Player Matchup

Hachiman
Hachiman
EDatersHunter
Hachiman
Level 6
God Stats
1W - 0L
1,277 SR
Queue Stats
2W - 2L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
Pechajda
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,261 Elo+
Party 2
Anubis
Anubis
Rudy4Sek
Anubis
Level 37
God Stats
1W - 0L
1,747 SR
Queue Stats
3W - 3L
1,351 Elo+
Party 2
Team Averages
Level 18
1,508 SR
1,323 Elo+

VS

Team Averages
Level 80
1,471 SR
1,333 Elo+
Merlin
Merlin
CptKotA
Merlin
Level 126
God Stats
2W - 2L
1,348 SR
Queue Stats
216W - 271L
1,346 Elo+
Party 1
King Arthur
King Arthur
Parpaza
King Arthur
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,363 Elo+
Party 1
Apollo
Apollo
ThunderModu
Apollo
Level 78
God Stats
0W - 1L
1,564 SR
Queue Stats
6W - 14L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EDatersHunter
Hachiman
12
8 / 1 / 8
9,304
930
11,294
7,662
3,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Pechajda
Jormungandr
10
1 / 3 / 10
7,802
780
4,784
9,643
7,932
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Rudy4Sek
Anubis
12
7 / 1 / 9
9,324
932
14,655
8,213
4,662
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CptKotA
Merlin
10
1 / 2 / 4
7,666
767
9,031
8,386
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
Parpaza
King Arthur
9
2 / 8 / 2
7,495
750
4,135
15,380
12,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
9
1 / 6 / 2
6,985
699
5,342
10,006
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
4
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
CptKotA
Merlin
1
2
4
1.5
W
Hachiman
EDatersHunter
Hachiman
8
1
8
12
L
King Arthur
Parpaza
King Arthur
2
8
2
0.38
W
Jormungandr
Pechajda
Jormungandr
1
3
10
2
W
Anubis
Rudy4Sek
Anubis
7
1
9
11.5
L
Apollo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,733
Damage
18,508
25,518
Taken
33,772
15,655
Mitigated
18,861
6,333
Healing
2,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CptKotA
Merlin
9,031
466
0
1,957
8,386
2,741
0
4,519
3,867
30,801
0
W
Hachiman
EDatersHunter
Hachiman
11,294
9,875
0
2,218
7,662
3,061
1,219
4,011
3,251
0
29,884
L
King Arthur
Parpaza
King Arthur
4,135
678
0
250
15,380
12,670
0
8,759
6,621
0
11,512
W
Jormungandr
Pechajda
Jormungandr
4,784
1,985
330
563
9,643
7,932
0
2,018
7,361
17,459
0
W
Anubis
Rudy4Sek
Anubis
14,655
376
0
3,222
8,213
4,662
34
2,363
5,518
42,082
0
L
Apollo
5,342
2,279
0
0
10,006
3,450
0
6,230
3,776
0
19,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,430
Gold Earned
22,146
110
Minions Killed
87
0
Camps Cleared
0
524,072
Distance Traveled
514,241
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,666
767
51
5
0
191,818
4
W
Hachiman
9,304
930
35
4
0
172,145
0
L
King Arthur
7,495
750
8
1
0
163,456
3
W
Jormungandr
7,802
780
16
2
0
178,091
0
W
Anubis
9,324
932
59
6
0
173,836
0
L
Apollo
6,985
699
28
3
0
158,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role