Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BichooPapao
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fiambricio
Sun Wukong
Level 148
God Stats
4W - 6L
1,423 SR
Queue Stats
591W - 625L
1,467 Elo+
Solo
Scylla
Scylla
Lorsa
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 214L
1,421 Elo+
Solo
Surtr
Surtr
MarcosValquinta
Surtr
Level 207
God Stats
2W - 2L
1,653 SR
Queue Stats
100W - 99L
1,531 Elo+
Solo
Team Averages
Level 135
1,515 SR
1,484 Elo+

VS

Team Averages
Level 130
1,569 SR
1,482 Elo+
Sobek
Sobek
 
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HannibalMagnum
Anubis
Level 224
God Stats
9W - 3L
1,629 SR
Queue Stats
876W - 887L
1,504 Elo+
Solo
Skadi
Skadi
Mateus22
Skadi
Level 139
God Stats
4W - 3L
1,911 SR
Queue Stats
126W - 136L
1,526 Elo+
Solo
Ra
Ra
Pendraguun07
Ra
Level 23
God Stats
2W - 1L
1,306 SR
Queue Stats
76W - 86L
1,454 Elo+
Solo
Arachne
Arachne
Risley_X
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 0
4,502
900
1,658
3,926
3,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,568
914
300
5,114
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Fiambricio
Sun Wukong
1
0 / 0 / 0
1,280
256
0
0
0
Scylla
Lorsa
Scylla
10
0 / 2 / 0
5,201
1,040
3,563
2,976
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 0
5,217
1,043
1,762
7,548
4,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 0 / 4
5,276
1,055
1,618
5,607
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 0 / 4
6,146
1,229
4,476
2,599
1,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Skadi
Mateus22
Skadi
9
2 / 0 / 4
5,659
1,132
3,845
2,566
820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 4
5,507
1,101
3,201
1,328
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Risley_X
Arachne
10
2 / 0 / 2
5,410
1,082
2,767
2,968
1,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
6
6
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
W
Sobek
 
Sobek
0
0
4
2
L
0
2
0
0
L
Sun Wukong
Fiambricio
Sun Wukong
0
0
0
0
W
2
0
4
4
L
Scylla
Lorsa
Scylla
0
2
0
0
L
0
1
0
0
W
Skadi
Mateus22
Skadi
2
0
4
4
W
0
0
4
2
W
Arachne
Risley_X
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,283
Damage
15,907
19,564
Taken
15,068
11,776
Mitigated
7,963
6,656
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,658
49
447
969
3,926
3,428
0
1,477
2,410
2,484
0
W
Sobek
 
Sobek
1,618
76
176
2,758
5,607
3,611
0
2,686
2,921
3,550
0
L
300
160
427
769
5,114
3,300
0
2,969
2,061
0
1,059
L
Sun Wukong
Fiambricio
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
4,476
154
885
1,209
2,599
1,365
97
456
2,143
7,649
0
L
Scylla
Lorsa
Scylla
3,563
312
121
278
2,976
792
0
2,114
818
12,623
0
L
1,762
745
293
3,352
7,548
4,256
0
2,735
4,730
386
11,459
W
Skadi
Mateus22
Skadi
3,845
2,383
276
818
2,566
820
1,165
0
2,566
0
12,907
W
3,201
955
2,456
886
1,328
549
35
660
668
15,147
0
W
Arachne
Risley_X
Arachne
2,767
2,256
112
761
2,968
1,618
0
1,442
1,526
0
3,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,768
Gold Earned
27,998
53
Minions Killed
78
0
Camps Cleared
0
336,338
Distance Traveled
529,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,502
900
0
0
0
69,523
0
W
Sobek
5,276
1,055
6
1
0
85,394
0
L
Horus
4,568
914
4
1
0
83,770
0
L
Sun Wukong
1,280
256
0
0
0
0
0
W
Anubis
6,146
1,229
14
3
0
98,729
0
L
Scylla
5,201
1,040
25
5
0
66,583
0
L
Surtr
5,217
1,043
24
5
0
116,462
0
W
Skadi
5,659
1,132
17
3
0
121,583
0
W
Ra
5,507
1,101
36
7
0
102,636
0
W
Arachne
5,410
1,082
5
1
0
120,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role