Player Matchup

Fenrir
Fenrir
BattosaiKenshin0
Fenrir
Level 155
God Stats
67W - 52L
1,519 SR
Queue Stats
245W - 266L
1,339 Elo+
Solo
Athena
Athena
Kнαтliη
Athena
Level 147
God Stats
2W - 2L
1,571 SR
Queue Stats
51W - 51L
1,438 Elo+
Solo
Izanami
Izanami
ProKopoi
Izanami
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 77L
1,462 Elo+
Solo
Nox
Nox
Razrtongue
Nox
Level 108
God Stats
13W - 18L
1,393 SR
Queue Stats
61W - 70L
1,400 Elo+
Solo
Hera
Hera
joeboss12_
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,443 Elo+
Solo
Team Averages
Level 122
1,497 SR
1,416 Elo+

VS

Team Averages
Level 64
1,531 SR
1,413 Elo+
Thanatos
Thanatos
Dan_Keats88
Thanatos
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
315W - 301L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
DiukWar
Danzaburou
Level 45
God Stats
40W - 48L
1,498 SR
Queue Stats
53W - 75L
1,395 Elo+
Party 1
Achilles
Achilles
Mahfuz1224
Achilles
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 49L
1,466 Elo+
Party 2
Vulcan
Vulcan
Pr3datorsricks
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,383 Elo+
Party 1
Guan Yu
Guan Yu
lnfectao
Guan Yu
Level 42
God Stats
1W - 2L
1,658 SR
Queue Stats
52W - 75L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,534
610
6,920
10,848
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
4 / 0 / 11
7,429
531
6,968
10,208
10,583
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ProKopoi
Izanami
12
4 / 1 / 1
7,601
543
6,891
9,079
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 5
8,007
572
7,391
5,147
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 0 / 3
8,144
582
6,436
7,309
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dan_Keats88
Thanatos
9
1 / 4 / 0
6,204
443
4,293
13,184
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DiukWar
Danzaburou
9
0 / 5 / 1
6,150
439
6,943
12,050
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Mahfuz1224
Achilles
11
0 / 2 / 0
6,164
440
5,324
13,636
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 0
6,804
486
5,436
9,591
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
lnfectao
Guan Yu
7
0 / 4 / 1
5,980
427
2,756
10,579
6,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
20
Kills
1
1
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Thanatos
Dan_Keats88
Thanatos
1
4
0
0.25
L
Danzaburou
DiukWar
Danzaburou
0
5
1
0.1
W
Athena
4
0
11
9.5
L
Achilles
Mahfuz1224
Achilles
0
2
0
0
L
0
5
0
0
W
Izanami
ProKopoi
Izanami
4
1
1
4.5
W
3
0
5
5.5
W
2
0
3
3.5
L
Guan Yu
lnfectao
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,606
Damage
24,752
42,591
Taken
59,040
23,895
Mitigated
33,329
14,260
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,920
2,139
0
3,213
10,848
4,589
0
1,433
9,290
0
57,944
L
Thanatos
Dan_Keats88
Thanatos
4,293
876
0
6,605
13,184
4,427
0
2,729
10,383
0
39,838
L
Danzaburou
DiukWar
Danzaburou
6,943
3,736
0
3,264
12,050
4,224
0
3,217
8,833
0
41,912
W
Athena
6,968
2,067
0
2,523
10,208
10,583
0
1,671
8,443
22,626
0
L
Achilles
Mahfuz1224
Achilles
5,324
912
0
1,543
13,636
13,951
0
7,052
6,202
0
34,230
L
5,436
887
0
250
9,591
3,751
0
5,737
3,854
48,802
0
W
Izanami
ProKopoi
Izanami
6,891
4,794
0
3,195
9,079
3,121
705
690
8,389
0
53,892
W
7,391
183
0
2,386
5,147
2,251
675
1,642
3,374
47,659
0
W
6,436
2,399
0
2,943
7,309
3,351
0
0
6,915
57,306
0
L
Guan Yu
lnfectao
Guan Yu
2,756
572
222
1,186
10,579
6,976
0
1,606
8,973
0
18,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
31,302
381
Minions Killed
274
0
Camps Cleared
0
1,354,465
Distance Traveled
1,277,638
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,534
610
79
6
0
318,774
0
L
Thanatos
6,204
443
42
3
0
308,027
0
L
Danzaburou
6,150
439
69
5
0
217,790
0
W
Athena
7,429
531
16
1
0
290,909
2
L
Achilles
6,164
440
50
4
0
284,434
0
L
Vulcan
6,804
486
95
7
0
258,626
0
W
Izanami
7,601
543
94
7
0
254,533
0
W
Nox
8,007
572
94
7
0
219,922
4
W
Hera
8,144
582
98
7
0
270,327
6
L
Guan Yu
5,980
427
18
1
0
208,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role