Player Matchup

Hun Batz
Hun Batz
Ghost91003
Hun Batz
Level 79
God Stats
4W - 7L
1,149 SR
Queue Stats
367W - 364L
1,527 Elo+
Party 1
Ra
Ra
NefariousUT
Ra
Level 48
God Stats
1W - 1L
1,100 SR
Queue Stats
29W - 39L
1,317 Elo+
Party 2
Terra
Terra
Swagapino77
Terra
Level 86
God Stats
4W - 6L
1,492 SR
Queue Stats
472W - 425L
1,486 Elo+
Party 1
Chernobog
Chernobog
XAVR108
Chernobog
Level 22
God Stats
0W - 3L
1,123 SR
Queue Stats
15W - 20L
1,410 Elo+
Party 2
Merlin
Merlin
demoCLB
Merlin
Level 109
God Stats
0W - 1L
1,533 SR
Queue Stats
11W - 9L
1,476 Elo+
Solo
Team Averages
Level 69
1,279 SR
1,443 Elo+

VS

Team Averages
Level 85
1,660 SR
1,457 Elo+
Surtr
Surtr
Coolice2002
Surtr
Level 71
God Stats
12W - 7L
1,563 SR
Queue Stats
228W - 234L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
PandaPoo772674
Kumbhakarna
Level 107
God Stats
3W - 1L
1,646 SR
Queue Stats
593W - 555L
1,502 Elo+
Solo
Izanami
Izanami
Str8Faced
Izanami
Level 96
God Stats
21W - 6L
1,804 SR
Queue Stats
144W - 128L
1,494 Elo+
Party 3
Ix Chel
Ix Chel
TheNeatoBandito
Ix Chel
Level 82
God Stats
10W - 11L
1,430 SR
Queue Stats
87W - 84L
1,463 Elo+
Party 3
Ao Kuang
Ao Kuang
lIdredgenIl
Ao Kuang
Level 67
God Stats
3W - 1L
1,860 SR
Queue Stats
96W - 90L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ghost91003
Hun Batz
16
6 / 4 / 5
9,811
545
13,618
17,360
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 4 / 1
8,374
465
5,966
14,719
14,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 5
8,692
483
10,046
12,975
11,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
XAVR108
Chernobog
12
0 / 7 / 2
8,089
449
4,002
14,126
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
demoCLB
Merlin
14
1 / 4 / 7
9,022
501
13,870
10,540
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
10,020
557
8,850
18,447
14,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
PandaPoo772674
Kumbhakarna
13
1 / 1 / 13
9,217
512
5,886
18,708
19,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Str8Faced
Izanami
17
8 / 0 / 4
11,373
632
15,435
10,473
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 5
9,666
537
7,819
11,114
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
lIdredgenIl
Ao Kuang
16
9 / 4 / 5
10,450
581
13,757
17,940
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
11
Kills
22
23
Deaths
11
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Hun Batz
Ghost91003
Hun Batz
6
4
5
2.13
L
3
4
1
0.88
W
Kumbhakarna
PandaPoo772674
Kumbhakarna
1
1
13
7.5
W
Izanami
Str8Faced
Izanami
8
0
4
10
L
1
4
5
0.88
W
4
3
5
2.17
L
Chernobog
XAVR108
Chernobog
0
7
2
0.14
L
Merlin
demoCLB
Merlin
1
4
7
1.13
W
Ao Kuang
lIdredgenIl
Ao Kuang
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,502
Damage
51,747
69,720
Taken
76,682
43,559
Mitigated
50,121
13,114
Healing
23,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,850
2,191
0
5,804
18,447
14,157
93
6,245
11,660
2,835
74,569
L
Hun Batz
Ghost91003
Hun Batz
13,618
4,236
0
5,210
17,360
7,387
0
6,977
10,347
0
67,716
L
5,966
1,128
660
3,015
14,719
14,697
195
6,632
7,991
33,633
0
W
Kumbhakarna
PandaPoo772674
Kumbhakarna
5,886
346
0
4,072
18,708
19,913
0
7,156
11,291
16,637
0
W
Izanami
Str8Faced
Izanami
15,435
11,639
0
4,551
10,473
4,749
3,275
2,507
7,905
0
107,077
L
10,046
1,026
398
1,596
12,975
11,691
0
6,311
5,932
57,309
398
W
7,819
1,553
1,451
2,982
11,114
4,394
584
5,636
5,445
65,806
1,179
L
Chernobog
XAVR108
Chernobog
4,002
2,673
0
1,192
14,126
4,978
799
2,868
11,258
0
49,154
L
Merlin
demoCLB
Merlin
13,870
714
0
1,043
10,540
4,806
0
5,129
5,263
83,531
0
W
Ao Kuang
lIdredgenIl
Ao Kuang
13,757
3,552
0
4,496
17,940
6,908
0
7,521
10,120
79,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
50,726
477
Minions Killed
481
0
Camps Cleared
0
1,719,343
Distance Traveled
1,758,484
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,020
557
123
7
0
330,617
4
L
Hun Batz
9,811
545
103
6
0
375,904
4
L
Ra
8,374
465
41
2
0
308,761
0
W
Kumbhakarna
9,217
512
19
1
0
380,497
0
W
Izanami
11,373
632
166
9
0
316,410
5
L
Terra
8,692
483
110
6
0
361,357
0
W
Ix Chel
9,666
537
100
6
0
354,780
1
L
Chernobog
8,089
449
91
5
0
351,308
2
L
Merlin
9,022
501
132
7
0
322,013
5
W
Ao Kuang
10,450
581
73
4
0
376,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role