Player Matchup

Thor
Thor
CallmeShawn01
Thor
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,058 Elo+
Party 2
Chernobog
Chernobog
For1AmDeath
Chernobog
Level 123
God Stats
2W - 2L
1,746 SR
Queue Stats
185W - 187L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
PEYTON_eats_toes
Kumbhakarna
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
270W - 246L
1,470 Elo+
Solo
Terra
Terra
Snowman_19908
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,058 Elo+
Party 2
Ra
Ra
soulslasher1s
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,058 Elo+
Party 2
Team Averages
Level 61
1,549 SR
1,219 Elo+

VS

Team Averages
Level 94
1,363 SR
1,394 Elo+
Morgan Le Fay
Morgan Le Fay
CremeBrulele
Morgan Le Fay
Level 97
God Stats
9W - 5L
1,165 SR
Queue Stats
83W - 66L
1,517 Elo+
Solo
Tiamat
Tiamat
CryptCreatures
Tiamat
Level 144
God Stats
1W - 1L
1,339 SR
Queue Stats
4W - 9L
1,280 Elo+
Party 3
Gilgamesh
Gilgamesh
TheVirgoStone
Gilgamesh
Level 116
God Stats
4W - 1L
1,627 SR
Queue Stats
367W - 349L
1,467 Elo+
Party 1
Hachiman
Hachiman
TinylilBear
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 3
Hun Batz
Hun Batz
aMediJasteriAM
Hun Batz
Level 109
God Stats
2W - 3L
1,184 SR
Queue Stats
418W - 425L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,135
420
2,847
15,413
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
For1AmDeath
Chernobog
13
5 / 4 / 2
8,727
513
8,205
11,197
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
PEYTON_eats_toes
Kumbhakarna
15
2 / 1 / 0
8,484
499
12,262
15,799
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 5
6,868
404
4,699
14,792
11,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 8 / 3
8,343
491
9,958
13,958
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CremeBrulele
Morgan Le Fay
14
4 / 4 / 7
8,902
524
12,003
11,451
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 5 / 7
7,114
418
11,595
12,082
11,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
TheVirgoStone
Gilgamesh
15
1 / 1 / 4
9,401
553
12,099
17,337
9,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
TinylilBear
Hachiman
12
3 / 2 / 5
7,645
450
4,838
8,474
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
16
10 / 0 / 2
10,315
607
12,805
13,290
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
19
19
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Morgan Le Fay
CremeBrulele
Morgan Le Fay
4
4
7
1.88
W
1
5
7
0.9
L
Chernobog
For1AmDeath
Chernobog
5
4
2
1.5
L
Kumbhakarna
PEYTON_eats_toes
Kumbhakarna
2
1
0
2
L
0
2
5
1.25
W
Gilgamesh
TheVirgoStone
Gilgamesh
1
1
4
3
W
Hachiman
TinylilBear
Hachiman
3
2
5
2.75
W
Hun Batz
10
0
2
11
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,971
Damage
53,340
71,159
Taken
62,634
34,264
Mitigated
35,450
12,234
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,847
330
0
1,074
15,413
5,229
0
4,341
11,072
0
45,611
W
Morgan Le Fay
CremeBrulele
Morgan Le Fay
12,003
1,199
0
2,870
11,451
5,615
76
5,714
5,715
66,979
0
W
11,595
1,096
0
1,011
12,082
11,178
0
4,545
7,474
28,023
0
L
Chernobog
For1AmDeath
Chernobog
8,205
4,689
0
1,870
11,197
3,908
735
5,639
5,558
0
62,694
L
Kumbhakarna
PEYTON_eats_toes
Kumbhakarna
12,262
370
0
3,038
15,799
8,465
0
777
15,022
66,313
0
L
4,699
704
1,826
2,032
14,792
11,497
0
5,577
9,215
10,470
0
W
Gilgamesh
TheVirgoStone
Gilgamesh
12,099
2,547
0
595
17,337
9,818
0
9,793
7,040
0
76,671
W
Hachiman
TinylilBear
Hachiman
4,838
4,014
0
1,756
8,474
3,189
546
2,239
6,235
0
28,900
W
Hun Batz
12,805
2,888
0
2,217
13,290
5,650
0
3,984
9,251
0
90,612
L
9,958
867
540
1,854
13,958
5,165
0
7,264
6,694
53,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
43,377
401
Minions Killed
401
0
Camps Cleared
0
1,605,606
Distance Traveled
1,635,863
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,135
420
61
4
0
357,912
0
W
Morgan Le Fay
8,902
524
92
5
0
261,884
2
W
Tiamat
7,114
418
24
1
0
329,849
0
L
Chernobog
8,727
513
115
7
0
296,776
0
L
Kumbhakarna
8,484
499
122
7
0
291,624
7
L
Terra
6,868
404
15
1
0
349,548
0
W
Gilgamesh
9,401
553
123
7
0
315,002
0
W
Hachiman
7,645
450
43
3
0
323,831
0
W
Hun Batz
10,315
607
119
7
0
405,297
1
L
Ra
8,343
491
88
5
0
309,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role