Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dellbryan3712
Gilgamesh
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,214 Elo+
Party 2
Xing Tian
Xing Tian
akira60650
Xing Tian
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 63L
1,336 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,350 Elo+

VS

Team Averages
Level 56
1,456 SR
1,381 Elo+
Medusa
Medusa
Chausal
Medusa
Level 40
God Stats
6W - 3L
1,756 SR
Queue Stats
141W - 169L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
Dennanator
Baron Samedi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,417 Elo+
Solo
Thor
Thor
FaiizoneR
Thor
Level 48
God Stats
10W - 16L
1,113 SR
Queue Stats
149W - 157L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 5
11,452
818
18,599
12,001
5,800
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Dellbryan3712
Gilgamesh
12
2 / 2 / 8
10,492
749
5,521
11,991
8,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
akira60650
Xing Tian
14
3 / 0 / 6
10,845
775
6,000
15,610
19,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chausal
Medusa
12
0 / 4 / 2
9,169
655
7,633
13,188
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Dennanator
Baron Samedi
11
1 / 3 / 2
9,144
653
8,386
11,247
11,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thor
12
2 / 3 / 0
9,976
713
5,604
11,658
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
5
7.5
L
Medusa
Chausal
Medusa
0
4
2
0.25
W
Gilgamesh
Dellbryan3712
Gilgamesh
2
2
8
3
L
Baron Samedi
Dennanator
Baron Samedi
1
3
2
0.67
L
Thor
2
3
0
0.67
W
Xing Tian
akira60650
Xing Tian
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,120
Damage
21,623
39,602
Taken
36,093
34,442
Mitigated
22,343
13,232
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,599
7,429
0
7,879
12,001
5,800
1,924
1,767
9,982
74,615
0
L
Medusa
Chausal
Medusa
7,633
3,606
0
1,618
13,188
5,662
0
9,317
3,871
0
32,295
W
Gilgamesh
Dellbryan3712
Gilgamesh
5,521
1,393
0
2,506
11,991
8,709
677
3,427
8,302
0
21,568
L
Baron Samedi
Dennanator
Baron Samedi
8,386
1,230
715
1,115
11,247
11,261
0
7,899
3,348
23,860
0
L
Thor
5,604
660
0
1,762
11,658
5,420
0
7,817
3,841
0
33,606
W
Xing Tian
akira60650
Xing Tian
6,000
447
0
2,847
15,610
19,933
248
2,615
12,710
19,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
28,289
119
Minions Killed
114
0
Camps Cleared
0
788,303
Distance Traveled
722,529
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,452
818
86
6
0
220,243
1
L
Medusa
9,169
655
36
3
0
239,345
0
W
Gilgamesh
10,492
749
20
1
0
281,513
0
L
Baron Samedi
9,144
653
41
3
0
217,926
0
L
Thor
9,976
713
37
3
0
265,258
2
W
Xing Tian
10,845
775
13
1
0
286,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role