Player Matchup

Fafnir
Fafnir
Heaven118
Fafnir
Level 127
God Stats
6W - 4L
1,595 SR
Queue Stats
220W - 196L
1,562 Elo+
Party 3
Arachne
Arachne
LeSuperPerry
Arachne
Level 158
God Stats
14W - 1L
1,839 SR
Queue Stats
132W - 142L
1,489 Elo+
Party 2
Medusa
Medusa
LubricatedDI
Medusa
Level 128
God Stats
25W - 22L
1,563 SR
Queue Stats
165W - 176L
1,504 Elo+
Party 2
Osiris
Osiris
Superedpanda
Osiris
Level 149
God Stats
1W - 1L
1,337 SR
Queue Stats
223W - 207L
1,559 Elo+
Party 3
Anubis
Anubis
superdevoto
Anubis
Level 129
God Stats
8W - 10L
1,566 SR
Queue Stats
132W - 132L
1,500 Elo+
Party 2
Team Averages
Level 138
1,580 SR
1,523 Elo+

VS

Team Averages
Level 147
1,542 SR
1,511 Elo+
Geb
Geb
Arisen Neko
Geb
Level 209
God Stats
16W - 16L
1,526 SR
Queue Stats
410W - 489L
1,519 Elo+
Party 1
Bellona
Bellona
GabiChuu5938
Bellona
Level 168
God Stats
38W - 25L
1,622 SR
Queue Stats
280W - 354L
1,536 Elo+
Party 1
Thor
Thor
Ormendahl
Thor
Level 151
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SKYWaľker
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hel
Hel
lKota-_-
Hel
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Heaven118
Fafnir
12
3 / 0 / 6
8,239
589
5,079
10,256
10,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
LeSuperPerry
Arachne
15
9 / 0 / 7
9,170
655
12,201
12,585
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
1 / 0 / 1
7,746
553
7,545
5,540
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
12
2 / 2 / 2
8,083
577
8,525
15,258
16,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
11 / 0 / 6
9,404
672
13,851
9,068
5,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,562
469
4,973
13,171
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
GabiChuu5938
Bellona
12
1 / 3 / 0
7,457
533
12,998
18,149
24,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
0 / 6 / 1
5,769
412
3,666
12,980
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
SKYWaľker
Ah Muzen Cab
11
0 / 2 / 0
6,140
439
4,784
9,850
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 11 / 1
5,401
386
3,076
11,664
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
26
Kills
2
2
Deaths
26
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Bellona
GabiChuu5938
Bellona
1
3
0
0.33
W
Fafnir
Heaven118
Fafnir
3
0
6
6
W
Arachne
LeSuperPerry
Arachne
9
0
7
12.5
W
Medusa
1
0
1
1.5
L
Thor
0
6
1
0.08
L
Ah Muzen Cab
SKYWaľker
Ah Muzen Cab
0
2
0
0
W
Osiris
2
2
2
1.5
L
0
11
1
0.05
W
Anubis
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,201
Damage
29,497
52,707
Taken
65,814
40,006
Mitigated
44,190
19,122
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,973
1,154
0
2,122
13,171
9,070
0
2,924
10,247
20,071
0
L
Bellona
GabiChuu5938
Bellona
12,998
6,438
0
5,575
18,149
24,683
0
2,787
15,362
0
58,594
W
Fafnir
Heaven118
Fafnir
5,079
1,177
0
2,968
10,256
10,708
494
2,438
7,818
20,849
0
W
Arachne
LeSuperPerry
Arachne
12,201
8,428
0
4,027
12,585
5,225
222
1,183
11,402
0
73,229
W
Medusa
7,545
2,828
0
2,566
5,540
2,752
565
1,336
4,204
0
68,900
L
Thor
3,666
471
0
1,482
12,980
4,342
0
3,500
9,480
0
40,023
L
Ah Muzen Cab
SKYWaľker
Ah Muzen Cab
4,784
1,330
0
1,928
9,850
3,299
96
2,029
7,821
0
49,397
W
Osiris
8,525
4,792
0
3,719
15,258
16,304
710
1,072
14,186
0
52,749
L
3,076
295
582
1,195
11,664
2,796
0
7,690
3,974
20,755
0
W
Anubis
13,851
162
0
5,842
9,068
5,017
576
2,020
7,048
81,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
31,329
493
Minions Killed
298
0
Camps Cleared
0
1,370,463
Distance Traveled
1,321,788
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,562
469
22
2
0
277,858
0
L
Bellona
7,457
533
101
7
0
258,211
1
W
Fafnir
8,239
589
40
3
0
307,822
0
W
Arachne
9,170
655
104
7
0
303,737
0
W
Medusa
7,746
553
137
10
0
255,268
0
L
Thor
5,769
412
58
4
0
263,442
0
L
Ah Muzen Cab
6,140
439
83
6
0
277,358
2
W
Osiris
8,083
577
89
6
0
247,688
0
L
Hel
5,401
386
34
2
0
244,919
0
W
Anubis
9,404
672
123
9
0
255,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role