Player Matchup

Ix Chel
Ix Chel
Akini101
Ix Chel
Level 55
God Stats
10W - 4L
1,633 SR
Queue Stats
100W - 84L
1,455 Elo+
Solo
Fenrir
Fenrir
MagiebuchPro96
Fenrir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,283 Elo+
Party 1
Sobek
Sobek
Rabyoso
Sobek
Level 100
God Stats
2W - 0L
1,779 SR
Queue Stats
4W - 4L
1,513 Elo+
Solo
Mulan
Mulan
Redfield22904
Mulan
Level 52
God Stats
27W - 30L
1,549 SR
Queue Stats
70W - 81L
1,505 Elo+
Party 1
Izanami
Izanami
Skazis_Welt
Izanami
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 75L
1,361 Elo+
Solo
Team Averages
Level 79
1,592 SR
1,423 Elo+

VS

Team Averages
Level 61
1,507 SR
1,394 Elo+
Anhur
Anhur
GGektar
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,403 Elo+
Solo
Chaac
Chaac
Lolo974300
Chaac
Level 117
God Stats
35W - 41L
1,486 SR
Queue Stats
97W - 102L
1,444 Elo+
Solo
Horus
Horus
Markoslop
Horus
Level 48
God Stats
5W - 1L
1,830 SR
Queue Stats
28W - 26L
1,556 Elo+
Solo
Thor
Thor
XhevaX
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,400 Elo+
Solo
Thoth
Thoth
thedestroyeeer
Thoth
Level 36
God Stats
5W - 10L
1,222 SR
Queue Stats
59W - 73L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Akini101
Ix Chel
14
1 / 1 / 1
8,445
528
5,595
7,327
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 4
7,757
485
4,398
11,924
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Rabyoso
Sobek
10
1 / 0 / 1
7,163
448
4,510
10,695
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
8 / 0 / 1
10,942
684
21,236
15,878
15,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Skazis_Welt
Izanami
12
2 / 3 / 1
7,615
476
6,829
10,533
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GGektar
Anhur
13
3 / 3 / 0
7,868
492
9,707
14,534
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
0 / 8 / 1
6,935
433
8,846
24,971
18,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Markoslop
Horus
11
2 / 0 / 1
7,470
467
6,289
11,328
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
XhevaX
Thor
1
0 / 0 / 0
4,810
301
0
0
0
13
0 / 1 / 1
7,945
497
6,563
6,531
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Akini101
Ix Chel
1
1
1
1.5
L
Anhur
GGektar
Anhur
3
3
0
1
L
Chaac
0
8
1
0.06
W
0
1
4
2
L
Horus
Markoslop
Horus
2
0
1
2.5
W
Sobek
Rabyoso
Sobek
1
0
1
1.5
W
8
0
1
8.5
W
Izanami
Skazis_Welt
Izanami
2
3
1
0.83
L
Thor
XhevaX
Thor
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,568
Damage
31,405
56,357
Taken
57,364
33,244
Mitigated
36,046
18,703
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Akini101
Ix Chel
5,595
490
420
1,610
7,327
2,678
354
4,083
3,244
63,004
0
L
Anhur
GGektar
Anhur
9,707
4,612
0
4,386
14,534
5,635
2,195
2,980
11,554
0
59,665
L
Chaac
8,846
2,064
50
9,208
24,971
18,724
0
575
24,396
0
43,619
W
4,398
608
0
3,048
11,924
4,550
962
667
11,257
0
55,266
L
Horus
Markoslop
Horus
6,289
2,689
674
2,913
11,328
8,926
48
2,898
8,430
0
22,361
W
Sobek
Rabyoso
Sobek
4,510
396
0
3,709
10,695
7,477
139
465
10,230
11,994
0
W
21,236
5,498
0
7,213
15,878
15,883
98
1,348
14,530
0
94,449
W
Izanami
Skazis_Welt
Izanami
6,829
4,966
0
2,703
10,533
2,656
1,249
0
10,533
0
54,943
L
Thor
XhevaX
Thor
0
0
0
0
0
0
0
0
0
0
0
L
6,563
269
0
1,076
6,531
2,761
479
3,652
2,879
60,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
35,028
413
Minions Killed
258
0
Camps Cleared
0
1,572,111
Distance Traveled
1,250,079
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,445
528
105
7
0
320,111
4
L
Anhur
7,868
492
90
6
0
288,094
0
L
Chaac
6,935
433
55
3
0
303,750
0
W
Fenrir
7,757
485
75
5
0
358,322
1
L
Horus
7,470
467
18
1
0
369,901
3
W
Sobek
7,163
448
7
0
0
330,833
5
W
Mulan
10,942
684
145
9
0
279,507
0
W
Izanami
7,615
476
81
5
0
283,338
1
L
Thor
4,810
301
0
0
0
0
0
L
Thoth
7,945
497
95
6
0
288,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role