Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CShnazy
Xbalanque
Level 107
God Stats
1W - 3L
1,553 SR
Queue Stats
46W - 51L
1,458 Elo+
Solo
Thoth
Thoth
DevidraChan
Thoth
Level 108
God Stats
8W - 4L
1,629 SR
Queue Stats
78W - 80L
1,460 Elo+
Solo
Arachne
Arachne
fidelg
Arachne
Level 220
God Stats
153W - 74L
1,659 SR
Queue Stats
420W - 235L
1,538 Elo+
Solo
Team Averages
Level 141
1,568 SR
1,491 Elo+

VS

Team Averages
Level 100
1,470 SR
1,444 Elo+
Chaac
Chaac
Druskii400
Chaac
Level 180
God Stats
13W - 10L
1,699 SR
Queue Stats
196W - 187L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
KiraDash66
Baba Yaga
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,459 Elo+
Solo
Ravana
Ravana
RAGNAROK2035
Ravana
Level 26
God Stats
1W - 3L
1,115 SR
Queue Stats
58W - 68L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
SnakeWasHere
Jormungandr
Level 65
God Stats
40W - 34L
1,516 SR
Queue Stats
161W - 167L
1,431 Elo+
Party 1
Sol
Sol
highqplays
Sol
Level 104
God Stats
39W - 33L
1,522 SR
Queue Stats
147W - 158L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 6 / 2
7,147
1,191
6,823
14,235
11,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Freya
 
Freya
5
0 / 0 / 0
5,869
978
216
547
177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
CShnazy
Xbalanque
11
0 / 1 / 1
6,500
1,083
5,599
5,968
2,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,717
1,120
4,085
4,543
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
fidelg
Arachne
11
2 / 2 / 0
6,779
1,130
7,408
8,693
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

311

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 0 / 5
7,651
1,275
8,383
7,485
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
KiraDash66
Baba Yaga
12
1 / 0 / 5
7,082
1,180
4,121
2,316
1,015
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
1 / 1 / 7
6,848
1,141
6,157
5,722
4,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
SnakeWasHere
Jormungandr
12
3 / 1 / 5
7,240
1,207
5,133
7,078
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 5
7,090
1,182
6,543
5,127
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
11
11
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
6
2
0.17
L
Freya
 
Freya
0
0
0
0
L
Xbalanque
CShnazy
Xbalanque
0
1
1
0.5
L
1
2
0
0.5
W
Chaac
4
0
5
6.5
W
Baba Yaga
KiraDash66
Baba Yaga
1
0
5
3.5
W
Ravana
1
1
7
4.5
W
Jormungandr
SnakeWasHere
Jormungandr
3
1
5
5.5
L
Arachne
fidelg
Arachne
2
2
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
30,337
33,986
Taken
27,728
21,019
Mitigated
20,738
1,855
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,823
528
0
339
14,235
11,637
0
5,726
8,260
16,392
0
L
Freya
 
Freya
216
37
0
258
547
177
0
178
369
1,290
0
L
Xbalanque
CShnazy
Xbalanque
5,599
1,593
0
0
5,968
2,505
0
2,151
3,735
0
23,875
L
4,085
500
0
0
4,543
1,810
0
2,272
2,188
16,843
0
W
Chaac
8,383
555
0
1,686
7,485
6,839
0
3,948
3,505
0
21,806
W
Baba Yaga
KiraDash66
Baba Yaga
4,121
144
0
289
2,316
1,015
0
908
1,408
18,684
0
W
Ravana
6,157
2,150
0
826
5,722
4,173
0
1,818
3,904
0
15,777
W
Jormungandr
SnakeWasHere
Jormungandr
5,133
965
0
538
7,078
6,646
0
2,327
4,717
15,471
252
L
Arachne
fidelg
Arachne
7,408
6,293
0
1,258
8,693
4,890
0
4,145
4,342
0
13,412
W
6,543
3,143
256
841
5,127
2,065
0
2,057
3,070
14,962
1,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
35,911
101
Minions Killed
150
4
Camps Cleared
5
488,344
Distance Traveled
651,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,147
1,191
24
4
0
101,470
0
L
Freya
5,869
978
4
1
0
19,776
0
L
Xbalanque
6,500
1,083
41
7
2
111,540
0
L
Thoth
6,717
1,120
27
5
1
124,035
0
W
Chaac
7,651
1,275
41
7
0
138,848
0
W
Baba Yaga
7,082
1,180
45
8
0
124,149
0
W
Ravana
6,848
1,141
16
3
1
139,225
0
W
Jormungandr
7,240
1,207
15
3
2
132,912
0
L
Arachne
6,779
1,130
5
1
1
131,523
0
W
Sol
7,090
1,182
33
6
2
116,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role