Player Matchup

Bacchus
Bacchus
Andypower1994
Bacchus
Level 142
God Stats
40W - 36L
1,588 SR
Queue Stats
157W - 154L
1,577 Elo+
Party 3
Mulan
Mulan
CarboSuck
Mulan
Level 149
God Stats
0W - 1L
1,648 SR
Queue Stats
140W - 158L
1,515 Elo+
Party 3
Rama
Rama
JackyM0on
Rama
Level 109
God Stats
2W - 2L
1,650 SR
Queue Stats
67W - 61L
1,538 Elo+
Party 3
Ra
Ra
PAPICOm__m
Ra
Level 118
God Stats
0W - 3L
1,183 SR
Queue Stats
113W - 122L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
SamuLr
Tsukuyomi
Level 157
God Stats
3W - 6L
1,593 SR
Queue Stats
474W - 433L
1,534 Elo+
Solo
Team Averages
Level 135
1,532 SR
1,533 Elo+

VS

Team Averages
Level 116
1,614 SR
1,562 Elo+
Nu Wa
Nu Wa
AshyisKawaii
Nu Wa
Level 109
God Stats
45W - 45L
1,542 SR
Queue Stats
723W - 577L
1,579 Elo+
Party 1
Neith
Neith
GamerGooPrime
Neith
Level 127
God Stats
7W - 7L
1,697 SR
Queue Stats
71W - 70L
1,572 Elo+
Party 2
Bacchus
Bacchus
QuestJourney390
Bacchus
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Surtr
Surtr
StaticGPD
Surtr
Level 136
God Stats
2W - 7L
1,721 SR
Queue Stats
55W - 53L
1,591 Elo+
Party 2
Thor
Thor
underdog83
Thor
Level 154
God Stats
310W - 284L
1,612 SR
Queue Stats
1,667W - 1,455L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 3 / 0
4,902
490
3,338
7,722
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
CarboSuck
Mulan
11
0 / 2 / 0
5,724
572
6,928
10,913
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Rama
8
0 / 3 / 0
5,056
506
2,743
5,422
1,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 0
5,968
597
811
6,485
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SamuLr
Tsukuyomi
9
0 / 6 / 0
5,124
512
4,619
9,852
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,206
721
5,626
2,756
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 3
5,713
571
3,773
5,270
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 3
5,470
547
2,756
4,680
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
StaticGPD
Surtr
11
1 / 0 / 2
6,381
638
5,988
10,501
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
12 / 0 / 3
7,890
789
8,219
8,006
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
18
18
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
3
0
0
W
3
0
7
6.5
L
Mulan
CarboSuck
Mulan
0
2
0
0
W
1
0
3
2.5
L
Rama
0
3
0
0
L
0
4
0
0
W
1
0
3
2.5
L
Tsukuyomi
SamuLr
Tsukuyomi
0
6
0
0
W
Surtr
StaticGPD
Surtr
1
0
2
2
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
26,362
40,394
Taken
31,213
18,742
Mitigated
18,056
9,223
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,338
342
0
1,435
7,722
5,707
0
1,781
5,846
18,340
0
W
5,626
941
0
636
2,756
811
528
547
2,209
47,768
0
L
Mulan
CarboSuck
Mulan
6,928
1,054
0
3,975
10,913
5,882
0
715
9,469
0
42,096
W
3,773
635
0
1,733
5,270
1,964
114
1,637
3,633
0
44,722
L
Rama
2,743
1,699
0
1,492
5,422
1,625
0
1,324
4,002
0
34,448
L
811
81
24
1,902
6,485
2,317
0
2,657
3,624
54,518
0
W
2,756
166
0
1,314
4,680
3,040
0
1,099
3,581
12,480
0
L
Tsukuyomi
SamuLr
Tsukuyomi
4,619
986
0
395
9,852
3,211
0
1,607
8,147
0
39,907
W
Surtr
StaticGPD
Surtr
5,988
2,668
0
3,409
10,501
9,182
0
0
10,501
843
41,727
W
8,219
2,843
0
4,152
8,006
3,059
0
866
7,140
0
53,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
32,660
326
Minions Killed
344
0
Camps Cleared
0
1,014,824
Distance Traveled
1,036,426
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,902
490
18
2
0
208,693
4
W
Nu Wa
7,206
721
109
11
0
216,383
0
L
Mulan
5,724
572
64
6
0
196,461
5
W
Neith
5,713
571
82
8
0
208,694
0
L
Rama
5,056
506
71
7
0
193,776
0
L
Ra
5,968
597
101
10
0
203,257
1
W
Bacchus
5,470
547
14
1
0
186,469
3
L
Tsukuyomi
5,124
512
72
7
0
212,637
0
W
Surtr
6,381
638
65
7
0
191,925
1
W
Thor
7,890
789
74
7
0
232,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role