Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DaMathaPhaqa
Poseidon
Level 68
God Stats
1W - 1L
1,745 SR
Queue Stats
186W - 184L
1,539 Elo+
Party 1
Agni
Agni
Z1ppydude
Agni
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
286W - 279L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
ZigHail88
Gilgamesh
Level 112
God Stats
5W - 7L
1,281 SR
Queue Stats
1,087W - 1,038L
1,503 Elo+
Solo
Lancelot
Lancelot
oH MILLY
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 197L
1,536 Elo+
Solo
Team Averages
Level 111
1,464 SR
1,523 Elo+

VS

Team Averages
Level 132
1,614 SR
1,565 Elo+
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SiverFox24
Merlin
Level 117
God Stats
2W - 2L
1,313 SR
Queue Stats
325W - 296L
1,605 Elo+
Solo
Discordia
Discordia
TacoHeat-
Discordia
Level 131
God Stats
4W - 0L
1,908 SR
Queue Stats
68W - 63L
1,535 Elo+
Solo
Cthulhu
Cthulhu
TheEndofAllDays
Cthulhu
Level 154
God Stats
3W - 1L
1,651 SR
Queue Stats
82W - 60L
1,596 Elo+
Party 2
Sobek
Sobek
XxF3ARDAY1xX
Sobek
Level 118
God Stats
2W - 0L
1,698 SR
Queue Stats
37W - 27L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 3 / 5
6,356
908
8,362
5,630
2,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
DaMathaPhaqa
Poseidon
13
2 / 2 / 5
6,820
974
8,247
4,219
1,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
9
1 / 2 / 3
5,335
762
2,959
2,917
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ZigHail88
Gilgamesh
9
0 / 4 / 3
5,459
780
3,563
7,610
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
oH MILLY
Lancelot
11
3 / 2 / 4
6,115
874
4,226
5,450
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 0 / 7
7,069
1,010
7,518
8,256
7,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
SiverFox24
Merlin
12
2 / 2 / 4
6,383
912
3,065
4,106
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
TacoHeat-
Discordia
9
2 / 2 / 4
6,080
869
3,452
3,824
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 9
7,093
1,013
7,652
6,851
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 8
6,385
912
1,539
10,139
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
8
Kills
13
13
Deaths
8
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
5
1.5
W
Hercules
 
Hercules
5
0
7
8.5
L
Poseidon
DaMathaPhaqa
Poseidon
2
2
5
2.25
W
Merlin
SiverFox24
Merlin
2
2
4
2
W
Discordia
TacoHeat-
Discordia
2
2
4
2
W
3
0
9
7.5
W
1
4
8
1.25
L
Agni
1
2
3
1.25
L
Gilgamesh
ZigHail88
Gilgamesh
0
4
3
0.38
L
Lancelot
oH MILLY
Lancelot
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
23,226
25,826
Taken
33,176
17,897
Mitigated
24,879
5,181
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,362
1,287
87
614
5,630
2,322
0
3,751
1,669
12,839
0
W
Hercules
 
Hercules
7,518
1,317
1,623
4,376
8,256
7,379
0
4,574
3,483
1,626
12,284
L
Poseidon
DaMathaPhaqa
Poseidon
8,247
531
379
613
4,219
1,681
0
2,486
1,633
24,799
0
W
Merlin
SiverFox24
Merlin
3,065
246
88
530
4,106
1,793
0
3,016
1,004
13,958
0
W
Discordia
TacoHeat-
Discordia
3,452
0
293
435
3,824
1,734
0
2,323
1,460
6,049
0
W
7,652
0
1,759
1,603
6,851
4,403
0
4,742
1,874
15,891
0
W
1,539
67
22
972
10,139
9,570
0
4,913
4,926
2,224
0
L
Agni
2,959
83
477
344
2,917
1,045
0
1,904
957
5,282
0
L
Gilgamesh
ZigHail88
Gilgamesh
3,563
400
1,017
586
7,610
7,554
0
4,067
3,362
0
6,133
L
Lancelot
oH MILLY
Lancelot
4,226
239
290
774
5,450
5,295
0
3,760
1,382
0
5,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
33,010
61
Minions Killed
72
0
Camps Cleared
0
615,006
Distance Traveled
662,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,356
908
12
2
0
121,953
0
W
Hercules
7,069
1,010
15
2
0
159,462
0
L
Poseidon
6,820
974
39
6
0
144,130
0
W
Merlin
6,383
912
22
3
0
138,108
0
W
Discordia
6,080
869
9
1
0
88,625
0
W
Cthulhu
7,093
1,013
26
4
0
144,316
0
W
Sobek
6,385
912
0
0
0
132,094
0
L
Agni
5,335
762
4
1
0
69,886
0
L
Gilgamesh
5,459
780
6
1
0
128,272
0
L
Lancelot
6,115
874
0
0
0
150,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role