Player Matchup

Discordia
Discordia
CPU Knight Zero
Discordia
Level 155
God Stats
13W - 14L
1,342 SR
Queue Stats
843W - 836L
1,513 Elo+
Party 2
Cliodhna
Cliodhna
LucianDrago
Cliodhna
Level 184
God Stats
6W - 8L
1,409 SR
Queue Stats
806W - 839L
1,503 Elo+
Party 2
Tiamat
Tiamat
MAMBA24LIFE8
Tiamat
Level 145
God Stats
14W - 13L
1,536 SR
Queue Stats
497W - 501L
1,514 Elo+
Solo
Jing Wei
Jing Wei
OriWiz
Jing Wei
Level 111
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 6L
1,674 Elo+
Solo
Hades
Hades
phoenix7352
Hades
Level 108
God Stats
3W - 0L
1,807 SR
Queue Stats
75W - 81L
1,491 Elo+
Party 2
Team Averages
Level 141
1,565 SR
1,539 Elo+

VS

Team Averages
Level 128
1,617 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AskMelGibson29
Bellona
Level 146
God Stats
1W - 4L
1,554 SR
Queue Stats
108W - 92L
1,513 Elo+
Solo
Osiris
Osiris
BrandyBoy1994
Osiris
Level 174
God Stats
7W - 6L
1,654 SR
Queue Stats
667W - 698L
1,524 Elo+
Solo
Thoth
Thoth
DaMathaPhaqa
Thoth
Level 68
God Stats
2W - 1L
1,800 SR
Queue Stats
186W - 184L
1,537 Elo+
Party 1
Hera
Hera
Manuelitope26
Hera
Level 126
God Stats
4W - 5L
1,579 SR
Queue Stats
388W - 368L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CPU Knight Zero
Discordia
15
8 / 2 / 5
8,937
993
13,760
7,173
2,353
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
LucianDrago
Cliodhna
13
0 / 2 / 5
7,077
786
6,562
8,270
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
1 / 1 / 7
7,742
860
5,026
7,443
3,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
OriWiz
Jing Wei
12
1 / 4 / 5
7,408
823
5,328
10,620
3,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 5
7,967
885
5,110
8,738
4,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 0 / 0
2,568
285
0
0
0
15
5 / 3 / 6
8,032
892
9,069
17,775
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 5
7,875
875
7,656
7,665
6,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 4 / 3
7,830
870
10,421
7,263
3,020
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 2
6,836
760
2,385
7,637
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
13
Kills
12
12
Deaths
13
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
5
3
6
2.67
L
3
2
5
2.75
W
Discordia
CPU Knight Zero
Discordia
8
2
5
5.25
L
4
4
3
1.38
W
Cliodhna
LucianDrago
Cliodhna
0
2
5
1.25
W
Tiamat
1
1
7
4.5
L
0
4
2
0.25
W
Jing Wei
OriWiz
Jing Wei
1
4
5
0.88
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,786
Damage
29,531
42,244
Taken
40,340
17,771
Mitigated
28,330
16,934
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
9,069
693
966
7,340
17,775
15,388
195
9,189
8,586
0
10,188
L
7,656
794
808
1,356
7,665
6,603
682
5,351
2,314
0
15,020
W
Discordia
CPU Knight Zero
Discordia
13,760
635
1,416
1,697
7,173
2,353
432
2,965
4,084
21,511
0
L
10,421
96
516
745
7,263
3,020
282
4,110
3,153
19,639
0
W
Cliodhna
LucianDrago
Cliodhna
6,562
58
579
992
8,270
4,341
176
1,831
6,112
0
15,717
W
Tiamat
5,026
249
950
3,058
7,443
3,491
1,616
734
6,553
16,327
0
L
2,385
283
430
1,906
7,637
3,319
396
5,246
2,391
17,129
0
W
Jing Wei
OriWiz
Jing Wei
5,328
3,739
956
2,914
10,620
3,368
504
5,353
5,127
0
13,336
W
5,110
410
2,236
2,136
8,738
4,218
1,296
1,923
6,592
10,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
33,141
101
Minions Killed
77
0
Camps Cleared
0
813,827
Distance Traveled
648,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,568
285
0
0
0
0
0
L
Bellona
8,032
892
4
0
0
196,930
0
L
Osiris
7,875
875
23
3
0
177,401
0
W
Discordia
8,937
993
18
2
0
160,140
0
L
Thoth
7,830
870
16
2
0
169,032
0
W
Cliodhna
7,077
786
20
2
0
172,081
0
W
Tiamat
7,742
860
24
3
0
173,645
0
L
Hera
6,836
760
34
4
0
105,611
0
W
Jing Wei
7,408
823
24
3
0
144,869
0
W
Hades
7,967
885
15
2
0
163,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role