Player Matchup

Mulan
Mulan
 
Mulan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BOK96
Vulcan
Level 62
God Stats
104W - 97L
1,570 SR
Queue Stats
169W - 177L
1,505 Elo+
Solo
Atlas
Atlas
BYRNMAH
Atlas
Level 119
God Stats
7W - 6L
1,537 SR
Queue Stats
160W - 142L
1,489 Elo+
Solo
Lancelot
Lancelot
OsgoNNM
Lancelot
Level 59
God Stats
0W - 2L
1,278 SR
Queue Stats
240W - 266L
1,434 Elo+
Solo
Neith
Neith
TheCheeseIT
Neith
Level 64
God Stats
0W - 2L
1,261 SR
Queue Stats
176W - 178L
1,447 Elo+
Party 2
Team Averages
Level 68
1,429 SR
1,475 Elo+

VS

Team Averages
Level 115
1,499 SR
1,415 Elo+
Nu Wa
Nu Wa
Colefever
Nu Wa
Level 120
God Stats
36W - 17L
1,588 SR
Queue Stats
128W - 113L
1,477 Elo+
Solo
Vulcan
Vulcan
KaLahShii
Vulcan
Level 103
God Stats
12W - 15L
1,314 SR
Queue Stats
235W - 246L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShudMcMillan3
Cu Chulainn
Level 122
God Stats
3W - 1L
1,350 SR
Queue Stats
228W - 215L
1,510 Elo+
Solo
Heimdallr
Heimdallr
fZ-ClAsSiFIeD-fZ
Heimdallr
Level 129
God Stats
25W - 15L
1,625 SR
Queue Stats
269W - 275L
1,513 Elo+
Party 1
Ares
Ares
relevant-palm
Ares
Level 103
God Stats
1W - 2L
1,617 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 0
5,250
525
2,524
8,466
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
BOK96
Vulcan
9
0 / 0 / 0
5,328
533
2,048
4,178
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
BYRNMAH
Atlas
9
1 / 2 / 1
5,787
579
5,098
8,570
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
OsgoNNM
Lancelot
8
1 / 2 / 0
5,038
504
1,988
8,720
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
4,899
490
4,490
5,911
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Colefever
Nu Wa
10
0 / 0 / 3
5,495
550
1,674
1,959
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
KaLahShii
Vulcan
10
1 / 1 / 0
5,810
581
2,921
3,427
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
ShudMcMillan3
Cu Chulainn
11
4 / 0 / 0
6,905
691
5,940
7,487
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
9
3 / 1 / 0
5,576
558
5,938
7,920
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 2
5,231
523
3,176
7,387
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
Vulcan
BOK96
Vulcan
0
0
0
0
L
Atlas
BYRNMAH
Atlas
1
2
1
0.75
W
Nu Wa
Colefever
Nu Wa
0
0
3
1.5
W
Vulcan
KaLahShii
Vulcan
1
1
0
1
L
Lancelot
OsgoNNM
Lancelot
1
2
0
0.5
W
Cu Chulainn
ShudMcMillan3
Cu Chulainn
4
0
0
4
L
0
1
1
0.5
W
Heimdallr
3
1
0
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
19,649
35,845
Taken
28,180
17,908
Mitigated
15,155
9,918
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,524
590
0
1,940
8,466
4,675
0
184
8,220
0
32,951
L
Vulcan
BOK96
Vulcan
2,048
363
0
1,453
4,178
1,307
0
1,883
2,207
37,600
0
L
Atlas
BYRNMAH
Atlas
5,098
2,121
0
2,620
8,570
6,358
298
2,745
5,745
23,818
0
W
Nu Wa
Colefever
Nu Wa
1,674
570
72
332
1,959
549
752
273
1,686
34,430
0
W
Vulcan
KaLahShii
Vulcan
2,921
1,310
0
1,579
3,427
1,238
0
1,775
1,652
36,433
0
L
Lancelot
OsgoNNM
Lancelot
1,988
508
0
1,924
8,720
3,492
0
1,917
6,803
0
38,321
W
Cu Chulainn
ShudMcMillan3
Cu Chulainn
5,940
1,105
0
2,047
7,487
5,302
36
0
7,195
0
44,935
L
4,490
1,942
0
1,981
5,911
2,076
588
772
5,093
0
30,720
W
Heimdallr
5,938
2,888
163
1,888
7,920
3,627
0
2,360
5,560
0
32,859
W
3,176
118
0
2,155
7,387
4,439
0
2,738
4,649
15,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
29,017
266
Minions Killed
284
0
Camps Cleared
0
1,043,627
Distance Traveled
989,314
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,250
525
55
6
0
187,366
0
L
Vulcan
5,328
533
70
7
0
222,542
2
L
Atlas
5,787
579
41
4
0
164,794
0
W
Nu Wa
5,495
550
60
6
0
195,285
0
W
Vulcan
5,810
581
81
8
0
202,806
4
L
Lancelot
5,038
504
60
6
0
245,284
0
W
Cu Chulainn
6,905
691
76
8
0
183,055
0
L
Neith
4,899
490
40
4
0
223,641
0
W
Heimdallr
5,576
558
47
5
0
196,193
2
W
Ares
5,231
523
20
2
0
211,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role