Player Matchup

Cthulhu
Cthulhu
MoniacHunter
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,540 Elo+
Party 1
Lancelot
Lancelot
ThanaNel
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
dramnpt
Danzaburou
Level 16
God Stats
4W - 2L
1,643 SR
Queue Stats
4W - 3L
1,598 Elo+
Party 1
Team Averages
Level 50
1,548 SR
1,559 Elo+

VS

Team Averages
Level 100
1,631 SR
1,648 Elo+
Bake Kujira
Bake Kujira
Fajamba
Bake Kujira
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 43L
1,668 Elo+
Party 2
Janus
Janus
ShaggyJ1488
Janus
Level 80
God Stats
14W - 7L
1,730 SR
Queue Stats
71W - 34L
1,609 Elo+
Party 2
Horus
Horus
Изериль
Horus
Level 112
God Stats
11W - 6L
1,665 SR
Queue Stats
116W - 43L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MoniacHunter
Cthulhu
7
0 / 4 / 1
6,413
641
3,309
9,659
7,077
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ThanaNel
Lancelot
8
1 / 9 / 0
6,940
694
5,408
12,678
5,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
dramnpt
Danzaburou
10
0 / 1 / 2
7,543
754
5,727
6,821
2,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Fajamba
Bake Kujira
11
6 / 1 / 8
8,661
866
9,036
8,271
7,135
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 8
8,304
830
10,011
4,769
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 10
8,656
866
6,481
8,200
7,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
1
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Fajamba
Bake Kujira
6
1
8
10
L
Cthulhu
MoniacHunter
Cthulhu
0
4
1
0.13
W
4
1
8
8
L
Lancelot
ThanaNel
Lancelot
1
9
0
0.11
L
Danzaburou
dramnpt
Danzaburou
0
1
2
1
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,444
Damage
25,528
29,158
Taken
21,240
15,218
Mitigated
16,762
1,392
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Fajamba
Bake Kujira
9,036
5,016
0
2,110
8,271
7,135
141
1,668
6,603
31,346
0
L
Cthulhu
MoniacHunter
Cthulhu
3,309
447
0
20
9,659
7,077
0
6,297
3,362
7,387
0
W
10,011
769
0
0
4,769
1,998
885
363
4,406
35,761
0
L
Lancelot
ThanaNel
Lancelot
5,408
670
0
236
12,678
5,937
0
8,191
4,487
0
12,406
L
Danzaburou
dramnpt
Danzaburou
5,727
3,036
0
1,136
6,821
2,204
0
4,758
2,063
0
31,473
W
6,481
2,409
525
1,505
8,200
7,629
344
1,622
6,578
0
17,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
25,621
69
Minions Killed
95
0
Camps Cleared
0
443,301
Distance Traveled
590,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,661
866
33
3
0
197,928
0
L
Cthulhu
6,413
641
5
1
0
135,667
0
W
Janus
8,304
830
47
5
0
201,703
0
L
Lancelot
6,940
694
9
1
0
159,389
0
L
Danzaburou
7,543
754
55
6
0
148,245
0
W
Horus
8,656
866
15
2
0
191,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role