Player Matchup

Charybdis
Charybdis
KarasuTenguVT
Charybdis
Level 66
God Stats
0W - 3L
1,287 SR
Queue Stats
190W - 172L
1,480 Elo+
Solo
Thor
Thor
KemoTheHeartless
Thor
Level 84
God Stats
1W - 3L
1,428 SR
Queue Stats
129W - 137L
1,497 Elo+
Party 2
Sobek
Sobek
Radsupernuts
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,548 Elo+
Party 2
Baba Yaga
Baba Yaga
alex143250
Baba Yaga
Level 107
God Stats
29W - 33L
1,502 SR
Queue Stats
616W - 615L
1,403 Elo+
Solo
Nemesis
Nemesis
offdapac
Nemesis
Level 85
God Stats
0W - 1L
1,257 SR
Queue Stats
39W - 52L
1,444 Elo+
Party 2
Team Averages
Level 72
1,395 SR
1,474 Elo+

VS

Team Averages
Level 58
1,571 SR
1,448 Elo+
Eset
Eset
Aranrion
Eset
Level 43
God Stats
4W - 2L
1,597 SR
Queue Stats
67W - 60L
1,477 Elo+
Party 1
Anubis
Anubis
LordLugs
Anubis
Level 46
God Stats
11W - 10L
1,523 SR
Queue Stats
191W - 197L
1,448 Elo+
Solo
Martichoras
Martichoras
RedArkives
Martichoras
Level 37
God Stats
2W - 1L
1,790 SR
Queue Stats
33W - 46L
1,367 Elo+
Party 1
Serqet
Serqet
misterpigge
Serqet
Level 77
God Stats
8W - 4L
1,449 SR
Queue Stats
165W - 147L
1,485 Elo+
Party 1
Bellona
Bellona
rollingsmke
Bellona
Level 89
God Stats
71W - 64L
1,497 SR
Queue Stats
609W - 615L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KarasuTenguVT
Charybdis
14
7 / 4 / 4
9,061
566
15,741
17,729
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 5 / 3
8,619
539
6,173
13,665
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 10
8,565
535
7,043
19,464
18,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
alex143250
Baba Yaga
13
1 / 6 / 5
8,121
508
12,157
11,165
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
offdapac
Nemesis
11
0 / 7 / 3
6,501
406
5,477
16,450
8,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
3 / 3 / 8
8,234
515
7,210
11,875
9,362
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LordLugs
Anubis
16
7 / 4 / 5
9,860
616
12,326
13,608
7,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
RedArkives
Martichoras
12
2 / 4 / 6
7,576
474
10,624
14,920
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
15
8 / 5 / 10
9,650
603
13,486
14,930
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
rollingsmke
Bellona
15
7 / 0 / 6
9,667
604
14,233
18,645
18,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
15
Kills
27
27
Deaths
16
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Eset
3
3
8
2.33
L
Charybdis
KarasuTenguVT
Charybdis
7
4
4
2.25
L
5
5
3
1.3
W
Anubis
LordLugs
Anubis
7
4
5
2.38
L
2
5
10
1.4
W
Martichoras
RedArkives
Martichoras
2
4
6
1.25
L
Baba Yaga
alex143250
Baba Yaga
1
6
5
0.58
W
Serqet
8
5
10
2.6
L
Nemesis
offdapac
Nemesis
0
7
3
0.21
W
Bellona
rollingsmke
Bellona
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,591
Damage
57,879
78,473
Taken
73,978
45,487
Mitigated
49,433
20,543
Healing
22,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
7,210
751
887
2,507
11,875
9,362
0
3,743
8,132
30,544
0
L
Charybdis
KarasuTenguVT
Charybdis
15,741
9,187
0
8,267
17,729
7,287
1,380
4,024
13,530
0
78,326
L
6,173
1,962
0
4,643
13,665
5,304
0
2,177
11,092
0
42,993
W
Anubis
LordLugs
Anubis
12,326
1,076
0
5,296
13,608
7,997
908
5,566
8,042
98,547
0
L
7,043
669
0
4,131
19,464
18,996
0
6,174
12,681
19,957
0
W
Martichoras
RedArkives
Martichoras
10,624
3,543
0
3,540
14,920
6,166
450
2,305
12,615
0
54,526
L
Baba Yaga
alex143250
Baba Yaga
12,157
398
0
1,369
11,165
4,967
0
4,540
6,625
54,106
881
W
Serqet
13,486
2,829
0
5,866
14,930
7,127
0
2,620
12,310
0
60,066
L
Nemesis
offdapac
Nemesis
5,477
2,264
0
2,133
16,450
8,933
0
3,292
13,158
0
25,819
W
Bellona
rollingsmke
Bellona
14,233
4,174
0
4,344
18,645
18,781
313
4,475
14,170
0
68,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
44,987
323
Minions Killed
440
0
Camps Cleared
0
1,385,203
Distance Traveled
1,598,135
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,234
515
58
4
0
330,964
0
L
Charybdis
9,061
566
124
8
0
255,043
0
L
Thor
8,619
539
62
4
0
245,012
0
W
Anubis
9,860
616
143
9
0
286,085
6
L
Sobek
8,565
535
16
1
0
303,739
2
W
Martichoras
7,576
474
67
4
0
291,348
1
L
Baba Yaga
8,121
508
84
5
0
297,025
1
W
Serqet
9,650
603
79
5
0
371,317
0
L
Nemesis
6,501
406
37
2
0
284,384
4
W
Bellona
9,667
604
93
6
0
318,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role