Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ADBM666
Cthulhu
Level 149
God Stats
1W - 2L
1,756 SR
Queue Stats
140W - 213L
1,339 Elo+
Party 2
Skadi
Skadi
BRKFST2GO
Skadi
Level 149
God Stats
3W - 11L
1,219 SR
Queue Stats
411W - 434L
1,491 Elo+
Solo
Osiris
Osiris
Lizz0118
Osiris
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 138L
1,360 Elo+
Party 2
Ganesha
Ganesha
OogaBelooga
Ganesha
Level 157
God Stats
10W - 12L
1,323 SR
Queue Stats
154W - 248L
1,376 Elo+
Party 2
Team Averages
Level 131
1,460 SR
1,413 Elo+

VS

Team Averages
Level 81
1,501 SR
1,372 Elo+
Bellona
Bellona
Altrayu
Bellona
Level 69
God Stats
5W - 2L
1,392 SR
Queue Stats
35W - 44L
1,331 Elo+
Party 1
Fafnir
Fafnir
CaoNiyeye
Fafnir
Level 131
God Stats
2W - 1L
1,475 SR
Queue Stats
214W - 216L
1,524 Elo+
Solo
Anubis
Anubis
ElChaposLeftNut
Anubis
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,331 Elo+
Party 1
Loki
Loki
WolfWorks
Loki
Level 33
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 14L
1,207 Elo+
Solo
Kukulkan
Kukulkan
footedleopard64
Kukulkan
Level 104
God Stats
11W - 1L
1,840 SR
Queue Stats
176W - 210L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 6 / 5
12,954
864
20,028
22,963
11,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ADBM666
Cthulhu
20
7 / 7 / 7
11,840
789
18,473
21,065
26,843
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
BRKFST2GO
Skadi
1
0 / 0 / 0
4,116
274
0
0
0
Osiris
Lizz0118
Osiris
17
4 / 4 / 6
9,876
658
6,849
17,791
20,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
OogaBelooga
Ganesha
18
0 / 5 / 13
9,875
658
3,910
18,102
21,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Altrayu
Bellona
16
6 / 5 / 6
10,681
712
11,418
12,875
7,678
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
CaoNiyeye
Fafnir
20
6 / 4 / 8
13,294
886
10,746
15,399
24,438
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
4 / 5 / 7
11,160
744
14,615
12,156
7,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
18
4 / 5 / 11
11,164
744
11,798
11,996
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
1 / 1 / 11
12,275
818
17,432
10,514
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
64
20
Kills
21
22
Deaths
20
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
9
6
5
1.92
L
Cthulhu
ADBM666
Cthulhu
7
7
7
1.5
W
Bellona
Altrayu
Bellona
6
5
6
1.8
L
Skadi
BRKFST2GO
Skadi
0
0
0
0
W
Fafnir
CaoNiyeye
Fafnir
6
4
8
2.5
W
4
5
7
1.5
L
Osiris
Lizz0118
Osiris
4
4
6
1.75
L
Ganesha
OogaBelooga
Ganesha
0
5
13
1.3
W
Loki
4
5
11
1.9
W
Kukulkan
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,260
Damage
66,009
79,921
Taken
62,940
79,364
Mitigated
49,712
16,169
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,028
1,147
1,412
6,381
22,963
11,108
843
14,985
7,978
49,888
0
L
Cthulhu
ADBM666
Cthulhu
18,473
981
1,482
1,460
21,065
26,843
141
10,518
10,547
36,289
435
W
Bellona
Altrayu
Bellona
11,418
3,698
862
1,182
12,875
7,678
291
9,187
3,230
0
14,336
L
Skadi
BRKFST2GO
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
CaoNiyeye
Fafnir
10,746
3,946
616
4,739
15,399
24,438
153
6,046
8,571
22,891
0
W
14,615
837
731
2,958
12,156
7,166
348
9,153
2,576
29,675
0
L
Osiris
Lizz0118
Osiris
6,849
2,101
532
2,196
17,791
20,223
370
9,710
8,081
0
10,724
L
Ganesha
OogaBelooga
Ganesha
3,910
132
806
1,900
18,102
21,190
0
7,580
10,522
12,375
0
W
Loki
11,798
5,485
1,158
1,546
11,996
5,350
720
7,860
3,768
0
20,510
W
Kukulkan
17,432
1,435
2,053
2,438
10,514
5,080
946
8,654
1,648
52,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,661
Gold Earned
58,574
145
Minions Killed
176
0
Camps Cleared
0
966,999
Distance Traveled
1,323,283
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,954
864
87
6
0
238,804
0
L
Cthulhu
11,840
789
43
3
0
237,270
0
W
Bellona
10,681
712
3
0
0
284,589
0
L
Skadi
4,116
274
0
0
0
0
0
W
Fafnir
13,294
886
21
1
0
209,885
0
W
Anubis
11,160
744
42
3
0
239,042
0
L
Osiris
9,876
658
15
1
0
290,319
0
L
Ganesha
9,875
658
0
0
0
200,606
7
W
Loki
11,164
744
16
1
0
280,092
0
W
Kukulkan
12,275
818
94
6
0
309,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role