Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BeansTheCat8654
Serqet
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 230L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Prohp3t
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
RVL-SLIDE
Sun Wukong
Level 129
God Stats
3W - 1L
1,875 SR
Queue Stats
72W - 80L
1,463 Elo+
Solo
Hachiman
Hachiman
Rawsee
Hachiman
Level 149
God Stats
0W - 1L
1,709 SR
Queue Stats
42W - 42L
1,508 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,479 Elo+

VS

Team Averages
Level 111
1,568 SR
1,405 Elo+
Apollo
Apollo
 
Apollo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Chippiecartel1
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,392 Elo+
Party 1
Susano
Susano
Hollings_JR
Susano
Level 128
God Stats
1W - 1L
1,443 SR
Queue Stats
168W - 212L
1,388 Elo+
Solo
Chaac
Chaac
KBYEEEESCOTTY
Chaac
Level 158
God Stats
3W - 0L
1,833 SR
Queue Stats
300W - 304L
1,434 Elo+
Solo
Ne Zha
Ne Zha
OtfGimli
Ne Zha
Level 123
God Stats
1W - 0L
1,563 SR
Queue Stats
11W - 8L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 2 / 2
5,911
1,182
4,922
4,625
1,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 5
5,419
1,084
1,159
4,781
5,474
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Prohp3t
Cthulhu
6
0 / 1 / 3
4,577
915
1,046
2,111
1,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
RVL-SLIDE
Sun Wukong
9
2 / 3 / 5
5,341
1,068
4,170
6,585
7,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Rawsee
Hachiman
9
2 / 2 / 4
5,689
1,138
3,771
4,212
1,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 5
6,048
1,210
6,407
4,307
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 1 / 4
6,834
1,367
4,782
8,829
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
8
1 / 3 / 3
5,310
1,062
2,347
3,794
1,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 5
5,393
1,079
1,533
6,732
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
OtfGimli
Ne Zha
12
1 / 1 / 5
6,095
1,219
3,766
3,232
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
7
Kills
10
10
Deaths
10
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
2
2
2
W
Apollo
 
Apollo
2
2
5
2.25
L
0
2
5
1.25
W
6
1
4
8
W
Susano
1
3
3
0.83
W
0
3
5
0.83
W
Ne Zha
OtfGimli
Ne Zha
1
1
5
3.5
L
Cthulhu
Prohp3t
Cthulhu
0
1
3
1.5
L
Sun Wukong
RVL-SLIDE
Sun Wukong
2
3
5
1.5
L
Hachiman
Rawsee
Hachiman
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
18,835
22,314
Taken
26,894
17,997
Mitigated
16,149
6,331
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,922
306
736
571
4,625
1,789
0
839
3,661
0
9,491
W
Apollo
 
Apollo
6,407
4,641
288
880
4,307
1,638
1,356
0
4,211
0
9,805
L
1,159
356
197
685
4,781
5,474
0
1,009
3,646
0
2,276
W
4,782
1,205
121
3,060
8,829
6,694
0
225
8,460
9,305
144
W
Susano
2,347
103
389
121
3,794
1,254
0
66
3,632
0
4,117
W
1,533
150
0
958
6,732
5,184
0
553
6,179
0
3,726
W
Ne Zha
OtfGimli
Ne Zha
3,766
181
44
816
3,232
1,379
0
202
3,030
0
15,964
L
Cthulhu
Prohp3t
Cthulhu
1,046
336
0
370
2,111
1,304
0
238
1,853
2,654
0
L
Sun Wukong
RVL-SLIDE
Sun Wukong
4,170
486
764
1,671
6,585
7,917
0
1,003
5,205
0
8,807
L
Hachiman
Rawsee
Hachiman
3,771
1,591
551
786
4,212
1,513
0
862
3,311
0
7,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
29,680
36
Minions Killed
52
0
Camps Cleared
0
424,527
Distance Traveled
511,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,911
1,182
14
3
0
105,216
0
W
Apollo
6,048
1,210
14
3
0
95,690
0
L
Serqet
5,419
1,084
3
1
0
95,615
0
W
Atlas
6,834
1,367
5
1
0
109,797
0
W
Susano
5,310
1,062
4
1
0
92,361
0
W
Chaac
5,393
1,079
10
2
0
103,325
0
W
Ne Zha
6,095
1,219
19
4
0
110,368
0
L
Cthulhu
4,577
915
5
1
0
35,782
0
L
Sun Wukong
5,341
1,068
7
1
0
102,591
0
L
Hachiman
5,689
1,138
7
1
0
85,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role