Elo+
Solo
Loki
Loki
罩子越大嘟嘟大魔王越坏
Loki
Level 158
God Stats
8W - 7L
1,869 SR
Queue Stats
178W - 186L
1,546 Elo+
Party 1
Team Averages
Level 150
1,612 SR
1,526 Elo+

VS

Team Averages
Level 125
1,578 SR
1,545 Elo+
Jing Wei
Jing Wei
Agnimitra
Jing Wei
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 218L
1,502 Elo+
Solo
Nike
Nike
DanielSnake11
Nike
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 105L
1,540 Elo+
Solo
Bake Kujira
Bake Kujira
Menaa04
Bake Kujira
Level 99
God Stats
1W - 1L
1,846 SR
Queue Stats
217W - 177L
1,549 Elo+
Party 2
Agni
Agni
TuPanchitoFav
Agni
Level 107
God Stats
12W - 11L
1,619 SR
Queue Stats
320W - 268L
1,571 Elo+
Party 2
Awilix
Awilix
myrdstom
Awilix
Level 175
God Stats
9W - 10L
1,422 SR
Queue Stats
320W - 305L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 1 / 4
8,470
498
9,074
20,919
24,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Domu99
The Morrigan
14
1 / 1 / 4
8,361
492
9,255
8,979
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 4
9,708
571
16,047
16,437
17,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
tatout
Anhur
18
4 / 0 / 1
11,048
650
10,324
7,793
3,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 2
8,781
517
8,132
15,209
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agnimitra
Jing Wei
15
1 / 4 / 0
8,915
524
3,695
12,960
3,573
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 1
7,849
462
11,138
19,888
19,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bake Kujira
Menaa04
Bake Kujira
11
0 / 1 / 3
7,371
434
9,132
15,592
11,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
8,299
488
11,811
10,452
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
myrdstom
Awilix
13
3 / 3 / 1
8,057
474
5,167
14,500
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
6
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
4
4
L
Jing Wei
Agnimitra
Jing Wei
1
4
0
0.25
L
1
4
1
0.38
W
The Morrigan
Domu99
The Morrigan
1
1
4
3
L
Bake Kujira
Menaa04
Bake Kujira
0
1
3
1.5
W
4
0
4
6
L
1
4
1
0.38
L
Awilix
myrdstom
Awilix
3
3
1
1.17
W
Anhur
tatout
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,832
Damage
40,943
69,337
Taken
73,392
55,391
Mitigated
45,045
19,705
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,074
681
0
5,969
20,919
24,837
0
10,123
10,377
24,047
0
L
Jing Wei
Agnimitra
Jing Wei
3,695
2,581
0
4,053
12,960
3,573
510
1,208
11,752
0
80,187
L
11,138
972
0
4,867
19,888
19,002
0
3,414
16,474
216
58,015
W
The Morrigan
Domu99
The Morrigan
9,255
1,637
0
750
8,979
3,816
0
4,266
4,354
71,803
2,223
L
Bake Kujira
Menaa04
Bake Kujira
9,132
4,008
0
3,651
15,592
11,655
0
6,473
9,119
26,941
0
W
16,047
2,362
0
5,177
16,437
17,633
0
2,118
13,321
0
80,566
L
11,811
1,355
0
740
10,452
4,465
0
4,240
6,212
81,622
0
L
Awilix
myrdstom
Awilix
5,167
1,911
0
1,635
14,500
6,350
0
1,900
12,600
0
61,474
W
Anhur
tatout
Anhur
10,324
6,605
0
5,686
7,793
3,193
1,341
877
6,916
0
111,478
W
8,132
1,475
0
2,123
15,209
5,912
0
2,977
11,829
0
65,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,368
Gold Earned
40,491
536
Minions Killed
470
0
Camps Cleared
0
1,810,589
Distance Traveled
1,788,693
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,470
498
17
1
0
378,216
5
L
Jing Wei
8,915
524
141
8
0
357,037
4
L
Nike
7,849
462
74
4
0
333,732
3
W
The Morrigan
8,361
492
135
8
0
355,602
1
L
Bake Kujira
7,371
434
26
2
0
389,458
4
W
Chaac
9,708
571
123
7
0
366,426
0
L
Agni
8,299
488
139
8
0
320,627
0
L
Awilix
8,057
474
90
5
0
387,839
5
W
Anhur
11,048
650
187
11
0
342,723
2
W
Loki
8,781
517
74
4
0
367,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role