Player Matchup

Jing Wei
Jing Wei
ICYFallDamage
Jing Wei
Level 108
God Stats
1W - 1L
1,732 SR
Queue Stats
83W - 65L
1,508 Elo+
Party 1
Loki
Loki
ItWuzDaWall
Loki
Level 129
God Stats
8W - 5L
1,651 SR
Queue Stats
44W - 49L
1,402 Elo+
Party 1
Hera
Hera
Poiyurt
Hera
Level 124
God Stats
26W - 24L
1,585 SR
Queue Stats
61W - 67L
1,481 Elo+
Solo
Surtr
Surtr
XoMEECHoX
Surtr
Level 66
God Stats
64W - 66L
1,475 SR
Queue Stats
220W - 247L
1,492 Elo+
Party 1
Bake Kujira
Bake Kujira
kingmvrs
Bake Kujira
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 70L
1,447 Elo+
Party 1
Team Averages
Level 115
1,589 SR
1,466 Elo+

VS

Team Averages
Level 116
1,459 SR
1,452 Elo+
Sol
Sol
Achusin
Sol
Level 121
God Stats
8W - 14L
1,314 SR
Queue Stats
166W - 186L
1,391 Elo+
Solo
Nox
Nox
IamColbyJack
Nox
Level 126
God Stats
3W - 8L
1,285 SR
Queue Stats
153W - 154L
1,505 Elo+
Solo
Poseidon
Poseidon
Runes King
Poseidon
Level 124
God Stats
5W - 4L
1,572 SR
Queue Stats
33W - 29L
1,456 Elo+
Solo
Thor
Thor
filthypyrat
Thor
Level 100
God Stats
121W - 120L
1,533 SR
Queue Stats
360W - 363L
1,469 Elo+
Solo
Neith
Neith
xJUICEYx-_-
Neith
Level 110
God Stats
41W - 33L
1,592 SR
Queue Stats
206W - 203L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ICYFallDamage
Jing Wei
9
0 / 3 / 0
5,737
410
2,316
10,416
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 1
6,871
491
6,652
11,920
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Poiyurt
Hera
14
2 / 2 / 0
7,945
568
8,161
6,394
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
XoMEECHoX
Surtr
13
4 / 1 / 0
8,292
592
15,786
15,484
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bake Kujira
kingmvrs
Bake Kujira
7
0 / 0 / 1
5,728
409
93
2,252
1,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 3 / 5
7,212
515
6,713
9,006
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 3
7,816
558
3,651
8,072
8,517
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Runes King
Poseidon
12
0 / 3 / 1
7,251
518
6,217
11,862
8,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 1
8,146
582
3,564
9,957
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 1 / 2
7,988
571
6,050
7,127
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
11
11
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
2
3
5
1.5
L
Jing Wei
ICYFallDamage
Jing Wei
0
3
0
0
W
4
0
3
5.5
L
1
5
1
0.3
L
Hera
Poiyurt
Hera
2
2
0
1
W
Poseidon
Runes King
Poseidon
0
3
1
0.17
L
Surtr
XoMEECHoX
Surtr
4
1
0
4
W
2
0
1
2.5
L
Bake Kujira
kingmvrs
Bake Kujira
0
0
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
26,195
46,466
Taken
46,024
24,954
Mitigated
27,057
9,778
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,713
2,223
0
2,496
9,006
3,143
812
1,800
7,108
49,080
0
L
Jing Wei
ICYFallDamage
Jing Wei
2,316
1,374
0
2,341
10,416
3,985
0
4,033
6,383
0
34,288
W
3,651
314
0
1,596
8,072
8,517
406
2,651
5,421
22,057
0
L
6,652
1,545
0
3,272
11,920
4,051
0
3,407
8,513
0
49,725
L
Hera
Poiyurt
Hera
8,161
2,028
0
446
6,394
2,797
102
2,130
4,264
68,685
0
W
Poseidon
Runes King
Poseidon
6,217
1,257
0
4,802
11,862
8,191
0
801
10,236
63,590
0
L
Surtr
XoMEECHoX
Surtr
15,786
4,966
0
3,529
15,484
12,784
408
7,011
8,473
1,603
62,501
W
3,564
840
0
3,564
9,957
4,284
0
1,201
8,532
0
62,602
L
Bake Kujira
kingmvrs
Bake Kujira
93
0
0
190
2,252
1,337
240
0
2,252
12,469
0
W
6,050
2,032
0
1,609
7,127
2,922
2,196
2,920
4,158
0
51,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
38,413
357
Minions Killed
396
0
Camps Cleared
0
1,241,775
Distance Traveled
1,411,236
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,212
515
68
5
0
263,588
0
L
Jing Wei
5,737
410
51
4
0
282,564
0
W
Nox
7,816
558
28
2
0
294,818
0
L
Loki
6,871
491
68
5
0
297,466
0
L
Hera
7,945
568
135
10
0
268,282
2
W
Poseidon
7,251
518
98
7
0
259,444
0
L
Surtr
8,292
592
87
6
0
296,080
2
W
Thor
8,146
582
109
8
0
320,294
3
L
Bake Kujira
5,728
409
16
1
0
97,383
0
W
Neith
7,988
571
93
7
0
273,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role