Player Matchup

Aphrodite
Aphrodite
Gold V
AthenaAeon
Aphrodite
Gold V
Level 146
God Stats
7W - 6L
1,738 SR
Queue Stats
22W - 18L
1,526 MMR
Party 2
Neith
Neith
Gold III
IBlitzbear
Neith
Gold III
Level 99
God Stats
2W - 3L
1,547 SR
Queue Stats
457W - 471L
1,389 MMR
Solo
Serqet
Serqet
Gold V
ICarryYouToWin
Serqet
Gold V
Level 87
God Stats
1W - 2L
1,369 SR
Queue Stats
152W - 159L
1,393 MMR
Solo
Jing Wei
Jing Wei
Gold V
SirSheep93
Jing Wei
Gold V
Level 87
God Stats
5W - 3L
1,762 SR
Queue Stats
45W - 47L
1,316 MMR
Solo
Sobek
Sobek
Silver III
imRetoro_
Sobek
Silver III
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,253 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,583 SR
1,375 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,435 SR
1,374 MMR
Xbalanque
Xbalanque
Silver III
Cjcool007
Xbalanque
Silver III
Level 107
God Stats
0W - 2L
1,519 SR
Queue Stats
4W - 6L
1,390 MMR
Party 1
Tyr
Tyr
Bronze IV
fenriryes
Tyr
Bronze IV
Level 106
God Stats
1W - 2L
1,697 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
kradant96
Ymir
Silver II
Level 156
God Stats
0W - 2L
1,392 SR
Queue Stats
41W - 48L
1,336 MMR
Solo
Awilix
Awilix
Gold III
poseidonn1233
Awilix
Gold III
Level 149
God Stats
1W - 6L
1,319 SR
Queue Stats
674W - 693L
1,337 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
whitebeard069078
Baba Yaga
Bronze III
Level 57
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 14L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AthenaAeon
Aphrodite
16
4 / 1 / 7
10,328
574
14,105
10,189
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
17
2 / 2 / 1
10,973
610
12,251
13,326
8,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

16
5 / 3 / 4
10,267
570
8,101
14,770
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
SirSheep93
Jing Wei
17
2 / 2 / 2
10,568
587
10,469
12,185
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
imRetoro_
Sobek
16
5 / 1 / 8
10,258
570
8,211
19,148
22,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SusanoJanusRatatoskr

VS

Bans
LokiAnhurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cjcool007
Xbalanque
14
0 / 6 / 3
9,296
516
8,736
15,530
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 0 / 2
9,945
553
7,199
18,277
20,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
6
0 / 2 / 0
6,333
352
1,361
7,018
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 3 / 1
9,786
544
9,313
17,401
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
13
0 / 8 / 1
7,609
423
6,543
16,151
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
8
9
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AthenaAeon
Aphrodite
4
1
7
7.5
L
Xbalanque
Cjcool007
Xbalanque
0
6
3
0.25
W
Neith
2
2
1
1.25
W
5
3
4
2.33
W
Jing Wei
SirSheep93
Jing Wei
2
2
2
1.5
L
2
0
2
3
W
Sobek
imRetoro_
Sobek
5
1
8
9
L
Ymir
0
2
0
0
L
6
3
1
2.17
L
Baba Yaga
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,137
Damage
33,152
69,618
Taken
74,377
47,635
Mitigated
42,784
29,514
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AthenaAeon
Aphrodite
14,105
1,538
5,278
7,144
10,189
5,257
241
2,827
7,362
92,792
0
L
Xbalanque
Cjcool007
Xbalanque
8,736
4,291
0
3,654
15,530
5,439
1,010
3,218
12,120
0
76,966
W
Neith
12,251
3,208
0
5,588
13,326
8,582
724
810
12,516
0
92,113
W
8,101
1,625
0
1,524
14,770
6,476
490
1,594
13,176
0
90,255
W
Jing Wei
SirSheep93
Jing Wei
10,469
9,724
0
5,350
12,185
5,276
2,292
205
11,980
0
93,285
L
7,199
870
0
4,596
18,277
20,159
0
958
16,041
2,336
71,030
W
Sobek
imRetoro_
Sobek
8,211
756
0
4,630
19,148
22,044
77
4,020
15,128
26,624
0
L
Ymir
1,361
188
0
1,446
7,018
3,520
0
1,358
5,486
13,957
0
L
9,313
3,432
0
1,358
17,401
7,278
0
4,394
12,611
0
79,298
L
Baba Yaga
6,543
1,019
0
2,734
16,151
6,388
0
12,388
3,520
47,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
42,969
573
Minions Killed
454
0
Camps Cleared
0
1,876,262
Distance Traveled
1,555,841
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,328
574
162
9
0
376,024
0
L
Xbalanque
9,296
516
136
8
0
316,367
0
W
Neith
10,973
610
142
8
0
329,673
0
W
Serqet
10,267
570
115
6
0
429,479
1
W
Jing Wei
10,568
587
140
8
0
329,420
3
L
Tyr
9,945
553
121
7
0
395,459
0
W
Sobek
10,258
570
14
1
0
411,666
0
L
Ymir
6,333
352
18
1
0
129,349
0
L
Awilix
9,786
544
118
7
0
417,469
0
L
Baba Yaga
7,609
423
61
3
0
297,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role