Player Matchup

Chronos
Chronos
BrandorThWizard
Chronos
Level 84
God Stats
1W - 2L
1,576 SR
Queue Stats
20W - 21L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
Chilled_Fate
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,844 Elo+
Party 1
Bacchus
Bacchus
Dwalk7490
Bacchus
Level 103
God Stats
1W - 1L
1,502 SR
Queue Stats
20W - 31L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
s0ldi3r0f_h34v3n
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ttv_ropeneck
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,357 Elo+
Party 1
Team Averages
Level 58
1,516 SR
1,463 Elo+

VS

Team Averages
Level 106
1,506 SR
1,461 Elo+
Skadi
Skadi
Capt-SH-Grizzly
Skadi
Level 109
God Stats
3W - 0L
1,801 SR
Queue Stats
131W - 138L
1,473 Elo+
Solo
Lancelot
Lancelot
Dicono
Lancelot
Level 106
God Stats
4W - 3L
1,526 SR
Queue Stats
656W - 665L
1,501 Elo+
Solo
Charon
Charon
MonsteJZ
Charon
Level 127
God Stats
1W - 0L
1,291 SR
Queue Stats
2W - 6L
1,381 Elo+
Solo
Athena
Athena
PolishHiLander
Athena
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 99L
1,465 Elo+
Solo
Janus
Janus
chilifries89
Janus
Level 84
God Stats
6W - 8L
1,413 SR
Queue Stats
225W - 274L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,923
792
8,846
14,448
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Chilled_Fate
Jormungandr
13
0 / 4 / 2
6,926
693
7,390
10,713
9,310
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
Dwalk7490
Bacchus
15
1 / 3 / 2
7,842
784
5,036
11,431
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
11
2 / 13 / 0
7,644
764
4,335
16,365
6,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
ttv_ropeneck
Morgan Le Fay
11
0 / 7 / 0
6,420
642
9,227
10,001
4,752
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 22
8,691
869
14,982
6,634
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Dicono
Lancelot
14
8 / 1 / 20
8,364
836
12,262
8,327
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
MonsteJZ
Charon
14
3 / 0 / 25
8,754
875
5,076
8,554
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 1 / 21
9,279
928
8,758
11,207
12,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 2 / 18
9,316
932
12,625
6,463
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
140
4
Kills
34
34
Deaths
4
4
Assists
106
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
7
0
22
18
L
Jormungandr
Chilled_Fate
Jormungandr
0
4
2
0.25
W
Lancelot
Dicono
Lancelot
8
1
20
18
L
Bacchus
Dwalk7490
Bacchus
1
3
2
0.67
W
Charon
MonsteJZ
Charon
3
0
25
15.5
W
6
1
21
16.5
W
10
2
18
9.5
L
Cernunnos
2
13
0
0.15
L
Morgan Le Fay
ttv_ropeneck
Morgan Le Fay
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
53,703
62,958
Taken
41,185
41,934
Mitigated
37,374
6,131
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,846
3,152
329
1,656
14,448
6,299
0
6,679
7,503
17,805
0
W
14,982
6,702
2,060
988
6,634
4,010
600
4,771
1,863
0
30,807
L
Jormungandr
Chilled_Fate
Jormungandr
7,390
2,075
94
183
10,713
9,310
0
5,056
5,548
18,742
0
W
Lancelot
Dicono
Lancelot
12,262
1,009
843
877
8,327
8,523
0
6,024
2,303
0
17,878
L
Bacchus
Dwalk7490
Bacchus
5,036
185
149
2,905
11,431
14,833
0
3,917
7,365
8,986
0
W
Charon
MonsteJZ
Charon
5,076
1,079
583
1,698
8,554
8,845
0
6,230
2,324
10,033
0
W
8,758
1,995
4,155
4,117
11,207
12,038
0
8,608
2,599
11,478
0
W
12,625
1,768
477
1,047
6,463
3,958
0
4,866
1,597
24,281
0
L
Cernunnos
4,335
2,285
0
149
16,365
6,740
17
6,587
9,578
0
8,787
L
Morgan Le Fay
ttv_ropeneck
Morgan Le Fay
9,227
798
303
363
10,001
4,752
0
3,400
6,505
15,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
44,404
77
Minions Killed
97
0
Camps Cleared
0
863,781
Distance Traveled
1,005,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,923
792
28
3
0
178,251
0
W
Skadi
8,691
869
25
3
0
188,407
0
L
Jormungandr
6,926
693
25
3
0
192,294
0
W
Lancelot
8,364
836
6
1
0
216,375
0
L
Bacchus
7,842
784
13
1
0
168,939
0
W
Charon
8,754
875
18
2
0
187,967
0
W
Athena
9,279
928
5
1
0
224,341
0
W
Janus
9,316
932
43
4
0
188,242
0
L
Cernunnos
7,644
764
2
0
0
155,913
0
L
Morgan Le Fay
6,420
642
9
1
0
168,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role