Player Matchup

Hachiman
Hachiman
Blinkfoot
Hachiman
Level 63
God Stats
30W - 37L
1,471 SR
Queue Stats
238W - 268L
1,554 Elo+
Party 2
Nemesis
Nemesis
Emil0s
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 2
Serqet
Serqet
Ov3eRDoSe
Serqet
Level 68
God Stats
16W - 11L
1,623 SR
Queue Stats
79W - 85L
1,489 Elo+
Solo
Nox
Nox
SaintHusky
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
Kumbhakarna
Kumbhakarna
évangéline
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
475W - 479L
1,450 Elo+
Solo
Team Averages
Level 51
1,519 SR
1,395 Elo+

VS

Team Averages
Level 113
1,559 SR
1,493 Elo+
Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigGarry
Fenrir
Level 107
God Stats
35W - 36L
1,514 SR
Queue Stats
195W - 184L
1,508 Elo+
Solo
Ganesha
Ganesha
Eyalordr
Ganesha
Level 59
God Stats
14W - 19L
1,525 SR
Queue Stats
363W - 378L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
JoshMcNeill1
Kukulkan
Level 149
God Stats
8W - 3L
1,751 SR
Queue Stats
253W - 258L
1,435 Elo+
Solo
Chiron
Chiron
SrenMar
Chiron
Level 145
God Stats
18W - 18L
1,504 SR
Queue Stats
691W - 701L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blinkfoot
Hachiman
15
0 / 3 / 3
9,251
925
7,295
11,328
4,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Emil0s
Nemesis
15
1 / 7 / 2
9,555
956
5,172
14,804
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Ov3eRDoSe
Serqet
15
2 / 4 / 2
9,409
941
6,066
7,632
4,040
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 2
9,072
907
4,680
8,717
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
évangéline
Kumbhakarna
15
1 / 4 / 2
10,759
1,076
3,494
19,119
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

156

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 1 / 13
10,734
1,073
8,374
2,336
1,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
BigGarry
Fenrir
16
7 / 1 / 11
11,151
1,115
9,819
7,189
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Eyalordr
Ganesha
17
0 / 0 / 21
11,538
1,154
7,076
9,295
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
JoshMcNeill1
Kukulkan
17
3 / 2 / 16
11,383
1,138
21,257
6,989
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
SrenMar
Chiron
16
6 / 0 / 11
10,688
1,069
9,582
3,104
1,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
4
Kills
21
21
Deaths
4
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
13
11.5
W
Fenrir
BigGarry
Fenrir
7
1
11
12.5
L
Hachiman
Blinkfoot
Hachiman
0
3
3
0.5
L
Nemesis
Emil0s
Nemesis
1
7
2
0.29
W
Ganesha
Eyalordr
Ganesha
0
0
21
10.5
W
Kukulkan
JoshMcNeill1
Kukulkan
3
2
16
5.5
L
Serqet
Ov3eRDoSe
Serqet
2
4
2
0.75
L
0
3
2
0.33
W
Chiron
SrenMar
Chiron
6
0
11
11.5
L
Kumbhakarna
évangéline
Kumbhakarna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
56,108
61,600
Taken
28,913
40,623
Mitigated
23,055
3,528
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,374
2,000
0
0
2,336
1,025
0
1,166
1,170
19,557
0
W
Fenrir
BigGarry
Fenrir
9,819
1,060
0
942
7,189
4,393
0
2,138
4,534
0
14,524
L
Hachiman
Blinkfoot
Hachiman
7,295
4,231
0
1,192
11,328
4,207
0
6,540
4,700
0
26,690
L
Nemesis
Emil0s
Nemesis
5,172
1,040
0
684
14,804
6,689
0
9,319
5,316
0
23,129
W
Ganesha
Eyalordr
Ganesha
7,076
234
0
1,705
9,295
13,445
0
2,318
6,717
15,577
564
W
Kukulkan
JoshMcNeill1
Kukulkan
21,257
561
0
250
6,989
2,656
0
1,343
5,566
66,029
0
L
Serqet
Ov3eRDoSe
Serqet
6,066
1,389
0
0
7,632
4,040
0
3,734
3,775
0
10,373
L
4,680
381
0
0
8,717
3,106
0
6,315
2,273
22,072
0
W
Chiron
SrenMar
Chiron
9,582
3,700
1,266
578
3,104
1,536
0
1,209
1,895
0
20,873
L
Kumbhakarna
évangéline
Kumbhakarna
3,494
121
0
1,652
19,119
22,581
0
10,235
8,635
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
55,494
186
Minions Killed
210
7
Camps Cleared
9
887,270
Distance Traveled
993,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,734
1,073
38
4
3
183,619
0
W
Fenrir
11,151
1,115
17
2
2
208,596
0
L
Hachiman
9,251
925
47
5
1
158,994
0
L
Nemesis
9,555
956
45
5
4
199,611
0
W
Ganesha
11,538
1,154
0
0
0
198,471
0
W
Kukulkan
11,383
1,138
111
11
4
198,521
0
L
Serqet
9,409
941
10
1
1
133,345
0
L
Nox
9,072
907
53
5
1
195,524
0
W
Chiron
10,688
1,069
44
4
0
204,370
0
L
Kumbhakarna
10,759
1,076
31
3
0
199,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role