Player Matchup

King Arthur
King Arthur
Aaron_Lairwin
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,272 Elo+
Party 1
Hades
Hades
FS ChuraKK
Hades
Level 122
God Stats
3W - 5L
1,574 SR
Queue Stats
111W - 113L
1,432 Elo+
Solo
Danzaburou
Danzaburou
SalemRising
Danzaburou
Level 39
God Stats
2W - 2L
1,290 SR
Queue Stats
8W - 14L
1,267 Elo+
Party 1
Team Averages
Level 62
1,455 SR
1,324 Elo+

VS

Team Averages
Level 56
1,555 SR
1,427 Elo+
Nike
Nike
 
Nike
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SEKOTSNHOJ
Izanami
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
TherealJSaiyan
Hades
Level 104
God Stats
25W - 11L
1,665 SR
Queue Stats
158W - 204L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aaron_Lairwin
King Arthur
10
1 / 3 / 5
7,324
732
3,341
9,864
7,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
10
5 / 5 / 2
7,850
785
10,614
13,162
6,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SalemRising
Danzaburou
10
2 / 3 / 5
7,625
763
7,013
8,279
3,100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
6 / 1 / 4
9,098
910
11,466
12,460
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SEKOTSNHOJ
Izanami
9
0 / 5 / 6
7,137
714
3,368
9,284
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 3 / 6
8,947
895
10,053
10,639
5,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
11
11
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
1
4
8
L
King Arthur
Aaron_Lairwin
King Arthur
1
3
5
1.17
L
Hades
5
5
2
1.2
W
Izanami
SEKOTSNHOJ
Izanami
0
5
6
0.6
L
Danzaburou
SalemRising
Danzaburou
2
3
5
1.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
24,887
31,305
Taken
32,383
17,134
Mitigated
18,605
6,622
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,466
1,344
0
771
12,460
10,418
26
3,105
9,355
0
26,571
L
King Arthur
Aaron_Lairwin
King Arthur
3,341
1,002
0
354
9,864
7,571
0
3,935
5,723
0
7,240
L
Hades
10,614
746
335
4,049
13,162
6,463
0
3,679
9,068
38,905
0
W
Izanami
SEKOTSNHOJ
Izanami
3,368
2,393
0
1,118
9,284
2,934
579
2,908
6,376
0
23,894
L
Danzaburou
SalemRising
Danzaburou
7,013
2,781
0
1,884
8,279
3,100
456
2,929
4,999
0
21,105
W
10,053
164
674
4,488
10,639
5,253
1,027
5,371
5,268
36,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
25,182
81
Minions Killed
113
0
Camps Cleared
0
505,658
Distance Traveled
499,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,098
910
32
3
0
202,513
0
L
King Arthur
7,324
732
8
1
0
179,599
0
L
Hades
7,850
785
43
4
0
161,242
0
W
Izanami
7,137
714
32
3
0
142,423
0
L
Danzaburou
7,625
763
30
3
0
164,817
0
W
Hades
8,947
895
49
5
0
154,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role