Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Medicxtedx
Arachne
Gold V
Level 109
God Stats
11W - 9L
1,563 SR
Queue Stats
208W - 211L
1,341 MMR
Solo
Jing Wei
Jing Wei
Gold III
SwiftTemptation
Jing Wei
Gold III
Level 137
God Stats
202W - 176L
1,621 SR
Queue Stats
441W - 439L
1,393 MMR
Solo
Janus
Janus
Bronze III
johnny1224
Janus
Bronze III
Level 48
God Stats
0W - 3L
1,181 SR
Queue Stats
2W - 11L
1,353 MMR
Party 1
Ganesha
Ganesha
Bronze III
sage4mtl
Ganesha
Bronze III
Level 44
God Stats
0W - 4L
1,312 SR
Queue Stats
2W - 11L
1,353 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,435 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,608 SR
1,364 MMR
Mercury
Mercury
Gold III
FearOverRun
Mercury
Gold III
Level 149
God Stats
8W - 3L
1,633 SR
Queue Stats
81W - 81L
1,591 MMR
Party 2
Izanami
Izanami
Gold V
FoniTlove
Izanami
Gold V
Level 124
God Stats
2W - 0L
1,676 SR
Queue Stats
105W - 124L
1,389 MMR
Solo
Surtr
Surtr
Gold V
Funkydere
Surtr
Gold V
Level 128
God Stats
2W - 5L
1,493 SR
Queue Stats
108W - 111L
1,389 MMR
Solo
Sylvanus
Sylvanus
Gold IV
ianfitzgerald88
Sylvanus
Gold IV
Level 103
God Stats
17W - 17L
1,443 SR
Queue Stats
445W - 452L
1,338 MMR
Solo
Raijin
Raijin
Silver IV
popgloks
Raijin
Silver IV
Level 90
God Stats
1W - 1L
1,795 SR
Queue Stats
5W - 12L
1,112 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 5 / 1
6,829
525
6,117
13,513
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Medicxtedx
Arachne
11
1 / 6 / 1
6,748
519
5,803
14,139
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
12
1 / 5 / 0
7,031
541
8,976
13,094
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
11
2 / 2 / 0
6,697
515
5,836
7,899
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
sage4mtl
Ganesha
8
0 / 1 / 0
5,370
413
2,105
4,909
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Sun WukongChernobogMedusa

VS

Bans
AthenaThothPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FearOverRun
Mercury
14
4 / 1 / 9
8,077
621
7,307
9,650
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
FoniTlove
Izanami
12
2 / 1 / 3
7,409
570
4,526
7,816
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Funkydere
Surtr
14
7 / 0 / 2
8,775
675
11,914
13,318
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
13
5 / 0 / 6
7,734
595
5,929
8,358
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
popgloks
Raijin
12
1 / 2 / 3
7,234
556
5,002
7,479
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
19
19
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
1
0.1
W
Mercury
FearOverRun
Mercury
4
1
9
8.5
W
Izanami
FoniTlove
Izanami
2
1
3
3.5
W
Surtr
Funkydere
Surtr
7
0
2
8
L
Arachne
Medicxtedx
Arachne
1
6
1
0.25
L
Jing Wei
1
5
0
0.2
W
Sylvanus
5
0
6
8
L
Janus
2
2
0
1
W
Raijin
popgloks
Raijin
1
2
3
1.25
L
Ganesha
sage4mtl
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
34,678
53,554
Taken
46,621
23,335
Mitigated
27,872
13,167
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,117
1,062
0
3,965
13,513
8,102
0
759
11,753
0
48,496
W
Mercury
FearOverRun
Mercury
7,307
3,663
0
1,145
9,650
3,678
507
991
8,567
0
53,565
W
Izanami
FoniTlove
Izanami
4,526
3,277
0
2,158
7,816
3,023
2,506
510
7,306
0
53,902
W
Surtr
Funkydere
Surtr
11,914
4,540
0
5,171
13,318
12,115
374
679
12,621
1,274
55,956
L
Arachne
Medicxtedx
Arachne
5,803
3,746
0
3,599
14,139
5,117
0
1,423
12,628
0
53,705
L
Jing Wei
8,976
7,397
0
2,947
13,094
4,849
12
2,983
10,111
0
64,378
W
Sylvanus
5,929
1,994
1,449
3,244
8,358
6,251
60
1,604
6,694
31,662
9,725
L
Janus
5,836
674
0
1,810
7,899
2,705
0
4,369
3,530
48,209
0
W
Raijin
popgloks
Raijin
5,002
271
0
682
7,479
2,805
442
4,179
3,128
55,461
0
L
Ganesha
sage4mtl
Ganesha
2,105
206
0
846
4,909
2,562
0
1,702
3,207
15,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,675
Gold Earned
39,229
417
Minions Killed
422
0
Camps Cleared
0
1,236,754
Distance Traveled
1,286,608
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,829
525
111
9
0
230,026
0
W
Mercury
8,077
621
71
5
0
325,844
0
W
Izanami
7,409
570
98
8
0
234,607
0
W
Surtr
8,775
675
96
7
0
245,542
0
L
Arachne
6,748
519
87
7
0
288,669
1
L
Jing Wei
7,031
541
113
9
0
242,723
0
W
Sylvanus
7,734
595
71
5
0
248,521
0
L
Janus
6,697
515
97
7
0
232,731
0
W
Raijin
7,234
556
86
7
0
232,094
0
L
Ganesha
5,370
413
9
1
0
242,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role