Player Matchup

Vulcan
Vulcan
MakeDWGreatAgain
Vulcan
Level 44
God Stats
10W - 6L
1,597 SR
Queue Stats
80W - 45L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Timixix
Sun Wukong
Level 89
God Stats
2W - 5L
1,490 SR
Queue Stats
205W - 209L
1,344 Elo+
Party 1
Ishtar
Ishtar
bugstinator
Ishtar
Level 84
God Stats
27W - 26L
1,517 SR
Queue Stats
230W - 251L
1,340 Elo+
Party 1
Team Averages
Level 72
1,535 SR
1,417 Elo+

VS

Team Averages
Level 114
1,456 SR
1,371 Elo+
Mercury
Mercury
Gilgamesh504
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,325 Elo+
Party 2
Raijin
Raijin
Johnnyrico84
Raijin
Level 122
God Stats
8W - 23L
1,369 SR
Queue Stats
617W - 633L
1,417 Elo+
Solo
Hel
Hel
NotableDreams
Hel
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 4
14,272
1,019
22,468
8,439
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Timixix
Sun Wukong
14
5 / 1 / 13
11,623
830
13,898
20,351
25,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
12
1 / 4 / 16
10,818
773
6,804
13,021
5,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gilgamesh504
Mercury
13
2 / 9 / 4
10,065
719
7,970
17,689
6,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
14
3 / 4 / 3
11,319
809
8,477
13,416
4,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 4
9,909
708
8,364
16,839
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
7
7
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gilgamesh504
Mercury
2
9
4
0.44
L
Raijin
3
4
3
1.13
W
15
2
4
8.5
L
2
8
4
0.5
W
Sun Wukong
Timixix
Sun Wukong
5
1
13
11.5
W
Ishtar
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
24,811
41,811
Taken
47,944
35,135
Mitigated
17,201
6,044
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gilgamesh504
Mercury
7,970
4,462
0
2,414
17,689
6,512
772
7,928
9,761
0
30,526
L
Raijin
8,477
489
0
928
13,416
4,502
0
7,338
6,078
40,797
0
W
22,468
9,170
0
2,024
8,439
4,092
753
3,266
5,173
82,811
0
L
8,364
759
3,507
4,448
16,839
6,187
376
7,224
9,615
32,059
0
W
Sun Wukong
Timixix
Sun Wukong
13,898
1,771
288
2,833
20,351
25,436
198
8,236
12,115
0
40,014
W
Ishtar
6,804
3,688
23
876
13,021
5,607
1,232
5,903
7,118
0
29,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
31,293
176
Minions Killed
125
0
Camps Cleared
0
810,809
Distance Traveled
704,102
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,065
719
32
2
0
235,722
0
L
Raijin
11,319
809
52
4
0
238,531
0
W
Vulcan
14,272
1,019
105
8
0
297,819
0
L
Hel
9,909
708
41
3
0
229,849
0
W
Sun Wukong
11,623
830
37
3
0
281,946
2
W
Ishtar
10,818
773
34
2
0
231,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role