Player Matchup

Raijin
Raijin
Bronze I
Coeus7759
Raijin
Bronze I
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,056 MMR
Solo
Skadi
Skadi
Silver III
EdgarColina
Skadi
Silver III
Level 65
God Stats
34W - 34L
1,499 SR
Queue Stats
45W - 52L
1,021 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Sageragemage
Sun Wukong
Silver III
Level 60
God Stats
1W - 1L
1,552 SR
Queue Stats
53W - 77L
1,014 MMR
Solo
Camazotz
Camazotz
Silver I
romealot98
Camazotz
Silver I
Level 143
God Stats
14W - 12L
1,569 SR
Queue Stats
330W - 333L
983 MMR
Solo
Nu Wa
Nu Wa
Silver III
xIsoLaTeDx
Nu Wa
Silver III
Level 179
God Stats
22W - 16L
1,649 SR
Queue Stats
1,522W - 1,561L
973 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,554 SR
1,009 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 162
1,526 SR
1,096 MMR
Surtr
Surtr
Silver II
 
Surtr
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
JohnnyLarusso
Izanami
Silver III
Level 145
God Stats
1W - 2L
1,300 SR
Queue Stats
320W - 349L
904 MMR
Party 1
Bakasura
Bakasura
Silver III
NinjaSoul4
Bakasura
Silver III
Level 143
God Stats
2W - 1L
1,565 SR
Queue Stats
65W - 74L
1,018 MMR
Solo
Zeus
Zeus
Silver II
Nubian_god
Zeus
Silver II
Level 214
God Stats
89W - 66L
1,559 SR
Queue Stats
339W - 346L
1,035 MMR
Party 1
Ares
Ares
Silver II
teakjoe
Ares
Silver II
Level 149
God Stats
2W - 1L
1,708 SR
Queue Stats
137W - 147L
1,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Coeus7759
Raijin
16
3 / 5 / 7
9,769
465
12,841
14,945
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 5 / 5
10,423
496
12,201
14,732
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Sageragemage
Sun Wukong
8
1 / 1 / 0
6,886
328
2,374
4,663
3,293
Camazotz
romealot98
Camazotz
19
6 / 1 / 5
10,871
518
10,315
22,293
10,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
6 / 8 / 8
10,112
482
12,887
13,870
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneThanatosMaman Brigitte

VS

Bans
AchillesMulanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
2 / 3 / 7
11,700
557
9,602
20,296
19,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
18
6 / 6 / 3
12,743
607
12,189
14,346
6,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
NinjaSoul4
Bakasura
20
4 / 2 / 4
13,100
624
6,911
20,916
11,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 6 / 4
12,774
608
13,213
13,141
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
teakjoe
Ares
16
4 / 5 / 7
11,366
541
10,435
21,112
24,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
22
Kills
20
20
Deaths
22
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
3
7
1.83
L
Raijin
Coeus7759
Raijin
3
5
7
1.3
L
6
5
5
1.7
W
Izanami
6
6
3
1.25
W
Bakasura
NinjaSoul4
Bakasura
4
2
4
3
W
4
6
4
1
L
Sun Wukong
Sageragemage
Sun Wukong
1
1
0
1
L
Camazotz
romealot98
Camazotz
6
1
5
8.5
W
Ares
teakjoe
Ares
4
5
7
1.5
L
Nu Wa
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,618
Damage
52,350
70,503
Taken
89,811
29,897
Mitigated
66,813
14,183
Healing
27,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,602
3,130
0
6,970
20,296
19,660
722
5,116
15,180
1,873
80,114
L
Raijin
Coeus7759
Raijin
12,841
729
0
3,430
14,945
5,746
0
7,624
7,071
70,589
0
L
12,201
5,332
0
750
14,732
6,114
3
4,783
9,544
0
85,583
W
Izanami
12,189
8,387
0
3,224
14,346
6,254
7,686
4,748
9,598
0
105,331
W
Bakasura
NinjaSoul4
Bakasura
6,911
4,134
0
12,486
20,916
11,424
4,548
3,838
17,078
0
104,506
W
13,213
1,095
0
2,658
13,141
5,326
674
6,020
7,121
100,645
0
L
Sun Wukong
Sageragemage
Sun Wukong
2,374
216
0
700
4,663
3,293
0
274
3,885
810
16,393
L
Camazotz
romealot98
Camazotz
10,315
2,455
0
7,973
22,293
10,135
0
6,630
15,316
160
101,126
W
Ares
teakjoe
Ares
10,435
611
0
1,981
21,112
24,149
300
6,613
14,499
30,981
0
L
Nu Wa
12,887
4,024
0
1,330
13,870
4,609
813
5,253
8,127
53,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,061
Gold Earned
61,683
509
Minions Killed
660
0
Camps Cleared
0
1,661,716
Distance Traveled
2,023,867
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,700
557
120
6
0
409,339
4
L
Raijin
9,769
465
128
6
0
365,797
2
L
Skadi
10,423
496
147
7
0
345,303
0
W
Izanami
12,743
607
159
8
0
388,276
3
W
Bakasura
13,100
624
195
9
0
480,501
3
W
Zeus
12,774
608
161
8
0
368,704
9
L
Sun Wukong
6,886
328
30
1
0
141,643
0
L
Camazotz
10,871
518
128
6
0
473,541
1
W
Ares
11,366
541
25
1
0
377,047
0
L
Nu Wa
10,112
482
76
4
0
335,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role