Player Matchup

Yu Huang
Yu Huang
Dull3r-_-
Yu Huang
Level 195
God Stats
3W - 9L
1,154 SR
Queue Stats
657W - 651L
1,498 Elo+
Party 2
Artemis
Artemis
Flashplayer911
Artemis
Level 155
God Stats
9W - 0L
2,018 SR
Queue Stats
368W - 375L
1,457 Elo+
Party 3
Terra
Terra
Hype_Dot_EXE
Terra
Level 156
God Stats
2W - 7L
1,167 SR
Queue Stats
443W - 413L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
Reiterative
Amaterasu
Level 99
God Stats
8W - 7L
1,553 SR
Queue Stats
233W - 239L
1,483 Elo+
Solo
Heimdallr
Heimdallr
Vegas Sun Devil
Heimdallr
Level 106
God Stats
7W - 2L
1,707 SR
Queue Stats
291W - 296L
1,445 Elo+
Party 3
Team Averages
Level 142
1,520 SR
1,474 Elo+

VS

Team Averages
Level 100
1,425 SR
1,453 Elo+
Bastet
Bastet
DeadDeku
Bastet
Level 146
God Stats
5W - 6L
1,508 SR
Queue Stats
705W - 727L
1,504 Elo+
Solo
Discordia
Discordia
DracoDarkwing
Discordia
Level 157
God Stats
4W - 6L
1,496 SR
Queue Stats
226W - 222L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
Kittxi
Ix Chel
Level 142
God Stats
1W - 4L
1,308 SR
Queue Stats
220W - 227L
1,526 Elo+
Party 1
Janus
Janus
MizzLoki
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,310 Elo+
Party 4
Sol
Sol
Sb Chriss5114
Sol
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
20W - 39L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dull3r-_-
Yu Huang
18
7 / 2 / 8
11,044
850
19,964
13,430
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 3
9,907
762
13,188
8,752
3,579
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 14
11,348
873
11,146
19,762
18,855
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Reiterative
Amaterasu
19
7 / 2 / 11
11,086
853
8,936
28,893
23,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Vegas Sun Devil
Heimdallr
15
1 / 4 / 9
9,530
733
8,507
12,689
5,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DeadDeku
Bastet
16
5 / 4 / 5
9,665
743
16,921
19,136
12,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
DracoDarkwing
Discordia
15
1 / 5 / 6
8,739
672
19,201
11,340
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
Kittxi
Ix Chel
15
2 / 4 / 5
8,697
669
9,239
12,254
5,956
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
MizzLoki
Janus
16
3 / 5 / 3
9,522
732
10,198
12,497
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 5
9,228
710
8,613
13,209
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
22
Kills
13
14
Deaths
22
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
DeadDeku
Bastet
5
4
5
1.88
L
Discordia
DracoDarkwing
Discordia
1
5
6
0.8
W
Yu Huang
Dull3r-_-
Yu Huang
7
2
8
5.5
W
4
4
3
1.38
W
3
2
14
5
L
Ix Chel
Kittxi
Ix Chel
2
4
5
1.13
L
Janus
MizzLoki
Janus
3
5
3
0.9
W
Amaterasu
Reiterative
Amaterasu
7
2
11
6.25
L
2
4
5
1.13
W
Heimdallr
Vegas Sun Devil
Heimdallr
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,741
Damage
64,172
83,526
Taken
68,436
58,069
Mitigated
33,914
44,393
Healing
24,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DeadDeku
Bastet
16,921
3,271
73
3,555
19,136
12,233
0
3,150
15,613
0
19,257
L
Discordia
DracoDarkwing
Discordia
19,201
94
3,293
1,943
11,340
4,695
0
7,748
3,206
36,040
0
W
Yu Huang
Dull3r-_-
Yu Huang
19,964
1,821
1,321
1,204
13,430
6,710
2,483
7,940
5,490
37,878
0
W
13,188
5,060
1,721
947
8,752
3,579
1,582
4,181
4,571
0
24,442
W
11,146
268
11,494
8,989
19,762
18,855
412
10,426
9,336
22,493
0
L
Ix Chel
Kittxi
Ix Chel
9,239
1,151
5,330
2,963
12,254
5,956
64
6,398
5,299
18,791
0
L
Janus
MizzLoki
Janus
10,198
543
580
2,731
12,497
5,263
143
5,801
6,267
24,122
0
W
Amaterasu
Reiterative
Amaterasu
8,936
2,323
2,370
14,483
28,893
23,043
339
16,315
12,578
0
23,210
L
8,613
1,482
336
4,093
13,209
5,767
0
6,829
6,133
22,855
0
W
Heimdallr
Vegas Sun Devil
Heimdallr
8,507
4,204
631
1,233
12,689
5,882
3,013
8,389
4,300
0
23,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,915
Gold Earned
45,851
171
Minions Killed
130
0
Camps Cleared
0
1,213,783
Distance Traveled
1,238,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,665
743
7
1
0
314,421
0
L
Discordia
8,739
672
37
3
0
256,649
0
W
Yu Huang
11,044
850
49
4
0
233,825
0
W
Artemis
9,907
762
41
3
0
207,750
0
W
Terra
11,348
873
23
2
0
213,093
0
L
Ix Chel
8,697
669
16
1
0
234,154
0
L
Janus
9,522
732
31
2
0
224,026
0
W
Amaterasu
11,086
853
29
2
0
316,623
0
L
Sol
9,228
710
39
3
0
209,074
0
W
Heimdallr
9,530
733
29
2
0
242,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role