Player Matchup

Anhur
Anhur
Gold III
AceAmp01
Anhur
Gold III
Level 128
God Stats
13W - 7L
1,617 SR
Queue Stats
257W - 256L
1,457 MMR
Party 1
Poseidon
Poseidon
Silver IV
Big-Country_Rage
Poseidon
Silver IV
Level 49
God Stats
4W - 3L
1,658 SR
Queue Stats
6W - 8L
1,353 MMR
Solo
Mercury
Mercury
Gold V
CallMeChrisSr
Mercury
Gold V
Level 159
God Stats
12W - 15L
1,536 SR
Queue Stats
312W - 320L
1,327 MMR
Solo
Nike
Nike
Silver I
Odiseummm
Nike
Silver I
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 90L
1,324 MMR
Solo
Sobek
Sobek
Gold V
Proxdegator
Sobek
Gold V
Level 122
God Stats
5W - 3L
1,863 SR
Queue Stats
136W - 140L
1,185 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,635 SR
1,329 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,626 SR
1,331 MMR
Medusa
Medusa
Gold V
BirdOrTroll
Medusa
Gold V
Level 45
God Stats
1W - 3L
1,593 SR
Queue Stats
32W - 35L
1,346 MMR
Solo
Susano
Susano
Bronze V
CaptainKarm
Susano
Bronze V
Level 98
God Stats
0W - 2L
1,743 SR
Queue Stats
0W - 3L
1,368 MMR
Party 3
Ymir
Ymir
Bronze V
GoatmanBronson
Ymir
Bronze V
Level 49
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 9L
1,266 MMR
Party 3
Surtr
Surtr
Silver II
IvanDJ95
Surtr
Silver II
Level 153
God Stats
6W - 3L
1,893 SR
Queue Stats
356W - 380L
1,131 MMR
Party 2
Scylla
Scylla
Gold IV
sebtugo
Scylla
Gold IV
Level 153
God Stats
10W - 11L
1,652 SR
Queue Stats
80W - 81L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AceAmp01
Anhur
17
6 / 0 / 5
10,772
598
14,809
11,824
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 4
9,705
539
7,919
9,902
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
18
5 / 0 / 5
10,847
603
9,531
11,095
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
17
4 / 0 / 2
10,412
578
9,720
13,382
13,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 1 / 6
10,269
571
4,829
17,940
18,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ChernobogAthenaAo KuangMaman Brigitte

VS

Bans
ThanatosBacchusArachneTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 4 / 0
8,451
470
6,580
12,617
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
13
0 / 6 / 4
8,139
452
5,993
17,128
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 1
8,516
473
2,745
17,149
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
IvanDJ95
Surtr
16
0 / 3 / 0
9,877
549
9,359
17,396
12,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
sebtugo
Scylla
17
3 / 1 / 1
10,037
558
9,215
8,570
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
21
Kills
5
5
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
AceAmp01
Anhur
6
0
5
8.5
W
1
4
4
0.75
L
Medusa
0
4
0
0
W
Mercury
5
0
5
7.5
L
Susano
0
6
4
0.33
L
2
7
1
0.36
L
Surtr
IvanDJ95
Surtr
0
3
0
0
W
Nike
4
0
2
5
W
5
1
6
8
L
Scylla
sebtugo
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,808
Damage
33,892
64,143
Taken
72,860
45,744
Mitigated
40,174
20,165
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AceAmp01
Anhur
14,809
8,610
0
6,325
11,824
5,680
3,713
1,617
10,207
0
101,880
W
7,919
1,628
0
1,518
9,902
3,267
911
4,136
5,766
75,108
0
L
Medusa
6,580
1,797
0
1,851
12,617
4,372
0
1,663
10,954
0
72,238
W
Mercury
9,531
6,306
0
2,655
11,095
4,347
657
1,700
9,395
0
112,459
L
Susano
5,993
1,483
0
4,193
17,128
6,780
0
2,584
14,544
0
60,661
L
2,745
638
0
1,531
17,149
13,124
0
4,867
12,282
22,278
0
L
Surtr
IvanDJ95
Surtr
9,359
2,531
0
8,169
17,396
12,594
49
1,962
15,434
3,073
85,307
W
Nike
9,720
697
0
1,442
13,382
13,986
64
1,514
11,868
0
78,476
W
4,829
503
2,374
5,851
17,940
18,464
493
4,539
13,401
25,708
0
L
Scylla
sebtugo
Scylla
9,215
549
0
1,360
8,570
3,304
463
1,672
6,898
88,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
45,020
581
Minions Killed
530
0
Camps Cleared
0
1,898,023
Distance Traveled
1,720,943
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,772
598
154
9
0
327,420
4
W
Poseidon
9,705
539
110
6
0
381,034
2
L
Medusa
8,451
470
110
6
0
330,735
3
W
Mercury
10,847
603
150
8
0
435,510
3
L
Susano
8,139
452
78
4
0
370,149
0
L
Ymir
8,516
473
40
2
0
337,764
0
L
Surtr
9,877
549
139
8
0
329,019
1
W
Nike
10,412
578
136
8
0
385,868
6
W
Sobek
10,269
571
31
2
0
368,191
0
L
Scylla
10,037
558
163
9
0
353,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role