Player Matchup

Jormungandr
Jormungandr
PumpkinKnot8545
Jormungandr
Level 54
God Stats
2W - 0L
1,386 SR
Queue Stats
47W - 59L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
S0CIALlSM
Sun Wukong
Level 155
God Stats
74W - 58L
1,589 SR
Queue Stats
381W - 356L
1,450 Elo+
Solo
Danzaburou
Danzaburou
StarrLord0617
Danzaburou
Level 16
God Stats
11W - 6L
1,329 SR
Queue Stats
14W - 14L
1,279 Elo+
Party 1
Loki
Loki
SupersizedOREO
Loki
Level 145
God Stats
2W - 2L
1,418 SR
Queue Stats
29W - 15L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
SvG_vicsiov
Baron Samedi
Level 109
God Stats
5W - 2L
1,518 SR
Queue Stats
51W - 51L
1,497 Elo+
Solo
Team Averages
Level 96
1,448 SR
1,424 Elo+

VS

Team Averages
Level 97
1,511 SR
1,483 Elo+
Yu Huang
Yu Huang
HoldenQrow
Yu Huang
Level 128
God Stats
5W - 6L
1,466 SR
Queue Stats
201W - 234L
1,478 Elo+
Party 2
Maui
Maui
Timechakmol
Maui
Level 39
God Stats
1W - 8L
1,524 SR
Queue Stats
40W - 27L
1,487 Elo+
Party 3
Ishtar
Ishtar
carlos01 10
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,484 Elo+
Party 3
Thanatos
Thanatos
jake123xyz
Thanatos
Level 102
God Stats
7W - 7L
1,567 SR
Queue Stats
155W - 179L
1,426 Elo+
Party 2
King Arthur
King Arthur
needalight_
King Arthur
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 128L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PumpkinKnot8545
Jormungandr
13
1 / 2 / 4
9,015
501
6,319
11,094
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
S0CIALlSM
Sun Wukong
18
6 / 0 / 4
11,948
664
13,181
18,648
15,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
StarrLord0617
Danzaburou
14
0 / 2 / 0
8,810
489
4,544
8,816
3,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 2
10,185
566
11,966
11,368
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SvG_vicsiov
Baron Samedi
16
3 / 3 / 3
9,957
553
8,261
12,238
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HoldenQrow
Yu Huang
14
1 / 5 / 1
8,103
450
7,179
13,693
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 5
8,256
459
2,789
9,850
10,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
2 / 3 / 2
7,962
442
6,240
9,753
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
jake123xyz
Thanatos
13
5 / 4 / 0
8,216
456
7,717
18,243
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
needalight_
King Arthur
13
0 / 5 / 0
8,154
453
6,933
18,093
16,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
8
8
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
HoldenQrow
Yu Huang
1
5
1
0.3
W
Jormungandr
PumpkinKnot8545
Jormungandr
1
2
4
1.5
W
Sun Wukong
S0CIALlSM
Sun Wukong
6
0
4
8
W
Danzaburou
StarrLord0617
Danzaburou
0
2
0
0
W
8
1
2
9
W
Baron Samedi
SvG_vicsiov
Baron Samedi
3
3
3
1.5
L
0
1
5
2.5
L
Ishtar
2
3
2
1
L
Thanatos
jake123xyz
Thanatos
5
4
0
1.25
L
King Arthur
needalight_
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,271
Damage
30,858
62,164
Taken
69,632
39,085
Mitigated
45,234
20,391
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
HoldenQrow
Yu Huang
7,179
325
0
610
13,693
6,110
120
7,025
6,668
60,565
0
W
Jormungandr
PumpkinKnot8545
Jormungandr
6,319
1,894
126
1,295
11,094
10,079
240
3,371
7,495
46,407
0
W
Sun Wukong
S0CIALlSM
Sun Wukong
13,181
3,858
0
9,036
18,648
15,552
354
627
17,975
0
97,830
W
Danzaburou
StarrLord0617
Danzaburou
4,544
1,431
0
1,886
8,816
3,188
94
558
8,258
0
59,139
W
11,966
3,496
0
4,978
11,368
4,204
279
1,036
10,213
0
73,902
W
Baron Samedi
SvG_vicsiov
Baron Samedi
8,261
259
177
2,893
12,238
6,062
335
3,923
7,934
76,499
0
L
2,789
689
0
1,549
9,850
10,348
0
1,869
7,981
30,541
0
L
Ishtar
6,240
3,215
216
1,908
9,753
5,125
0
2,171
7,582
0
56,946
L
Thanatos
jake123xyz
Thanatos
7,717
2,121
0
9,860
18,243
7,374
0
3,017
15,226
0
67,553
L
King Arthur
needalight_
King Arthur
6,933
619
0
2,406
18,093
16,277
0
498
17,595
0
60,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
40,691
520
Minions Killed
435
0
Camps Cleared
0
1,688,966
Distance Traveled
1,638,514
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,103
450
107
6
0
325,266
2
W
Jormungandr
9,015
501
58
3
0
280,855
0
W
Sun Wukong
11,948
664
161
9
0
354,259
1
W
Danzaburou
8,810
489
102
6
0
323,574
0
W
Loki
10,185
566
98
5
0
408,440
6
W
Baron Samedi
9,957
553
101
6
0
321,838
5
L
Maui
8,256
459
32
2
0
324,190
0
L
Ishtar
7,962
442
115
6
0
320,933
0
L
Thanatos
8,216
456
93
5
0
348,360
0
L
King Arthur
8,154
453
88
5
0
319,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role