Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Cosmic_julian
Ix Chel
Level 108
God Stats
24W - 24L
1,492 SR
Queue Stats
424W - 405L
1,385 Elo+
Party 1
Bacchus
Bacchus
Floatyy
Bacchus
Level 152
God Stats
3W - 2L
1,279 SR
Queue Stats
130W - 155L
1,465 Elo+
Party 3
Chang'e
Chang'e
Mendo7
Chang'e
Level 127
God Stats
3W - 6L
1,532 SR
Queue Stats
397W - 383L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pеachy
Ah Muzen Cab
Level 114
God Stats
2W - 4L
1,434 SR
Queue Stats
201W - 203L
1,508 Elo+
Party 3
Team Averages
Level 122
1,447 SR
1,456 Elo+

VS

Team Averages
Level 54
1,403 SR
1,366 Elo+
Sun Wukong
Sun Wukong
CrazySkitzo187
Sun Wukong
Level 34
God Stats
1W - 4L
1,224 SR
Queue Stats
18W - 18L
1,305 Elo+
Party 2
Mercury
Mercury
El Papi Del 8th
Mercury
Level 108
God Stats
1W - 2L
1,263 SR
Queue Stats
41W - 35L
1,348 Elo+
Party 2
Olorun
Olorun
Y0U BIG SUS
Olorun
Level 95
God Stats
4W - 4L
1,488 SR
Queue Stats
127W - 115L
1,501 Elo+
Solo
Skadi
Skadi
YoungSimba71123
Skadi
Level 18
God Stats
3W - 3L
1,485 SR
Queue Stats
5W - 11L
1,348 Elo+
Party 2
Ares
Ares
Zuresax
Ares
Level 17
God Stats
1W - 4L
1,556 SR
Queue Stats
1W - 8L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
6 / 3 / 4
7,201
554
6,989
11,816
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
11
0 / 1 / 1
6,514
501
5,172
5,606
2,106
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Floatyy
Bacchus
11
3 / 1 / 4
7,037
541
5,190
8,240
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Mendo7
Chang'e
10
1 / 1 / 1
6,424
494
2,864
5,595
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Pеachy
Ah Muzen Cab
13
5 / 0 / 3
7,597
584
11,874
5,327
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazySkitzo187
Sun Wukong
11
0 / 2 / 2
6,451
496
3,588
10,770
7,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 0
6,942
534
3,764
9,162
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
12
3 / 3 / 0
7,364
566
5,639
10,093
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 1
5,131
395
3,717
9,126
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Zuresax
Ares
10
0 / 3 / 1
6,004
462
2,850
11,532
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
3
4
2.67
W
Ix Chel
0
1
1
0.5
L
Sun Wukong
CrazySkitzo187
Sun Wukong
0
2
2
0.5
L
3
3
0
1
W
Bacchus
Floatyy
Bacchus
3
1
4
5
W
Chang'e
Mendo7
Chang'e
1
1
1
1.5
W
Ah Muzen Cab
Pеachy
Ah Muzen Cab
5
0
3
6.5
L
Olorun
3
3
0
1
L
0
4
1
0.13
L
Ares
Zuresax
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,089
Damage
19,558
36,584
Taken
50,683
20,014
Mitigated
24,297
14,901
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,989
1,157
192
4,350
11,816
5,346
0
2,466
9,350
0
32,448
W
Ix Chel
5,172
545
205
3,147
5,606
2,106
0
0
5,606
43,436
0
L
Sun Wukong
CrazySkitzo187
Sun Wukong
3,588
1,033
0
3,169
10,770
7,166
1,421
4,722
5,963
0
40,935
L
3,764
660
0
500
9,162
3,274
81
1,394
7,566
0
53,395
W
Bacchus
Floatyy
Bacchus
5,190
661
0
2,797
8,240
8,279
0
2,104
6,136
21,897
0
W
Chang'e
Mendo7
Chang'e
2,864
163
80
1,440
5,595
1,969
0
2,641
2,954
39,387
0
W
Ah Muzen Cab
Pеachy
Ah Muzen Cab
11,874
5,542
0
2,690
5,327
2,314
0
1,252
4,075
0
67,164
L
Olorun
5,639
3,246
90
3,478
10,093
3,313
1,141
3,307
6,461
45,167
2,579
L
3,717
1,729
175
2,314
9,126
3,154
0
1,734
7,353
0
33,825
L
Ares
Zuresax
Ares
2,850
541
61
2,890
11,532
7,390
0
2,069
9,425
16,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
31,892
311
Minions Killed
308
0
Camps Cleared
0
1,132,776
Distance Traveled
1,160,881
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,201
554
42
3
0
268,534
1
W
Ix Chel
6,514
501
71
5
0
198,529
0
L
Sun Wukong
6,451
496
63
5
0
238,682
1
L
Mercury
6,942
534
91
7
0
279,904
0
W
Bacchus
7,037
541
25
2
0
248,726
4
W
Chang'e
6,424
494
67
5
0
172,020
0
W
Ah Muzen Cab
7,597
584
106
8
0
244,967
0
L
Olorun
7,364
566
66
5
0
210,712
0
L
Skadi
5,131
395
40
3
0
189,842
0
L
Ares
6,004
462
48
4
0
241,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role