Player Matchup

Danzaburou
Danzaburou
GGaming2001
Danzaburou
Level 53
God Stats
26W - 29L
1,481 SR
Queue Stats
264W - 306L
1,367 Elo+
Solo
Merlin
Merlin
Ph92862
Merlin
Level 53
God Stats
16W - 16L
1,521 SR
Queue Stats
52W - 57L
1,311 Elo+
Solo
Guan Yu
Guan Yu
TherealMcnasty1
Guan Yu
Level 33
God Stats
7W - 16L
1,295 SR
Queue Stats
32W - 61L
1,197 Elo+
Solo
Team Averages
Level 46
1,432 SR
1,292 Elo+

VS

Team Averages
Level 50
1,458 SR
1,325 Elo+
Morgan Le Fay
Morgan Le Fay
DancingSatyr
Morgan Le Fay
Level 48
God Stats
25W - 13L
1,508 SR
Queue Stats
150W - 185L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
SideShoW88
Cthulhu
Level 43
God Stats
15W - 9L
1,448 SR
Queue Stats
76W - 111L
1,283 Elo+
Party 1
Rama
Rama
YueStar4172
Rama
Level 58
God Stats
12W - 11L
1,416 SR
Queue Stats
159W - 166L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GGaming2001
Danzaburou
12
0 / 4 / 2
8,792
676
8,626
13,007
6,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Ph92862
Merlin
12
2 / 5 / 0
9,280
714
9,701
12,016
5,021
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
8,178
629
3,586
18,712
19,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DancingSatyr
Morgan Le Fay
14
3 / 0 / 9
10,304
793
12,501
8,590
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
SideShoW88
Cthulhu
13
3 / 1 / 10
10,342
796
12,188
14,414
12,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
8 / 1 / 5
11,380
875
11,588
8,587
3,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DancingSatyr
Morgan Le Fay
3
0
9
7.5
L
Danzaburou
GGaming2001
Danzaburou
0
4
2
0.25
L
Merlin
Ph92862
Merlin
2
5
0
0.4
W
Cthulhu
SideShoW88
Cthulhu
3
1
10
8
L
0
5
1
0.1
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
36,277
43,735
Taken
31,591
30,679
Mitigated
19,947
10,271
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DancingSatyr
Morgan Le Fay
12,501
490
0
339
8,590
3,813
493
2,137
6,453
46,437
0
L
Danzaburou
GGaming2001
Danzaburou
8,626
2,747
0
3,106
13,007
6,300
308
7,159
5,848
0
33,282
L
Merlin
Ph92862
Merlin
9,701
1,056
0
317
12,016
5,021
0
7,916
4,100
36,680
0
W
Cthulhu
SideShoW88
Cthulhu
12,188
1,607
796
1,898
14,414
12,819
0
4,909
9,505
34,208
0
L
3,586
417
2,991
3,857
18,712
19,358
36
10,173
8,539
0
12,349
W
11,588
6,036
0
2,357
8,587
3,315
2,491
3,094
5,493
0
48,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
32,026
96
Minions Killed
155
0
Camps Cleared
0
683,574
Distance Traveled
696,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,304
793
55
4
0
258,001
0
L
Danzaburou
8,792
676
43
3
0
213,246
0
L
Merlin
9,280
714
42
3
0
217,647
0
W
Cthulhu
10,342
796
28
2
0
226,873
0
L
Guan Yu
8,178
629
11
1
0
252,681
0
W
Rama
11,380
875
72
6
0
211,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role