Player Matchup

Xbalanque
Xbalanque
BrethilS
Xbalanque
Level 60
God Stats
2W - 2L
1,495 SR
Queue Stats
238W - 246L
1,434 Elo+
Solo
Zeus
Zeus
Hebleh69
Zeus
Level 106
God Stats
21W - 22L
1,500 SR
Queue Stats
60W - 69L
1,446 Elo+
Party 2
Nemesis
Nemesis
ToastyMitten
Nemesis
Level 65
God Stats
3W - 3L
1,304 SR
Queue Stats
11W - 12L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
Vinylpie100
Cthulhu
Level 109
God Stats
7W - 5L
1,586 SR
Queue Stats
41W - 43L
1,471 Elo+
Party 2
Hun Batz
Hun Batz
Warrior5526
Hun Batz
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 59L
1,461 Elo+
Party 2
Team Averages
Level 94
1,477 SR
1,427 Elo+

VS

Team Averages
Level 67
1,483 SR
1,495 Elo+
Chaac
Chaac
CaelS26
Chaac
Level 86
God Stats
5W - 5L
1,838 SR
Queue Stats
10W - 15L
1,573 Elo+
Party 1
Izanami
Izanami
Pendragon444
Izanami
Level 40
God Stats
0W - 4L
1,321 SR
Queue Stats
6W - 9L
1,506 Elo+
Party 1
Pele
Pele
Prfct23
Pele
Level 87
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 14L
1,529 Elo+
Party 1
Ra
Ra
ZillionAtol560
Ra
Level 43
God Stats
2W - 6L
1,276 SR
Queue Stats
91W - 109L
1,366 Elo+
Solo
Nike
Nike
rivazespartan007
Nike
Level 81
God Stats
1W - 1L
1,663 SR
Queue Stats
56W - 60L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrethilS
Xbalanque
10
3 / 2 / 3
6,061
606
5,407
8,337
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zeus
11
2 / 1 / 2
6,541
654
4,035
2,474
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ToastyMitten
Nemesis
9
2 / 3 / 2
5,888
589
3,773
7,005
2,202
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Vinylpie100
Cthulhu
8
2 / 0 / 4
5,405
541
2,968
3,335
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Warrior5526
Hun Batz
11
5 / 1 / 3
6,876
688
5,690
8,610
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaelS26
Chaac
10
3 / 2 / 2
5,902
590
3,893
6,366
5,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Pendragon444
Izanami
9
2 / 4 / 0
5,868
587
5,461
6,727
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Prfct23
Pele
10
2 / 4 / 3
6,094
609
4,181
9,834
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,065
507
2,055
6,089
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 0
3,918
392
728
4,160
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BrethilS
Xbalanque
3
2
3
2.25
L
Chaac
CaelS26
Chaac
3
2
2
2
W
Zeus
2
1
2
3
L
Izanami
Pendragon444
Izanami
2
4
0
0.5
L
Pele
Prfct23
Pele
2
4
3
0.88
W
Nemesis
ToastyMitten
Nemesis
2
3
2
1
W
Cthulhu
Vinylpie100
Cthulhu
2
0
4
4
W
Hun Batz
Warrior5526
Hun Batz
5
1
3
6.5
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
16,318
29,761
Taken
33,176
10,216
Mitigated
14,810
7,774
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BrethilS
Xbalanque
5,407
3,462
0
1,949
8,337
2,509
934
0
8,337
0
34,370
L
Chaac
CaelS26
Chaac
3,893
836
0
1,213
6,366
5,252
320
1,123
5,243
0
29,355
W
Zeus
4,035
266
0
250
2,474
807
871
746
1,728
45,997
0
L
Izanami
Pendragon444
Izanami
5,461
4,351
18
461
6,727
2,301
212
846
5,881
0
34,519
L
Pele
Prfct23
Pele
4,181
492
0
1,455
9,834
3,302
0
847
8,987
0
41,831
W
Nemesis
ToastyMitten
Nemesis
3,773
1,724
0
805
7,005
2,202
0
583
6,422
0
19,013
W
Cthulhu
Vinylpie100
Cthulhu
2,968
140
294
720
3,335
1,475
145
518
2,817
16,753
0
W
Hun Batz
Warrior5526
Hun Batz
5,690
2,202
0
3,756
8,610
3,223
724
208
8,402
0
45,137
L
2,055
106
12
1,012
6,089
2,297
0
3,162
2,927
31,805
0
L
728
46
0
1,235
4,160
1,658
0
1,025
3,135
0
3,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
26,847
265
Minions Killed
235
0
Camps Cleared
0
990,683
Distance Traveled
780,877
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,061
606
57
6
0
164,893
1
L
Chaac
5,902
590
33
3
0
190,753
0
W
Zeus
6,541
654
91
9
0
191,966
0
L
Izanami
5,868
587
68
7
0
172,165
0
L
Pele
6,094
609
68
7
0
165,771
0
W
Nemesis
5,888
589
30
3
0
218,981
0
W
Cthulhu
5,405
541
22
2
0
186,153
0
W
Hun Batz
6,876
688
65
7
0
228,690
0
L
Ra
5,065
507
61
6
0
196,328
0
L
Nike
3,918
392
5
1
0
55,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role