Player Matchup

Thanatos
Thanatos
LemmieBuss
Thanatos
Level 19
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 5L
1,096 Elo+
Party 1
Danzaburou
Danzaburou
Narcosmelts
Danzaburou
Level 28
God Stats
3W - 5L
1,254 SR
Queue Stats
3W - 10L
1,060 Elo+
Party 1
Bellona
Bellona
VERT-i-GOO
Bellona
Level 35
God Stats
2W - 1L
1,207 SR
Queue Stats
6W - 15L
1,079 Elo+
Party 1
Team Averages
Level 27
1,246 SR
1,079 Elo+

VS

Team Averages
Level 42
1,492 SR
1,390 Elo+
Olorun
Olorun
Doggo1028
Olorun
Level 42
God Stats
2W - 6L
1,452 SR
Queue Stats
51W - 80L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
MrAlvarson
Sun Wukong
Level 53
God Stats
13W - 15L
1,507 SR
Queue Stats
75W - 108L
1,368 Elo+
Solo
Mulan
Mulan
URIgamer092
Mulan
Level 31
God Stats
16W - 24L
1,516 SR
Queue Stats
28W - 40L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LemmieBuss
Thanatos
14
4 / 2 / 2
10,504
750
8,163
9,432
3,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Narcosmelts
Danzaburou
14
3 / 1 / 3
10,894
778
14,892
8,521
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
VERT-i-GOO
Bellona
12
0 / 2 / 5
9,503
679
2,941
11,352
10,304
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Doggo1028
Olorun
14
2 / 2 / 3
10,660
761
6,420
9,241
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MrAlvarson
Sun Wukong
12
1 / 2 / 3
9,288
663
5,733
10,603
8,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 3
9,964
712
8,299
12,708
17,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
5
5
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
Doggo1028
Olorun
2
2
3
1.75
W
Thanatos
LemmieBuss
Thanatos
4
2
2
2.5
L
Sun Wukong
MrAlvarson
Sun Wukong
1
2
3
1.25
W
Danzaburou
Narcosmelts
Danzaburou
3
1
3
4.5
L
2
3
3
1.17
W
Bellona
VERT-i-GOO
Bellona
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,996
Damage
20,452
29,305
Taken
32,552
19,530
Mitigated
30,311
7,850
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Doggo1028
Olorun
6,420
2,889
0
2,936
9,241
4,373
1,367
295
8,946
52,177
4,971
W
Thanatos
LemmieBuss
Thanatos
8,163
1,929
0
4,862
9,432
3,992
0
2,209
7,223
0
23,539
L
Sun Wukong
MrAlvarson
Sun Wukong
5,733
665
0
3,328
10,603
8,245
0
282
10,321
0
28,013
W
Danzaburou
Narcosmelts
Danzaburou
14,892
6,008
0
2,732
8,521
5,234
1,389
1,429
7,092
0
68,709
L
8,299
608
0
1,252
12,708
17,693
150
419
12,289
0
32,858
W
Bellona
VERT-i-GOO
Bellona
2,941
790
0
256
11,352
10,304
279
3,429
7,923
0
19,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
29,912
140
Minions Killed
177
0
Camps Cleared
0
759,602
Distance Traveled
696,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,660
761
109
8
0
229,695
0
W
Thanatos
10,504
750
21
2
0
277,640
0
L
Sun Wukong
9,288
663
34
2
0
239,298
0
W
Danzaburou
10,894
778
94
7
0
222,784
0
L
Mulan
9,964
712
34
2
0
227,413
0
W
Bellona
9,503
679
25
2
0
259,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role