Player Matchup

Nu Wa
Nu Wa
AimLessss
Nu Wa
Level 64
God Stats
1W - 0L
1,646 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Apph
Chaac
Level 46
God Stats
1W - 1L
1,530 SR
Queue Stats
2W - 1L
1,216 Elo+
Party 1
Medusa
Medusa
Ericlims
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,216 Elo+
Party 1
Team Averages
Level 70
1,558 SR
1,311 Elo+

VS

Team Averages
Level 100
1,481 SR
1,420 Elo+
Neith
Neith
Justice_4tw
Neith
Level 123
God Stats
19W - 23L
1,498 SR
Queue Stats
152W - 156L
1,408 Elo+
Solo
Bellona
Bellona
Ninrode_7
Bellona
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 126L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnholyTaco2004
Morgan Le Fay
Level 62
God Stats
38W - 34L
1,447 SR
Queue Stats
282W - 285L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AimLessss
Nu Wa
11
2 / 2 / 6
8,841
804
7,314
6,747
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Apph
Chaac
11
2 / 1 / 6
8,452
768
4,266
9,440
8,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Ericlims
Medusa
12
5 / 1 / 2
9,147
832
8,409
7,594
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,309
755
3,975
7,147
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Ninrode_7
Bellona
9
0 / 2 / 2
7,108
646
1,281
10,536
7,143
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
UnholyTaco2004
Morgan Le Fay
11
3 / 4 / 0
8,291
754
13,350
6,749
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AimLessss
Nu Wa
2
2
6
2.5
W
Chaac
Apph
Chaac
2
1
6
5
W
Medusa
Ericlims
Medusa
5
1
2
6
L
1
3
3
0.83
L
Bellona
Ninrode_7
Bellona
0
2
2
0.5
L
Morgan Le Fay
UnholyTaco2004
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
18,606
23,781
Taken
24,432
14,702
Mitigated
13,265
1,299
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AimLessss
Nu Wa
7,314
1,672
0
0
6,747
2,612
553
4,343
2,404
30,590
0
W
Chaac
Apph
Chaac
4,266
247
0
1,157
9,440
8,800
0
4,625
4,815
0
16,148
W
Medusa
Ericlims
Medusa
8,409
3,898
0
142
7,594
3,290
871
4,630
2,964
0
33,545
L
3,975
558
0
2,284
7,147
3,204
329
1,967
5,180
0
43,047
L
Bellona
Ninrode_7
Bellona
1,281
75
0
2,911
10,536
7,143
0
3,657
6,879
0
13,225
L
Morgan Le Fay
UnholyTaco2004
Morgan Le Fay
13,350
2,675
0
669
6,749
2,918
0
2,268
4,481
38,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
23,708
116
Minions Killed
138
0
Camps Cleared
0
595,640
Distance Traveled
595,211
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,841
804
47
4
0
189,280
0
W
Chaac
8,452
768
22
2
0
216,413
0
W
Medusa
9,147
832
47
4
0
189,947
0
L
Neith
8,309
755
80
7
0
203,648
2
L
Bellona
7,108
646
20
2
0
198,240
4
L
Morgan Le Fay
8,291
754
38
3
0
193,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role