Player Matchup

Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Deroes
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Olorun
Olorun
Kutschka93
Olorun
Level 103
God Stats
0W - 2L
1,267 SR
Queue Stats
98W - 122L
1,498 Elo+
Solo
Mercury
Mercury
VeezoGod
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 108L
1,552 Elo+
Solo
Jing Wei
Jing Wei
Vladbath
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,486 Elo+
Solo
Team Averages
Level 61
1,453 SR
1,548 Elo+

VS

Team Averages
Level 134
1,451 SR
1,487 Elo+
Chaac
Chaac
AoNewb559
Chaac
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 86L
1,419 Elo+
Solo
Charybdis
Charybdis
Kblock187 x Ebk
Charybdis
Level 89
God Stats
3W - 3L
1,508 SR
Queue Stats
164W - 192L
1,413 Elo+
Solo
Artio
Artio
XX_Vinny21_XX
Artio
Level 125
God Stats
1W - 1L
1,229 SR
Queue Stats
156W - 173L
1,401 Elo+
Solo
Martichoras
Martichoras
melvinthepope
Martichoras
Level 148
God Stats
6W - 3L
1,582 SR
Queue Stats
407W - 384L
1,600 Elo+
Party 1
Mercury
Mercury
pretzel6996
Mercury
Level 155
God Stats
2W - 1L
1,434 SR
Queue Stats
489W - 434L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
5 / 5 / 12
13,080
872
22,781
16,214
9,361
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Deroes
Fafnir
19
5 / 3 / 13
11,681
779
7,824
18,979
31,671
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Kutschka93
Olorun
1
0 / 2 / 0
4,128
275
0
1,419
37
Mercury
VeezoGod
Mercury
17
7 / 9 / 6
11,061
737
18,262
20,054
10,706
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Vladbath
Jing Wei
19
5 / 6 / 8
11,915
794
17,125
16,712
9,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AoNewb559
Chaac
20
3 / 4 / 14
12,786
852
12,606
34,692
38,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Kblock187 x Ebk
Charybdis
17
3 / 4 / 11
10,975
732
10,076
10,678
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 6 / 7
10,282
685
4,858
13,984
10,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
melvinthepope
Martichoras
20
13 / 3 / 8
14,779
985
23,353
15,860
10,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
pretzel6996
Mercury
17
5 / 6 / 10
11,712
781
12,831
14,753
7,567
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
75
22
Kills
25
25
Deaths
23
39
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
5
12
2.2
W
Chaac
AoNewb559
Chaac
3
4
14
2.5
L
Fafnir
Deroes
Fafnir
5
3
13
3.83
W
Charybdis
Kblock187 x Ebk
Charybdis
3
4
11
2.13
L
Olorun
Kutschka93
Olorun
0
2
0
0
L
Mercury
VeezoGod
Mercury
7
9
6
1.11
L
Jing Wei
Vladbath
Jing Wei
5
6
8
1.5
W
1
6
7
0.75
W
Martichoras
melvinthepope
Martichoras
13
3
8
5.67
W
Mercury
pretzel6996
Mercury
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,992
Damage
63,724
73,378
Taken
89,967
61,027
Mitigated
72,009
16,370
Healing
28,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
22,781
1,918
3,045
4,432
16,214
9,361
564
1,751
14,463
53,396
0
W
Chaac
AoNewb559
Chaac
12,606
1,160
1,158
15,240
34,692
38,367
844
12,540
22,152
6,350
25,745
L
Fafnir
Deroes
Fafnir
7,824
3,280
1,568
3,361
18,979
31,671
155
1,562
17,417
11,593
0
W
Charybdis
Kblock187 x Ebk
Charybdis
10,076
3,238
0
1,608
10,678
5,300
3,728
3,912
6,766
0
22,818
L
Olorun
Kutschka93
Olorun
0
0
0
0
1,419
37
0
0
1,419
0
0
L
Mercury
VeezoGod
Mercury
18,262
7,863
0
2,148
20,054
10,706
1,269
2,248
17,806
0
30,738
L
Jing Wei
Vladbath
Jing Wei
17,125
10,605
427
1,389
16,712
9,252
0
1,828
14,884
0
34,185
W
4,858
183
831
1,377
13,984
10,705
280
3,895
10,089
9,043
0
W
Martichoras
melvinthepope
Martichoras
23,353
7,638
1,551
3,544
15,860
10,070
2,988
6,094
9,766
0
58,584
W
Mercury
pretzel6996
Mercury
12,831
5,465
883
2,010
14,753
7,567
1,247
4,164
10,589
0
23,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,865
Gold Earned
60,534
146
Minions Killed
167
0
Camps Cleared
0
1,037,702
Distance Traveled
1,231,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,080
872
69
5
0
240,626
0
W
Chaac
12,786
852
47
3
0
268,146
0
L
Fafnir
11,681
779
8
1
0
281,176
0
W
Charybdis
10,975
732
17
1
0
199,562
0
L
Olorun
4,128
275
0
0
0
0
0
L
Mercury
11,061
737
28
2
0
257,530
0
L
Jing Wei
11,915
794
41
3
0
258,370
0
W
Artio
10,282
685
8
1
0
207,754
0
W
Martichoras
14,779
985
79
5
0
249,430
0
W
Mercury
11,712
781
16
1
0
306,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role