Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Silver II
Essentslmao
Thoth
Silver II
Level 101
God Stats
9W - 8L
1,600 SR
Queue Stats
43W - 45L
1,303 MMR
Party 3
Fenrir
Fenrir
Gold IV
LLodaxx9030
Fenrir
Gold IV
Level 65
God Stats
9W - 3L
1,872 SR
Queue Stats
189W - 193L
1,373 MMR
Solo
Surtr
Surtr
Gold V
WatchKai
Surtr
Gold V
Level 105
God Stats
3W - 2L
1,578 SR
Queue Stats
25W - 23L
1,421 MMR
Party 3
Charon
Charon
Gold II
tuake
Charon
Gold II
Level 93
God Stats
1W - 1L
1,823 SR
Queue Stats
38W - 34L
1,508 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,675 SR
1,421 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,534 SR
1,396 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze V
Doobiedoo_Z
Sylvanus
Bronze V
Level 117
God Stats
0W - 1L
1,592 SR
Queue Stats
3W - 15L
1,354 MMR
Solo
Loki
Loki
Silver III
Ikari22
Loki
Silver III
Level 88
God Stats
0W - 2L
1,679 SR
Queue Stats
5W - 9L
1,401 MMR
Solo
Poseidon
Poseidon
Bronze III
YBG Mikey
Poseidon
Bronze III
Level 147
God Stats
0W - 1L
1,384 SR
Queue Stats
26W - 24L
1,363 MMR
Party 2
Hachiman
Hachiman
Bronze III
dglofeel
Hachiman
Bronze III
Level 135
God Stats
3W - 2L
1,517 SR
Queue Stats
25W - 21L
1,363 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 5
8,075
577
6,345
6,979
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 3
7,935
567
5,741
8,032
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
16
10 / 0 / 7
9,708
693
10,288
9,180
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
WatchKai
Surtr
14
6 / 1 / 3
9,046
646
6,806
10,609
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon
tuake
Charon
12
1 / 0 / 5
7,778
556
5,824
10,702
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangKaliSun WukongMaman Brigitte

VS

Bans
ThorAnhurAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 3 / 0
8,567
612
10,390
7,942
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Doobiedoo_Z
Sylvanus
9
0 / 4 / 4
6,186
442
2,627
14,312
7,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
Ikari22
Loki
10
1 / 6 / 1
5,953
425
1,882
11,984
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
YBG Mikey
Poseidon
9
0 / 4 / 0
6,184
442
2,741
7,241
1,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
dglofeel
Hachiman
8
0 / 3 / 2
5,544
396
4,982
6,650
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
5
6
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
5
1.75
L
Kukulkan
 
Kukulkan
4
3
0
1.33
L
Sylvanus
Doobiedoo_Z
Sylvanus
0
4
4
0.5
W
2
3
3
1.17
L
Loki
Ikari22
Loki
1
6
1
0.25
W
Fenrir
10
0
7
13.5
W
Surtr
WatchKai
Surtr
6
1
3
7.5
L
Poseidon
YBG Mikey
Poseidon
0
4
0
0
L
Hachiman
dglofeel
Hachiman
0
3
2
0.33
W
Charon
tuake
Charon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
22,622
45,502
Taken
48,129
26,494
Mitigated
17,139
15,574
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,345
4,653
0
2,538
6,979
2,576
2,586
449
6,530
0
73,316
L
Kukulkan
 
Kukulkan
10,390
702
0
480
7,942
3,300
0
2,951
4,894
87,690
0
L
Sylvanus
Doobiedoo_Z
Sylvanus
2,627
1,116
2,483
4,347
14,312
7,430
0
4,361
9,854
10,581
0
W
5,741
68
0
750
8,032
2,788
0
4,597
3,435
67,946
0
L
Loki
Ikari22
Loki
1,882
225
0
2,609
11,984
2,840
0
2,936
9,003
0
34,559
W
Fenrir
10,288
2,994
0
4,495
9,180
4,396
0
2,525
6,655
0
76,539
W
Surtr
WatchKai
Surtr
6,806
2,068
0
3,836
10,609
8,444
680
4,792
5,817
793
55,645
L
Poseidon
YBG Mikey
Poseidon
2,741
367
0
3,111
7,241
1,721
0
493
6,326
39,484
0
L
Hachiman
dglofeel
Hachiman
4,982
2,558
0
1,078
6,650
1,848
0
1,108
5,542
0
32,932
W
Charon
tuake
Charon
5,824
847
244
3,711
10,702
8,290
0
3,395
7,307
24,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
32,434
489
Minions Killed
352
0
Camps Cleared
0
1,373,440
Distance Traveled
1,200,585
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,075
577
134
10
0
220,550
1
L
Kukulkan
8,567
612
152
11
0
260,499
1
L
Sylvanus
6,186
442
17
1
0
251,192
10
W
Thoth
7,935
567
127
9
0
259,008
0
L
Loki
5,953
425
57
4
0
293,535
4
W
Fenrir
9,708
693
111
8
0
340,070
0
W
Surtr
9,046
646
87
6
0
277,197
1
L
Poseidon
6,184
442
78
6
0
222,879
1
L
Hachiman
5,544
396
48
3
0
172,480
0
W
Charon
7,778
556
30
2
0
276,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role