Player Matchup

Zeus
Zeus
MILS_Ibaixx
Zeus
Level 57
God Stats
2W - 1L
1,184 SR
Queue Stats
119W - 183L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
Serperium-Real
Cthulhu
Level 76
God Stats
3W - 2L
1,491 SR
Queue Stats
61W - 106L
1,252 Elo+
Party 2
Loki
Loki
Waracks_YT
Loki
Level 24
God Stats
1W - 7L
1,035 SR
Queue Stats
25W - 60L
1,177 Elo+
Party 2
Team Averages
Level 52
1,237 SR
1,238 Elo+

VS

Team Averages
Level 36
1,374 SR
1,293 Elo+
Odin
Odin
I Higgo I97I
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,168 Elo+
Party 1
Kukulkan
Kukulkan
Keep Official
Kukulkan
Level 54
God Stats
0W - 2L
1,183 SR
Queue Stats
27W - 27L
1,348 Elo+
Party 1
Medusa
Medusa
Siegil04
Medusa
Level 45
God Stats
41W - 52L
1,440 SR
Queue Stats
64W - 78L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
11,102
793
9,101
8,107
2,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 5
10,235
731
8,998
13,689
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 3
10,352
739
7,467
9,593
3,940
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
9,439
674
5,712
12,526
9,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Keep Official
Kukulkan
12
3 / 4 / 5
10,344
739
8,432
7,966
2,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Siegil04
Medusa
14
4 / 2 / 4
11,032
788
9,345
8,985
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
8
8
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
Kukulkan
Keep Official
Kukulkan
3
4
5
1.38
W
3
4
5
1.38
W
2
1
5
4.5
L
Medusa
Siegil04
Medusa
4
2
4
3
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
23,489
31,389
Taken
29,477
18,912
Mitigated
15,778
5,415
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,712
2,007
0
875
12,526
9,492
0
7,079
4,885
688
16,649
L
Kukulkan
Keep Official
Kukulkan
8,432
1,135
0
1,339
7,966
2,984
102
5,956
1,717
33,934
0
W
9,101
914
0
438
8,107
2,727
160
2,240
5,867
45,159
0
W
8,998
498
375
3,222
13,689
12,245
195
4,684
9,005
37,813
0
L
Medusa
Siegil04
Medusa
9,345
4,394
0
1,761
8,985
3,302
564
4,644
3,992
0
49,455
W
7,467
2,353
0
1,380
9,593
3,940
202
2,698
6,895
0
25,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
30,815
133
Minions Killed
126
0
Camps Cleared
0
737,156
Distance Traveled
659,520
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,439
674
16
1
0
212,740
2
L
Kukulkan
10,344
739
40
3
0
193,423
1
W
Zeus
11,102
793
69
5
0
227,700
0
W
Cthulhu
10,235
731
38
3
0
263,379
0
L
Medusa
11,032
788
70
5
0
253,357
5
W
Loki
10,352
739
26
2
0
246,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role