Player Matchup

Ix Chel
Ix Chel
AoA vPaak
Ix Chel
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 2
Charon
Charon
Fancypenguin585
Charon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
ImmaGankk
Ishtar
Level 90
God Stats
1W - 2L
1,329 SR
Queue Stats
31W - 27L
1,445 Elo+
Solo
Bastet
Bastet
eL Fargz
Bastet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
ghouI fr
Gilgamesh
Level 61
God Stats
2W - 1L
1,722 SR
Queue Stats
68W - 86L
1,399 Elo+
Party 1
Team Averages
Level 56
1,510 SR
1,426 Elo+

VS

Team Averages
Level 72
1,536 SR
1,405 Elo+
Pele
Pele
DrunkenDragon64
Pele
Level 61
God Stats
14W - 10L
1,559 SR
Queue Stats
133W - 111L
1,464 Elo+
Party 3
Baron Samedi
Baron Samedi
HodentheGreat
Baron Samedi
Level 56
God Stats
9W - 4L
1,578 SR
Queue Stats
71W - 83L
1,399 Elo+
Party 3
Cupid
Cupid
Kefrogurt
Cupid
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 208L
1,412 Elo+
Solo
Surtr
Surtr
SchevsGanja
Surtr
Level 106
God Stats
4W - 10L
1,502 SR
Queue Stats
8W - 18L
1,263 Elo+
Solo
Anubis
Anubis
joeythe37
Anubis
Level 52
God Stats
7W - 6L
1,542 SR
Queue Stats
162W - 142L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AoA vPaak
Ix Chel
12
3 / 4 / 0
6,919
532
4,194
7,759
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
6,072
467
1,571
8,650
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ishtar
ImmaGankk
Ishtar
9
0 / 7 / 3
5,852
450
6,107
12,333
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
eL Fargz
Bastet
11
2 / 7 / 2
6,537
503
4,597
13,666
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
ghouI fr
Gilgamesh
12
2 / 1 / 1
6,921
532
6,811
11,499
8,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,514
655
7,250
9,856
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
HodentheGreat
Baron Samedi
13
5 / 2 / 5
8,173
629
8,748
8,568
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cupid
Kefrogurt
Cupid
11
1 / 1 / 5
6,830
525
2,660
6,612
2,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 6
7,553
581
6,280
11,350
8,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
joeythe37
Anubis
12
7 / 2 / 5
7,459
574
11,968
10,384
4,999
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
21
21
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AoA vPaak
Ix Chel
3
4
0
0.75
W
7
1
6
10
L
1
2
2
1
W
Baron Samedi
HodentheGreat
Baron Samedi
5
2
5
3.75
L
Ishtar
ImmaGankk
Ishtar
0
7
3
0.21
W
Cupid
Kefrogurt
Cupid
1
1
5
3.5
W
1
2
6
2
L
Bastet
eL Fargz
Bastet
2
7
2
0.43
L
Gilgamesh
ghouI fr
Gilgamesh
2
1
1
2.5
W
Anubis
joeythe37
Anubis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
36,906
53,907
Taken
46,770
25,491
Mitigated
22,955
7,595
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AoA vPaak
Ix Chel
4,194
162
193
1,224
7,759
2,808
0
3,954
3,805
43,752
0
W
7,250
1,345
0
3,614
9,856
3,590
0
1,112
8,744
0
60,008
L
1,571
606
0
644
8,650
6,465
0
5,631
3,019
9,157
0
W
Baron Samedi
HodentheGreat
Baron Samedi
8,748
772
703
2,975
8,568
3,978
342
2,301
6,267
51,545
0
L
Ishtar
ImmaGankk
Ishtar
6,107
3,404
0
1,828
12,333
3,218
0
4,587
7,746
0
40,094
W
Cupid
Kefrogurt
Cupid
2,660
1,199
82
2,562
6,612
2,365
180
647
5,965
0
36,861
W
6,280
2,476
18
4,622
11,350
8,023
930
576
10,774
1,487
46,332
L
Bastet
eL Fargz
Bastet
4,597
1,528
0
2,364
13,666
4,189
0
3,856
9,810
0
39,208
L
Gilgamesh
ghouI fr
Gilgamesh
6,811
978
0
1,342
11,499
8,811
0
3,220
8,279
1,505
42,859
W
Anubis
joeythe37
Anubis
11,968
787
0
4,332
10,384
4,999
242
1,755
8,629
41,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
38,529
306
Minions Killed
369
0
Camps Cleared
0
1,247,116
Distance Traveled
1,291,861
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,919
532
76
6
0
253,293
4
W
Pele
8,514
655
79
6
0
320,721
0
L
Charon
6,072
467
26
2
0
244,260
0
W
Baron Samedi
8,173
629
99
8
0
233,703
6
L
Ishtar
5,852
450
63
5
0
230,104
2
W
Cupid
6,830
525
69
5
0
244,960
0
W
Surtr
7,553
581
72
6
0
248,983
2
L
Bastet
6,537
503
45
3
0
278,754
0
L
Gilgamesh
6,921
532
96
7
0
240,705
0
W
Anubis
7,459
574
50
4
0
243,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role