Player Matchup

Zeus
Zeus
IMthatGUY412
Zeus
Level 111
God Stats
1W - 3L
1,309 SR
Queue Stats
120W - 120L
1,476 Elo+
Party 2
Pele
Pele
Khaosom
Pele
Level 125
God Stats
1W - 2L
1,148 SR
Queue Stats
409W - 447L
1,459 Elo+
Solo
King Arthur
King Arthur
ValientNoob
King Arthur
Level 152
God Stats
4W - 3L
1,652 SR
Queue Stats
610W - 626L
1,466 Elo+
Solo
Athena
Athena
YoungSavage017
Athena
Level 139
God Stats
1W - 2L
1,705 SR
Queue Stats
17W - 22L
1,455 Elo+
Solo
Ares
Ares
rushman112
Ares
Level 159
God Stats
2W - 3L
1,408 SR
Queue Stats
304W - 309L
1,482 Elo+
Party 2
Team Averages
Level 137
1,444 SR
1,468 Elo+

VS

Team Averages
Level 130
1,404 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
LastDeahT
Maui
Level 144
God Stats
4W - 5L
1,406 SR
Queue Stats
887W - 878L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
MOE_ScarFace21
Cu Chulainn
Level 128
God Stats
3W - 1L
1,521 SR
Queue Stats
91W - 86L
1,522 Elo+
Party 3
Arachne
Arachne
TengoGlaucoma
Arachne
Level 108
God Stats
1W - 3L
1,329 SR
Queue Stats
48W - 47L
1,487 Elo+
Party 1
Zeus
Zeus
xfire660
Zeus
Level 153
God Stats
2W - 4L
1,265 SR
Queue Stats
141W - 129L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,172
717
11,756
7,005
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Khaosom
Pele
9
0 / 5 / 1
6,208
621
5,435
9,314
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
ValientNoob
King Arthur
13
2 / 4 / 2
7,585
759
5,789
11,166
13,920
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
7,550
755
5,516
9,827
10,386
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 4 / 2
8,261
826
6,897
11,510
11,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 1 / 12
8,464
846
7,973
5,668
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
15
3 / 0 / 18
9,621
962
3,633
16,232
12,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
MOE_ScarFace21
Cu Chulainn
15
9 / 1 / 7
9,211
921
12,969
9,160
9,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
14
5 / 1 / 7
8,459
846
7,973
9,426
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zeus
14
1 / 2 / 12
8,221
822
12,810
5,286
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
5
Kills
21
21
Deaths
5
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
12
9
L
0
5
3
0.3
L
Pele
Khaosom
Pele
0
5
1
0.1
W
Maui
3
0
18
12
W
Cu Chulainn
MOE_ScarFace21
Cu Chulainn
9
1
7
12.5
W
Arachne
5
1
7
8.5
L
King Arthur
ValientNoob
King Arthur
2
4
2
0.75
L
1
3
4
1
L
2
4
2
0.75
W
Zeus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
45,358
48,822
Taken
45,772
43,722
Mitigated
35,023
5,874
Healing
26,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,973
2,119
1,303
980
5,668
2,430
1,393
3,905
1,763
19,110
0
L
11,756
393
0
0
7,005
3,309
0
2,028
4,735
22,937
0
L
Pele
Khaosom
Pele
5,435
1,517
348
1,090
9,314
4,229
0
3,981
5,100
0
14,711
W
Maui
3,633
1,046
1,399
9,217
16,232
12,266
538
8,266
7,966
8,610
0
W
Cu Chulainn
MOE_ScarFace21
Cu Chulainn
12,969
1,920
469
1,453
9,160
9,671
337
4,122
5,038
0
22,493
W
Arachne
7,973
4,727
4,927
4,668
9,426
8,044
637
4,374
5,052
0
11,638
L
King Arthur
ValientNoob
King Arthur
5,789
167
703
289
11,166
13,920
0
6,039
4,860
0
18,066
L
5,516
408
548
859
9,827
10,386
0
6,590
2,895
15,874
0
L
6,897
871
1,255
782
11,510
11,878
0
5,778
5,501
12,758
0
W
Zeus
12,810
1,205
1,057
948
5,286
2,612
946
3,502
1,784
25,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
43,976
111
Minions Killed
96
0
Camps Cleared
0
882,541
Distance Traveled
1,034,584
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,464
846
23
2
0
196,913
0
L
Zeus
7,172
717
41
4
0
189,753
1
L
Pele
6,208
621
16
2
0
166,792
0
W
Maui
9,621
962
13
1
0
199,682
0
W
Cu Chulainn
9,211
921
14
1
0
221,535
0
W
Arachne
8,459
846
18
2
0
223,075
0
L
King Arthur
7,585
759
21
2
0
167,448
0
L
Athena
7,550
755
24
2
0
173,802
0
L
Ares
8,261
826
9
1
0
184,746
0
W
Zeus
8,221
822
28
3
0
193,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role